Player Matchup

Athena
Athena
Enidrael
Athena
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 35L
1,634 Elo+
Solo
Ah Puch
Ah Puch
Jeremiiah21
Ah Puch
Level 103
God Stats
2W - 3L
1,288 SR
Queue Stats
46W - 38L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
R3dca7
Heimdallr
Level 67
God Stats
3W - 7L
1,497 SR
Queue Stats
30W - 41L
1,312 Elo+
Solo
Bakasura
Bakasura
SKjrHD
Bakasura
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,736 Elo+
Party 2
King Arthur
King Arthur
Tektra
King Arthur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,073 Elo+
Solo
Team Averages
Level 80
1,457 SR
1,440 Elo+

VS

Team Averages
Level 76
1,463 SR
1,461 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AshakaBoys
Hou Yi
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 16L
1,474 Elo+
Solo
Osiris
Osiris
CoconutAce
Osiris
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,260 Elo+
Party 1
Hercules
Hercules
lSancakBeyl
Hercules
Level 104
God Stats
4W - 6L
1,314 SR
Queue Stats
390W - 392L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Enidrael
Athena
12
2 / 1 / 5
7,892
493
5,653
9,633
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Jeremiiah21
Ah Puch
13
0 / 2 / 0
7,559
472
3,457
10,658
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
R3dca7
Heimdallr
12
3 / 2 / 5
7,238
452
10,451
10,809
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SKjrHD
Bakasura
14
3 / 2 / 3
8,370
523
8,365
12,388
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tektra
King Arthur
13
0 / 1 / 1
8,012
501
12,125
12,201
13,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 0 / 2
8,471
529
8,897
4,566
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
11
0 / 4 / 4
7,099
444
4,182
15,107
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
AshakaBoys
Hou Yi
11
1 / 4 / 2
6,597
412
7,046
11,886
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
CoconutAce
Osiris
14
0 / 0 / 1
6,875
430
4,650
14,718
16,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
lSancakBeyl
Hercules
14
6 / 1 / 1
8,492
531
7,670
13,180
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
8
8
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
2
2
L
Ymir
 
Ymir
0
4
4
0.5
L
Hou Yi
AshakaBoys
Hou Yi
1
4
2
0.5
L
Osiris
CoconutAce
Osiris
0
0
1
0.5
W
Athena
Enidrael
Athena
2
1
5
4.5
W
Ah Puch
Jeremiiah21
Ah Puch
0
2
0
0
W
Heimdallr
R3dca7
Heimdallr
3
2
5
2.75
W
Bakasura
SKjrHD
Bakasura
3
2
3
2.25
W
King Arthur
Tektra
King Arthur
0
1
1
0.5
L
Hercules
lSancakBeyl
Hercules
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
32,445
55,689
Taken
59,457
36,476
Mitigated
42,419
14,186
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,897
2,119
0
1,946
4,566
1,800
32
1,566
2,906
77,178
0
L
Ymir
 
Ymir
4,182
588
0
3,395
15,107
12,888
0
3,132
11,492
31,710
0
L
Hou Yi
AshakaBoys
Hou Yi
7,046
2,722
0
1,339
11,886
4,729
0
2,122
9,614
0
42,193
L
Osiris
CoconutAce
Osiris
4,650
1,572
0
5,710
14,718
16,912
0
796
13,772
0
47,093
W
Athena
Enidrael
Athena
5,653
1,979
0
2,450
9,633
8,051
0
1,642
7,991
29,994
0
W
Ah Puch
Jeremiiah21
Ah Puch
3,457
0
0
3,880
10,658
4,483
0
6,457
4,201
54,684
0
W
Heimdallr
R3dca7
Heimdallr
10,451
5,799
0
3,544
10,809
4,905
0
1,198
9,611
0
52,005
W
Bakasura
SKjrHD
Bakasura
8,365
5,654
0
2,316
12,388
5,610
0
2,582
9,806
0
62,815
W
King Arthur
Tektra
King Arthur
12,125
989
0
1,996
12,201
13,427
0
1,200
11,001
0
66,348
L
Hercules
lSancakBeyl
Hercules
7,670
2,108
0
3,406
13,180
6,090
0
1,254
11,066
0
61,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
37,534
413
Minions Killed
399
0
Camps Cleared
0
1,599,645
Distance Traveled
1,607,641
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,471
529
134
8
0
330,472
5
L
Ymir
7,099
444
44
3
0
327,393
0
L
Hou Yi
6,597
412
67
4
0
293,648
0
L
Osiris
6,875
430
67
4
0
268,575
0
W
Athena
7,892
493
40
3
0
310,466
5
W
Ah Puch
7,559
472
96
6
0
314,124
0
W
Heimdallr
7,238
452
77
5
0
268,293
0
W
Bakasura
8,370
523
114
7
0
413,263
0
W
King Arthur
8,012
501
86
5
0
293,499
0
L
Hercules
8,492
531
87
5
0
387,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role