Player Matchup

Nu Wa
Nu Wa
Deadwardog92
Nu Wa
Level 23
God Stats
6W - 3L
1,309 SR
Queue Stats
59W - 46L
1,555 Elo+
Party 3
Ganesha
Ganesha
NeonIsland22
Ganesha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 192L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Quadico
Jormungandr
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
114W - 94L
1,555 Elo+
Party 3
Arachne
Arachne
SluggishPath78
Arachne
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 3
Surtr
Surtr
legendaryrudness
Surtr
Level 121
God Stats
14W - 9L
1,500 SR
Queue Stats
190W - 200L
1,500 Elo+
Party 4
Team Averages
Level 61
1,462 SR
1,541 Elo+

VS

Team Averages
Level 45
1,475 SR
1,514 Elo+
Tyr
Tyr
AutoAbuser
Tyr
Level 32
God Stats
1W - 7L
1,243 SR
Queue Stats
13W - 31L
1,317 Elo+
Party 1
Cabrakan
Cabrakan
Ekusutashii
Cabrakan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,654 Elo+
Party 2
Neith
Neith
GpMadeFred
Neith
Level 29
God Stats
12W - 12L
1,728 SR
Queue Stats
16W - 15L
1,654 Elo+
Party 2
Mercury
Mercury
Neptunephntm
Mercury
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 8L
1,698 Elo+
Solo
Kukulkan
Kukulkan
hcestaric
Kukulkan
Level 20
God Stats
3W - 7L
1,403 SR
Queue Stats
54W - 76L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 11
12,937
517
26,170
17,629
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
NeonIsland22
Ganesha
17
0 / 6 / 13
11,955
478
6,701
22,464
33,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Quadico
Jormungandr
19
9 / 2 / 7
13,623
545
15,961
20,192
26,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 9
14,036
561
21,079
28,345
14,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 10 / 4
10,723
429
16,052
30,236
18,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,877
355
2,408
12,091
8,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Ekusutashii
Cabrakan
17
6 / 6 / 12
11,308
452
12,988
25,027
25,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
18
7 / 4 / 12
12,113
485
21,884
18,743
8,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Neptunephntm
Mercury
20
13 / 8 / 3
14,303
572
32,750
27,932
11,799
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hcestaric
Kukulkan
16
2 / 9 / 9
10,896
436
15,815
21,102
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
30
Kills
28
29
Deaths
31
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
6
7
11
1.64
L
Cabrakan
Ekusutashii
Cabrakan
6
6
12
2
L
Neith
7
4
12
3.25
W
Ganesha
NeonIsland22
Ganesha
0
6
13
1.08
L
Mercury
Neptunephntm
Mercury
13
8
3
1.81
W
Jormungandr
Quadico
Jormungandr
9
2
7
6.25
W
11
4
9
3.88
L
Kukulkan
hcestaric
Kukulkan
2
9
9
0.72
W
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,963
Damage
85,845
118,866
Taken
104,895
98,898
Mitigated
61,835
19,912
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,408
255
0
2,133
12,091
8,063
0
6,234
5,842
0
43,680
W
26,170
4,665
0
260
17,629
6,184
2,213
6,857
10,525
80,379
828
L
Cabrakan
Ekusutashii
Cabrakan
12,988
1,534
0
7,358
25,027
25,202
164
10,321
14,392
49,014
0
L
Neith
21,884
7,703
58
6,427
18,743
8,948
0
7,594
11,026
0
94,266
W
Ganesha
NeonIsland22
Ganesha
6,701
492
432
3,064
22,464
33,251
960
6,188
16,061
43,278
0
L
Mercury
Neptunephntm
Mercury
32,750
20,704
0
4,068
27,932
11,799
0
11,312
16,472
0
150,314
W
Jormungandr
Quadico
Jormungandr
15,961
2,975
0
1,895
20,192
26,672
926
5,852
14,288
102,241
0
W
21,079
17,727
0
7,524
28,345
14,560
0
4,633
23,518
0
121,506
L
Kukulkan
hcestaric
Kukulkan
15,815
596
137
2,676
21,102
7,823
0
12,311
8,505
81,810
384
W
16,052
6,550
0
6,737
30,236
18,231
2,728
5,512
24,277
1,198
74,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,274
Gold Earned
57,497
518
Minions Killed
591
0
Camps Cleared
0
2,231,541
Distance Traveled
2,022,437
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,877
355
96
4
0
280,110
0
W
Nu Wa
12,937
517
89
4
0
431,799
2
L
Cabrakan
11,308
452
72
3
0
370,289
0
L
Neith
12,113
485
134
5
0
443,514
0
W
Ganesha
11,955
478
10
0
0
416,095
3
L
Mercury
14,303
572
165
7
0
539,742
0
W
Jormungandr
13,623
545
160
6
0
466,751
3
W
Arachne
14,036
561
151
6
0
518,778
2
L
Kukulkan
10,896
436
124
5
0
388,782
4
W
Surtr
10,723
429
108
4
0
398,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role