Player Matchup

Jormungandr
Jormungandr
Hrossbjorn
Jormungandr
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 37L
1,055 Elo+
Solo
Ne Zha
Ne Zha
Kanyewasrite
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,615 Elo+
Solo
Bellona
Bellona
Nuker328
Bellona
Level 28
God Stats
8W - 0L
1,500 SR
Queue Stats
164W - 156L
1,208 Elo+
Party 1
Set
Set
SwimlittleCells
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
xBrando
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,208 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,300 Elo+

VS

Team Averages
Level 22
1,565 SR
1,380 Elo+
Heimdallr
Heimdallr
DKH5343
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,252 Elo+
Solo
Anhur
Anhur
SeaFlokii
Anhur
Level 29
God Stats
6W - 1L
1,824 SR
Queue Stats
121W - 134L
1,672 Elo+
Solo
Xbalanque
Xbalanque
Sliva77zebras
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Ymir
Ymir
bubblerjimmy
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 240L
990 Elo+
Solo
Artio
Artio
the_spamclam
Artio
Level 19
God Stats
9W - 5L
1,500 SR
Queue Stats
715W - 732L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hrossbjorn
Jormungandr
18
2 / 3 / 16
11,577
827
16,918
19,882
20,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
9 / 2 / 11
11,463
819
22,536
15,562
8,221
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Nuker328
Bellona
19
9 / 2 / 12
11,736
838
19,861
27,452
33,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 10
10,533
752
14,750
10,040
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
xBrando
Erlang Shen
16
2 / 3 / 14
10,387
742
12,144
25,523
14,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DKH5343
Heimdallr
15
1 / 7 / 2
8,871
634
18,107
15,473
8,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
SeaFlokii
Anhur
19
6 / 4 / 2
10,927
781
16,489
18,554
9,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Sliva77zebras
Xbalanque
12
2 / 5 / 1
8,109
579
15,287
10,664
5,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 5 / 6
9,954
711
7,058
22,879
30,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
0 / 3 / 9
9,179
656
7,568
24,751
34,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
24
Kills
10
12
Deaths
24
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DKH5343
Heimdallr
1
7
2
0.29
W
Jormungandr
Hrossbjorn
Jormungandr
2
3
16
3.33
W
Ne Zha
9
2
11
7.25
W
Bellona
Nuker328
Bellona
9
2
12
7.5
L
Anhur
SeaFlokii
Anhur
6
4
2
1.75
L
Xbalanque
Sliva77zebras
Xbalanque
2
5
1
0.5
W
2
2
10
3.5
L
1
5
6
0.8
L
0
3
9
1.5
W
Erlang Shen
xBrando
Erlang Shen
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,209
Damage
64,509
98,459
Taken
92,321
81,732
Mitigated
88,123
51,400
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DKH5343
Heimdallr
18,107
7,311
1,623
794
15,473
8,790
0
2,719
12,754
0
32,392
W
Jormungandr
Hrossbjorn
Jormungandr
16,918
2,524
3,496
6,996
19,882
20,000
879
2,604
17,278
44,231
0
W
Ne Zha
22,536
7,007
3,812
7,228
15,562
8,221
1,959
2,996
11,695
0
42,954
W
Bellona
Nuker328
Bellona
19,861
3,423
2,643
12,978
27,452
33,076
772
3,803
23,649
0
29,038
L
Anhur
SeaFlokii
Anhur
16,489
8,611
176
6,244
18,554
9,680
0
2,778
15,776
0
35,808
L
Xbalanque
Sliva77zebras
Xbalanque
15,287
6,632
220
861
10,664
5,116
0
1,698
8,966
0
23,817
W
14,750
3,967
21
478
10,040
5,596
1,433
1,555
8,485
0
30,825
L
7,058
947
0
3,667
22,879
30,126
0
5,059
17,820
12,348
0
L
7,568
1,726
4,808
8,685
24,751
34,411
0
4,664
20,087
18,705
0
W
Erlang Shen
xBrando
Erlang Shen
12,144
4,530
2,728
11,020
25,523
14,839
1,869
3,668
21,855
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
47,040
165
Minions Killed
133
0
Camps Cleared
0
1,509,434
Distance Traveled
1,051,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,871
634
26
2
0
216,380
0
W
Jormungandr
11,577
827
60
4
0
258,974
0
W
Ne Zha
11,463
819
38
3
0
327,875
0
W
Bellona
11,736
838
16
1
0
322,118
0
L
Anhur
10,927
781
54
4
0
219,316
0
L
Xbalanque
8,109
579
14
1
0
141,028
0
W
Set
10,533
752
29
2
0
296,867
0
L
Ymir
9,954
711
15
1
0
202,533
0
L
Artio
9,179
656
24
2
0
271,954
0
W
Erlang Shen
10,387
742
22
2
0
303,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role