Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
Athernos
Ares
Bronze III
Level 65
God Stats
13W - 4L
1,500 SR
Queue Stats
23W - 21L
1,332 MMR
Party 2
Hades
Hades
Bronze III
Georgemoko
Hades
Bronze III
Level 145
God Stats
104W - 78L
1,500 SR
Queue Stats
689W - 689L
1,400 MMR
Solo
Hachiman
Hachiman
Bronze III
Lil Number5
Hachiman
Bronze III
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
135W - 153L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
goodluckbaby
Gilgamesh
Gold V
Level 106
God Stats
1W - 4L
1,298 SR
Queue Stats
156W - 168L
1,304 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,460 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,567 SR
1,345 MMR
Anubis
Anubis
Silver IV
Chaos-lordi
Anubis
Silver IV
Level 155
God Stats
8W - 3L
1,619 SR
Queue Stats
65W - 70L
1,330 MMR
Party 1
Chaac
Chaac
Silver IV
Finalsmilie2k
Chaac
Silver IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,330 MMR
Party 1
Cerberus
Cerberus
Silver I
Mobíus
Cerberus
Silver I
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 74L
1,382 MMR
Party 3
Fenrir
Fenrir
Silver V
Swifty3511
Fenrir
Silver V
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 78L
1,299 MMR
Solo
Izanami
Izanami
Silver I
Zom6ieK
Izanami
Silver I
Level 158
God Stats
8W - 2L
1,715 SR
Queue Stats
98W - 94L
1,382 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 7 / 1
7,436
531
5,865
12,586
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 6 / 2
6,177
441
3,424
15,629
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
11
2 / 6 / 1
7,087
506
6,810
13,284
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Lil Number5
Hachiman
10
0 / 2 / 0
5,803
415
2,339
9,405
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
goodluckbaby
Gilgamesh
12
0 / 3 / 0
6,574
470
6,488
18,193
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
LokiAo KuangIshtarTyr

VS

Bans
SusanoJanusBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 2
8,652
618
9,599
10,941
5,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 3
8,436
603
13,120
13,160
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Mobíus
Cerberus
12
1 / 1 / 15
7,974
570
4,176
11,354
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Swifty3511
Fenrir
16
14 / 1 / 4
10,047
718
16,588
10,753
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
Zom6ieK
Izanami
13
2 / 1 / 4
7,914
565
7,576
7,157
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
24
24
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
1
0.5
L
Ares
0
6
2
0.17
W
Anubis
6
2
2
3.5
W
1
0
3
2.5
L
Hades
2
6
1
0.42
L
Hachiman
Lil Number5
Hachiman
0
2
0
0
W
Cerberus
Mobíus
Cerberus
1
1
15
8.5
W
Fenrir
Swifty3511
Fenrir
14
1
4
16
W
Izanami
Zom6ieK
Izanami
2
1
4
4
L
Gilgamesh
goodluckbaby
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
51,059
69,097
Taken
53,365
32,657
Mitigated
40,000
12,561
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,865
2,618
0
340
12,586
4,762
0
2,237
10,172
0
56,556
L
Ares
3,424
281
0
2,196
15,629
9,863
0
4,344
11,285
16,027
0
W
Anubis
9,599
317
0
6,386
10,941
5,351
312
4,916
6,025
64,882
2,298
W
13,120
2,493
0
5,996
13,160
16,744
20
213
12,947
15,960
50,882
L
Hades
6,810
796
91
2,621
13,284
7,112
245
5,026
8,258
43,172
0
L
Hachiman
Lil Number5
Hachiman
2,339
1,011
0
3,739
9,405
2,766
0
883
8,522
0
38,689
W
Cerberus
Mobíus
Cerberus
4,176
155
0
2,759
11,354
10,105
122
3,127
8,227
20,816
0
W
Fenrir
Swifty3511
Fenrir
16,588
6,516
0
4,073
10,753
4,792
0
2,559
8,194
0
84,901
W
Izanami
Zom6ieK
Izanami
7,576
5,611
0
3,958
7,157
3,008
1,794
1,027
6,130
0
84,028
L
Gilgamesh
goodluckbaby
Gilgamesh
6,488
1,977
0
3,574
18,193
8,154
0
3,516
13,566
284
45,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
43,023
337
Minions Killed
467
0
Camps Cleared
0
1,338,847
Distance Traveled
1,292,809
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,436
531
89
6
0
304,346
0
L
Ares
6,177
441
29
2
0
281,450
3
W
Anubis
8,652
618
98
7
0
238,605
4
W
Chaac
8,436
603
101
7
0
250,647
1
L
Hades
7,087
506
81
6
0
247,098
4
L
Hachiman
5,803
415
55
4
0
256,404
3
W
Cerberus
7,974
570
42
3
0
269,791
5
W
Fenrir
10,047
718
109
8
0
325,300
0
W
Izanami
7,914
565
117
8
0
208,466
0
L
Gilgamesh
6,574
470
83
6
0
249,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role