Player Matchup

Sylvanus
Sylvanus
CPT_CHXXB
Sylvanus
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
201W - 242L
1,389 Elo+
Solo
Charybdis
Charybdis
Gonz0zilla
Charybdis
Level 26
God Stats
7W - 4L
1,920 SR
Queue Stats
25W - 11L
1,868 Elo+
Party 2
Merlin
Merlin
ItsSenpaiii
Merlin
Level 41
God Stats
2W - 2L
1,769 SR
Queue Stats
22W - 6L
1,868 Elo+
Party 2
Team Averages
Level 45
1,730 SR
1,708 Elo+

VS

Team Averages
Level 46
1,500 SR
1,157 Elo+
Merlin
Merlin
LilGriff150
Merlin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,171 Elo+
Party 1
Guan Yu
Guan Yu
SixToedSeal
Guan Yu
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 18L
1,026 Elo+
Party 1
Maui
Maui
ikerbukel
Maui
Level 63
God Stats
8W - 6L
1,500 SR
Queue Stats
249W - 254L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPT_CHXXB
Sylvanus
13
0 / 2 / 7
8,019
668
2,607
9,283
8,877
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Gonz0zilla
Charybdis
16
6 / 0 / 6
9,934
828
11,521
9,468
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
7 / 0 / 6
10,310
859
14,639
7,759
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 2
7,762
647
8,466
8,228
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SixToedSeal
Guan Yu
12
0 / 5 / 1
7,274
606
2,251
14,485
9,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
12
2 / 4 / 0
8,498
708
3,799
11,744
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CPT_CHXXB
Sylvanus
0
2
7
1.75
W
Charybdis
Gonz0zilla
Charybdis
6
0
6
9
W
Merlin
7
0
6
10
L
Merlin
0
4
2
0.25
L
Guan Yu
SixToedSeal
Guan Yu
0
5
1
0.1
L
Maui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
14,516
26,510
Taken
34,457
15,371
Mitigated
23,853
8,928
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CPT_CHXXB
Sylvanus
2,607
735
2,333
2,381
9,283
8,877
188
5,895
3,388
11,483
225
W
Charybdis
Gonz0zilla
Charybdis
11,521
6,809
0
2,782
9,468
3,727
1,801
3,568
5,900
0
38,955
W
Merlin
14,639
989
0
1,432
7,759
2,767
1,316
2,653
5,106
55,266
2,752
L
Merlin
8,466
41
0
504
8,228
3,218
0
4,030
4,028
38,769
943
L
Guan Yu
SixToedSeal
Guan Yu
2,251
335
1,404
2,300
14,485
9,107
0
7,415
6,665
0
14,554
L
Maui
3,799
625
150
1,249
11,744
11,528
0
3,798
7,594
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
23,534
153
Minions Killed
121
0
Camps Cleared
0
570,327
Distance Traveled
591,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,019
668
16
1
0
175,745
0
W
Charybdis
9,934
828
47
4
0
196,709
0
W
Merlin
10,310
859
90
8
0
197,873
0
L
Merlin
7,762
647
64
5
0
195,294
0
L
Guan Yu
7,274
606
24
2
0
203,341
0
L
Maui
8,498
708
33
3
0
193,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role