Player Matchup

Izanami
Izanami
DrJohnHamond
Izanami
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 224L
1,421 Elo+
Solo
Hera
Hera
Ewirick
Hera
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
322W - 326L
1,441 Elo+
Solo
Fenrir
Fenrir
GloomyUnion
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,427 Elo+
Solo
Neith
Neith
VeautifulJoe
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
soggy_dookie
Atlas
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 276L
1,347 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,427 Elo+

VS

Team Averages
Level 51
1,500 SR
1,542 Elo+
Agni
Agni
Klay405
Agni
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
347W - 318L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
Lotney
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,389 Elo+
Party 1
Khepri
Khepri
OGMeeks
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,511 Elo+
Solo
Hou Yi
Hou Yi
katiau2000
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Freya
Freya
kllr_dth
Freya
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
362W - 360L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrJohnHamond
Izanami
14
2 / 6 / 4
9,005
750
8,931
10,490
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Ewirick
Hera
17
5 / 4 / 4
9,589
799
16,332
11,723
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 8 / 5
8,195
683
7,315
13,659
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 7
8,072
673
11,887
12,727
6,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 2 / 8
9,495
791
9,118
11,896
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Klay405
Agni
18
11 / 1 / 12
10,621
885
21,372
13,123
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Lotney
Cabrakan
15
3 / 5 / 11
8,796
733
5,769
13,847
21,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
OGMeeks
Khepri
14
3 / 3 / 19
9,072
756
6,215
15,546
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
katiau2000
Hou Yi
17
6 / 2 / 12
9,336
778
11,128
9,658
5,681
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
kllr_dth
Freya
16
3 / 1 / 19
8,776
731
11,219
10,084
6,567
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
11
Kills
26
26
Deaths
12
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrJohnHamond
Izanami
2
6
4
0.67
L
Hera
Ewirick
Hera
5
4
4
1.75
L
Fenrir
3
8
5
0.69
W
Agni
Klay405
Agni
11
1
12
17
W
Cabrakan
Lotney
Cabrakan
3
5
11
1.7
W
Khepri
OGMeeks
Khepri
3
3
19
4.17
L
1
6
7
0.75
W
Hou Yi
katiau2000
Hou Yi
6
2
12
6
W
Freya
kllr_dth
Freya
3
1
19
12.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
55,703
60,495
Taken
62,258
44,825
Mitigated
59,930
16,657
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrJohnHamond
Izanami
8,931
5,231
742
903
10,490
4,825
208
6,770
3,720
0
19,534
L
Hera
Ewirick
Hera
16,332
4,295
1,193
3,819
11,723
6,770
102
9,571
2,152
34,584
351
L
Fenrir
7,315
1,648
557
1,625
13,659
8,986
0
11,194
2,465
0
10,270
W
Agni
Klay405
Agni
21,372
1,851
2,715
5,085
13,123
7,291
840
4,027
8,971
43,110
0
W
Cabrakan
Lotney
Cabrakan
5,769
621
2,095
1,786
13,847
21,556
0
5,679
7,938
11,009
0
W
Khepri
OGMeeks
Khepri
6,215
579
1,616
2,192
15,546
18,835
0
5,934
9,434
13,966
0
L
11,887
6,094
337
2,307
12,727
6,618
168
8,254
4,473
0
19,085
W
Hou Yi
katiau2000
Hou Yi
11,128
3,913
990
1,320
9,658
5,681
164
4,675
4,875
0
25,684
W
Freya
kllr_dth
Freya
11,219
3,783
832
3,263
10,084
6,567
240
5,015
4,983
20,360
0
L
9,118
3,948
754
4,420
11,896
17,626
0
8,786
3,110
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
46,601
125
Minions Killed
127
0
Camps Cleared
0
965,124
Distance Traveled
1,054,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,005
750
30
3
0
174,453
0
L
Hera
9,589
799
44
4
0
187,759
0
L
Fenrir
8,195
683
8
1
0
195,930
0
W
Agni
10,621
885
53
4
0
238,970
0
W
Cabrakan
8,796
733
13
1
0
175,664
0
W
Khepri
9,072
756
10
1
0
204,664
0
L
Neith
8,072
673
16
1
0
182,404
0
W
Hou Yi
9,336
778
40
3
0
203,107
0
W
Freya
8,776
731
11
1
0
232,216
0
L
Atlas
9,495
791
27
2
0
224,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role