Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Diaper_Boy_420
Xing Tian
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
13W - 10L
1,741 Elo+
Solo
Hachiman
Hachiman
GodAsura21
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
O Maia3200
The Morrigan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,759 Elo+
Solo
He Bo
He Bo
Ťðfęř11
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,548 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,610 Elo+

VS

Team Averages
Level 27
1,500 SR
1,552 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AjaXx240
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,512 Elo+
Solo
Fenrir
Fenrir
Engel_bernardo
Fenrir
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
612W - 623L
1,473 Elo+
Solo
Nike
Nike
TheMurloc
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 132L
1,507 Elo+
Party 1
Agni
Agni
yoyo1987
Agni
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 110L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 2
8,176
681
11,298
17,851
20,749
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Diaper_Boy_420
Xing Tian
15
2 / 6 / 5
9,425
785
6,860
20,039
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
GodAsura21
Hachiman
16
3 / 5 / 4
9,877
823
13,363
13,118
6,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
O Maia3200
The Morrigan
15
2 / 5 / 6
8,933
744
10,897
8,535
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 9 / 2
8,849
737
10,527
12,726
5,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 13
9,153
763
5,242
13,294
13,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
AjaXx240
Cernunnos
20
7 / 2 / 16
11,882
990
29,234
15,240
9,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 2 / 6
11,035
920
13,995
21,538
16,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
18
3 / 3 / 17
9,830
819
9,195
16,086
18,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
9
2 / 1 / 5
7,472
623
4,845
2,651
1,099
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
12
Kills
29
29
Deaths
12
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
2
0.75
W
Chaac
 
Chaac
2
4
13
2.13
W
Cernunnos
AjaXx240
Cernunnos
7
2
16
7.5
L
Xing Tian
Diaper_Boy_420
Xing Tian
2
6
5
0.75
W
15
2
6
9
L
Hachiman
GodAsura21
Hachiman
3
5
4
1
L
The Morrigan
O Maia3200
The Morrigan
2
5
6
1
W
Nike
3
3
17
3.83
W
Agni
2
1
5
4.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
62,511
72,269
Taken
68,809
62,220
Mitigated
59,380
17,394
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,298
3,671
592
6,913
17,851
20,749
434
625
17,226
0
19,198
W
Chaac
 
Chaac
5,242
1,808
462
3,482
13,294
13,458
75
4,103
9,191
0
10,976
W
Cernunnos
AjaXx240
Cernunnos
29,234
18,229
660
7,859
15,240
9,116
2,909
5,630
9,610
0
68,500
L
Xing Tian
Diaper_Boy_420
Xing Tian
6,860
1,218
1,249
2,718
20,039
25,184
300
1,764
18,275
11,713
0
W
13,995
2,582
836
10,504
21,538
16,901
622
8,349
13,189
0
21,110
L
Hachiman
GodAsura21
Hachiman
13,363
8,015
256
2,817
13,118
6,456
1,313
505
12,613
0
24,369
L
The Morrigan
O Maia3200
The Morrigan
10,897
1,362
278
1,576
8,535
4,413
950
379
8,156
18,648
5,007
W
Nike
9,195
803
383
625
16,086
18,806
361
6,521
9,565
0
17,630
W
Agni
4,845
846
864
679
2,651
1,099
0
1,018
1,633
8,673
1,067
L
10,527
535
278
717
12,726
5,418
666
1,009
11,717
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
49,372
104
Minions Killed
136
0
Camps Cleared
0
952,192
Distance Traveled
916,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,176
681
16
1
0
210,081
0
W
Chaac
9,153
763
6
1
0
204,760
0
W
Cernunnos
11,882
990
78
7
0
201,996
0
L
Xing Tian
9,425
785
12
1
0
182,923
0
W
Fenrir
11,035
920
28
2
0
226,754
0
L
Hachiman
9,877
823
27
2
0
195,720
0
L
The Morrigan
8,933
744
27
2
0
176,837
0
W
Nike
9,830
819
13
1
0
224,846
0
W
Agni
7,472
623
11
1
0
57,738
0
L
He Bo
8,849
737
22
2
0
186,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role