Player Matchup

Atlas
Atlas
BigPat69
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,752 Elo+
Party 2
Anhur
Anhur
Modest Fellow
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,500 Elo+
Solo
Pele
Pele
TeratoidPlate4
Pele
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
479W - 480L
1,544 Elo+
Solo
Camazotz
Camazotz
abcdefghijkI
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,949 Elo+
Solo
Olorun
Olorun
saiedc
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,752 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,699 Elo+

VS

Team Averages
Level 123
1,500 SR
1,449 Elo+
Apollo
Apollo
AlwaysLight-_-
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,772 Elo+
Party 1
Kukulkan
Kukulkan
Kettricken5132
Kukulkan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,219 Elo+
Party 3
Ishtar
Ishtar
LunaSolaireBear
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,219 Elo+
Party 3
Olorun
Olorun
Sepurov
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,263 Elo+
Solo
Khepri
Khepri
Xi_OoToO_iX
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigPat69
Atlas
18
3 / 2 / 16
11,371
812
7,932
16,792
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 1 / 17
11,461
819
9,512
11,791
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 10
10,222
730
9,908
16,665
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
abcdefghijkI
Camazotz
16
5 / 3 / 10
10,464
747
16,415
27,090
16,660
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
saiedc
Olorun
20
9 / 3 / 9
11,955
854
20,013
17,889
10,729
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
8,769
626
9,057
15,724
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
5 / 5 / 5
10,380
741
29,141
10,866
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 7 / 9
8,597
614
10,590
14,939
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Sepurov
Olorun
10
0 / 2 / 2
7,138
510
4,443
7,557
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
16
5 / 5 / 1
8,955
640
5,447
15,997
14,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
27
Kills
12
13
Deaths
27
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Atlas
BigPat69
Atlas
3
2
16
5.5
L
Kukulkan
5
5
5
1.5
L
0
7
9
0.64
W
6
1
17
14.5
L
Olorun
Sepurov
Olorun
0
2
2
0.5
W
4
4
10
2.25
L
Khepri
5
5
1
1.1
W
Camazotz
abcdefghijkI
Camazotz
5
3
10
3.33
W
Olorun
saiedc
Olorun
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
58,678
90,227
Taken
65,083
65,359
Mitigated
35,791
44,772
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,057
5,085
166
438
15,724
6,896
0
5,226
10,498
0
15,296
W
Atlas
BigPat69
Atlas
7,932
1,785
1,917
3,638
16,792
22,122
809
8,639
8,153
19,017
0
L
Kukulkan
29,141
1,927
2,076
761
10,866
5,514
0
5,497
5,369
49,505
2,964
L
10,590
3,845
1,428
1,512
14,939
6,418
0
5,199
9,740
0
21,353
W
9,512
5,034
1,054
3,833
11,791
7,254
3,168
6,001
5,790
0
22,918
L
Olorun
Sepurov
Olorun
4,443
2,130
1,557
3,464
7,557
2,962
0
2,128
5,429
9,827
0
W
9,908
478
1,573
3,592
16,665
8,594
376
5,479
11,186
0
21,024
L
Khepri
5,447
542
234
1,346
15,997
14,001
0
9,895
6,102
12,318
0
W
Camazotz
abcdefghijkI
Camazotz
16,415
1,924
2,500
11,456
27,090
16,660
1,034
7,215
19,875
0
21,410
W
Olorun
saiedc
Olorun
20,013
10,553
6,243
8,966
17,889
10,729
2,148
10,580
7,309
56,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
43,839
161
Minions Killed
117
0
Camps Cleared
0
1,209,237
Distance Traveled
870,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,769
626
14
1
0
195,770
0
W
Atlas
11,371
812
15
1
0
239,508
0
L
Kukulkan
10,380
741
57
4
0
205,664
0
L
Ishtar
8,597
614
23
2
0
188,648
0
W
Anhur
11,461
819
31
2
0
232,830
0
L
Olorun
7,138
510
15
1
0
96,937
0
W
Pele
10,222
730
23
2
0
289,951
0
L
Khepri
8,955
640
8
1
0
183,907
0
W
Camazotz
10,464
747
12
1
0
222,630
0
W
Olorun
11,955
854
80
6
0
224,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role