Player Matchup

Cliodhna
Cliodhna
Goxaeron
Cliodhna
Level 119
God Stats
4W - 1L
1,835 SR
Queue Stats
9W - 8L
1,859 Elo+
Party 3
Baron Samedi
Baron Samedi
Kiitsunne
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,859 Elo+
Party 3
Kukulkan
Kukulkan
UCKYCUTEJIb
Kukulkan
Level 110
God Stats
13W - 14L
1,369 SR
Queue Stats
149W - 149L
1,472 Elo+
Solo
Surtr
Surtr
Yazandj
Surtr
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
345W - 351L
1,285 Elo+
Solo
Cernunnos
Cernunnos
bushta666
Cernunnos
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 29L
1,302 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,555 Elo+

VS

Team Averages
Level 75
1,484 SR
1,432 Elo+
Terra
Terra
Girpers
Terra
Level 107
God Stats
5W - 7L
1,715 SR
Queue Stats
85W - 83L
1,456 Elo+
Party 2
Chernobog
Chernobog
Jh3rkins
Chernobog
Level 42
God Stats
2W - 8L
988 SR
Queue Stats
49W - 59L
1,449 Elo+
Solo
Anubis
Anubis
copcool3333
Anubis
Level 105
God Stats
10W - 6L
1,500 SR
Queue Stats
76W - 75L
1,495 Elo+
Party 1
Hercules
Hercules
joosearroyo1
Hercules
Level 38
God Stats
6W - 6L
1,715 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 2
Thanatos
Thanatos
qatar334
Thanatos
Level 84
God Stats
7W - 9L
1,500 SR
Queue Stats
163W - 142L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Goxaeron
Cliodhna
14
4 / 2 / 7
9,022
501
11,806
15,973
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Kiitsunne
Baron Samedi
17
4 / 1 / 2
10,611
590
11,306
6,144
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
UCKYCUTEJIb
Kukulkan
13
0 / 4 / 3
8,382
466
6,550
8,862
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
Yazandj
Surtr
14
5 / 6 / 9
9,521
529
15,276
25,083
29,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
bushta666
Cernunnos
16
4 / 2 / 7
10,191
566
15,027
14,259
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Girpers
Terra
13
3 / 2 / 8
9,213
512
7,022
16,563
19,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Jh3rkins
Chernobog
15
4 / 5 / 4
9,233
513
10,267
17,846
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
6 / 4 / 6
9,656
536
13,196
13,880
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
joosearroyo1
Hercules
15
1 / 2 / 2
8,335
463
3,578
17,841
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
qatar334
Thanatos
14
1 / 4 / 3
8,111
451
7,029
18,555
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
17
Kills
15
15
Deaths
17
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
Girpers
Terra
3
2
8
3.5
W
Cliodhna
Goxaeron
Cliodhna
4
2
7
3.75
L
Chernobog
Jh3rkins
Chernobog
4
5
4
1.2
W
Baron Samedi
Kiitsunne
Baron Samedi
4
1
2
5
W
Kukulkan
UCKYCUTEJIb
Kukulkan
0
4
3
0.38
W
Surtr
Yazandj
Surtr
5
6
9
1.58
W
Cernunnos
bushta666
Cernunnos
4
2
7
3.75
L
Anubis
6
4
6
2.25
L
Hercules
joosearroyo1
Hercules
1
2
2
1
L
Thanatos
qatar334
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,965
Damage
41,092
70,321
Taken
84,685
47,307
Mitigated
58,928
22,414
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Girpers
Terra
7,022
1,460
5,326
5,486
16,563
19,871
0
3,129
13,411
29,710
0
W
Cliodhna
Goxaeron
Cliodhna
11,806
997
0
2,995
15,973
5,800
98
4,688
11,285
0
64,494
L
Chernobog
Jh3rkins
Chernobog
10,267
6,965
0
6,981
17,846
8,279
0
2,424
15,412
0
74,703
W
Baron Samedi
Kiitsunne
Baron Samedi
11,306
2,012
1,776
2,267
6,144
3,073
640
1,192
4,707
69,917
865
W
Kukulkan
UCKYCUTEJIb
Kukulkan
6,550
461
0
1,570
8,862
2,937
888
4,918
3,893
55,336
0
W
Surtr
Yazandj
Surtr
15,276
3,252
0
6,739
25,083
29,080
98
6,892
18,091
6,175
42,248
W
Cernunnos
bushta666
Cernunnos
15,027
7,063
0
7,067
14,259
6,417
0
2,740
11,468
0
81,605
L
Anubis
13,196
416
0
5,191
13,880
7,761
0
4,059
9,766
71,475
0
L
Hercules
joosearroyo1
Hercules
3,578
1,329
0
4,637
17,841
15,076
0
9,444
7,838
0
47,073
L
Thanatos
qatar334
Thanatos
7,029
2,098
0
9,999
18,555
7,941
0
2,445
16,047
0
69,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
44,548
490
Minions Killed
445
0
Camps Cleared
0
1,773,469
Distance Traveled
1,734,850
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,213
512
37
2
0
380,514
1
W
Cliodhna
9,022
501
74
4
0
442,751
0
L
Chernobog
9,233
513
101
6
0
311,145
0
W
Baron Samedi
10,611
590
138
8
0
337,551
0
W
Kukulkan
8,382
466
104
6
0
305,493
11
W
Surtr
9,521
529
49
3
0
353,148
1
W
Cernunnos
10,191
566
125
7
0
334,526
0
L
Anubis
9,656
536
124
7
0
323,312
0
L
Hercules
8,335
463
97
5
0
338,012
0
L
Thanatos
8,111
451
86
5
0
381,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role