Player Matchup

Danzaburou
Danzaburou
Ballrigg
Danzaburou
Level 99
God Stats
22W - 11L
1,449 SR
Queue Stats
186W - 174L
1,450 Elo+
Party 2
Nike
Nike
CPT_CHXXB
Nike
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
201W - 242L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
Dealer27678
Baron Samedi
Level 65
God Stats
13W - 5L
1,748 SR
Queue Stats
28W - 39L
1,326 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,383 Elo+

VS

Team Averages
Level 59
1,312 SR
1,121 Elo+
Loki
Loki
LilGriff150
Loki
Level 70
God Stats
2W - 5L
1,178 SR
Queue Stats
26W - 36L
1,204 Elo+
Party 1
Jormungandr
Jormungandr
SixToedSeal
Jormungandr
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 18L
1,062 Elo+
Party 1
Eset
Eset
Slicelikekimbo
Eset
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 185L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ballrigg
Danzaburou
16
4 / 0 / 4
10,492
749
13,905
15,795
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
15
4 / 2 / 5
10,067
719
7,461
14,844
14,358
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Dealer27678
Baron Samedi
16
2 / 1 / 6
9,983
713
12,114
10,970
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,247
589
7,305
10,416
4,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SixToedSeal
Jormungandr
15
1 / 1 / 2
8,855
633
8,613
16,109
16,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 5 / 1
8,644
617
13,206
12,916
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ballrigg
Danzaburou
4
0
4
6
W
Nike
4
2
5
3.25
W
Baron Samedi
Dealer27678
Baron Samedi
2
1
6
5
L
0
4
3
0.38
L
Jormungandr
SixToedSeal
Jormungandr
1
1
2
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
29,124
41,609
Taken
39,441
26,310
Mitigated
27,314
19,437
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ballrigg
Danzaburou
13,905
4,986
0
7,214
15,795
6,936
1,904
8,736
7,059
0
62,459
W
Nike
7,461
889
906
2,408
14,844
14,358
90
7,927
6,917
0
29,262
W
Baron Samedi
Dealer27678
Baron Samedi
12,114
600
3,177
5,732
10,970
5,016
385
5,388
5,582
40,922
0
L
7,305
1,628
736
1,194
10,416
4,954
0
3,482
6,934
0
32,544
L
Jormungandr
SixToedSeal
Jormungandr
8,613
2,604
535
3,036
16,109
16,630
0
4,274
11,835
34,515
0
L
13,206
1,186
626
3,305
12,916
5,730
0
4,532
8,384
33,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
25,746
192
Minions Killed
156
0
Camps Cleared
0
786,448
Distance Traveled
735,270
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,492
749
92
7
0
267,694
2
W
Nike
10,067
719
32
2
0
289,798
0
W
Baron Samedi
9,983
713
68
5
0
228,956
2
L
Loki
8,247
589
42
3
0
272,558
0
L
Jormungandr
8,855
633
67
5
0
231,537
0
L
Eset
8,644
617
47
3
0
231,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role