Player Matchup

Ullr
Ullr
TheTharcos
Ullr
Level 89
God Stats
24W - 25L
1,218 SR
Queue Stats
468W - 436L
1,193 Elo+
Solo
Sylvanus
Sylvanus
WooldogOP
Sylvanus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,442 Elo+
Party 2
Rama
Rama
XxBreyerxX
Rama
Level 149
God Stats
19W - 27L
1,469 SR
Queue Stats
116W - 102L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
axxura
Ao Kuang
Level 152
God Stats
6W - 7L
1,285 SR
Queue Stats
73W - 105L
1,541 Elo+
Party 2
Nox
Nox
ignacuis
Nox
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 90L
1,326 Elo+
Solo
Team Averages
Level 136
1,394 SR
1,365 Elo+

VS

Team Averages
Level 90
1,464 SR
1,524 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Camio78
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,778 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CobaltC0re
Morgan Le Fay
Level 67
God Stats
6W - 1L
1,458 SR
Queue Stats
15W - 11L
1,487 Elo+
Party 1
Fenrir
Fenrir
FivesIsEpic
Fenrir
Level 108
God Stats
2W - 3L
1,486 SR
Queue Stats
56W - 48L
1,401 Elo+
Party 1
Surtr
Surtr
TanukiTet
Surtr
Level 127
God Stats
3W - 2L
1,376 SR
Queue Stats
70W - 51L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 0 / 0
3,259
652
380
1,616
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
WooldogOP
Sylvanus
5
0 / 0 / 1
3,477
695
1,630
4,058
1,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,394
679
2,221
4,419
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
axxura
Ao Kuang
6
0 / 0 / 0
3,368
674
1,904
3,126
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 1
3,811
762
587
3,712
1,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 1 / 0
3,108
622
2,583
3,893
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Camio78
Sobek
5
0 / 0 / 0
3,438
688
1,923
4,287
2,387
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
CobaltC0re
Morgan Le Fay
8
2 / 0 / 0
4,384
877
2,296
2,223
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
6
2 / 1 / 1
3,906
781
1,100
4,163
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
TanukiTet
Surtr
7
0 / 0 / 0
3,991
798
1,134
3,181
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
0
0
W
Sobek
Camio78
Sobek
0
0
0
0
W
Morgan Le Fay
CobaltC0re
Morgan Le Fay
2
0
0
2
W
Fenrir
2
1
1
2.5
W
Surtr
TanukiTet
Surtr
0
0
0
0
L
1
0
0
1
L
Sylvanus
WooldogOP
Sylvanus
0
0
1
0.5
L
1
1
0
1
L
Ao Kuang
axxura
Ao Kuang
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,722
Damage
9,036
16,931
Taken
17,747
5,820
Mitigated
6,520
7,404
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,583
1,300
0
1,765
3,893
954
0
688
3,205
0
15,675
W
Sobek
Camio78
Sobek
1,923
332
0
2,830
4,287
2,387
0
942
3,345
9,356
0
W
Morgan Le Fay
CobaltC0re
Morgan Le Fay
2,296
532
0
772
2,223
675
0
271
1,952
26,841
0
W
Fenrir
1,100
183
0
1,189
4,163
1,251
0
316
3,847
0
18,948
W
Surtr
TanukiTet
Surtr
1,134
524
0
1,831
3,181
1,253
0
1,688
1,277
231
24,484
L
380
193
0
450
1,616
458
0
649
967
0
5,482
L
Sylvanus
WooldogOP
Sylvanus
1,630
874
1,086
1,793
4,058
1,570
0
779
3,279
11,362
0
L
2,221
1,779
0
1,611
4,419
1,305
0
1,144
3,275
0
17,494
L
Ao Kuang
axxura
Ao Kuang
1,904
154
0
1,757
3,126
1,169
0
46
3,080
14,865
0
L
587
44
0
707
3,712
1,318
0
1,647
2,065
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,309
Gold Earned
18,827
130
Minions Killed
157
0
Camps Cleared
0
462,880
Distance Traveled
521,382
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,108
622
28
6
0
97,456
0
W
Sobek
3,438
688
4
1
0
104,584
0
W
Morgan Le Fay
4,384
877
54
11
0
100,638
0
W
Fenrir
3,906
781
36
7
0
117,161
0
W
Surtr
3,991
798
35
7
0
101,543
0
L
Ullr
3,259
652
12
2
0
51,080
0
L
Sylvanus
3,477
695
21
4
0
98,405
0
L
Rama
3,394
679
23
5
0
104,765
0
L
Ao Kuang
3,368
674
37
7
0
102,709
0
L
Nox
3,811
762
37
7
0
105,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role