Player Matchup

Hades
Hades
ChainingWall616
Hades
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SerenitieZ
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,603 Elo+
Party 2
Surtr
Surtr
ShnebleyKills
Surtr
Level 89
God Stats
7W - 2L
1,656 SR
Queue Stats
31W - 17L
1,840 Elo+
Party 2
Team Averages
Level 116
1,552 SR
1,647 Elo+

VS

Team Averages
Level 132
1,564 SR
1,731 Elo+
Surtr
Surtr
SmokeBreakEli420
Surtr
Level 155
God Stats
2W - 1L
1,659 SR
Queue Stats
41W - 52L
1,784 Elo+
Party 1
Skadi
Skadi
WigWam Duck
Skadi
Level 154
God Stats
83W - 51L
1,534 SR
Queue Stats
360W - 361L
1,625 Elo+
Solo
Cabrakan
Cabrakan
infernonick2000
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,680
868
10,949
8,793
5,287
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
SerenitieZ
Ne Zha
13
3 / 0 / 10
8,037
804
9,173
10,100
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 0 / 11
8,242
824
8,715
9,894
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,343
634
8,995
13,663
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 0
7,238
724
9,642
6,623
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
10
0 / 5 / 1
6,211
621
3,970
12,444
12,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Ne Zha
SerenitieZ
Ne Zha
3
0
10
8
W
2
0
11
7.5
L
0
6
0
0
L
1
2
0
0.5
L
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
22,607
28,787
Taken
32,730
26,253
Mitigated
26,943
11,187
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,949
1,890
1,429
4,428
8,793
5,287
0
963
7,830
31,334
913
W
Ne Zha
SerenitieZ
Ne Zha
9,173
2,775
0
2,568
10,100
9,321
493
1,589
8,511
0
35,054
W
8,715
2,765
264
2,498
9,894
11,645
10
1,684
8,210
303
27,779
L
8,995
2,217
0
2,033
13,663
12,078
0
4,156
9,211
348
30,698
L
9,642
4,372
0
944
6,623
2,381
0
2,288
4,166
0
39,037
L
Cabrakan
3,970
856
450
1,579
12,444
12,484
0
4,560
7,473
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
19,792
162
Minions Killed
148
0
Camps Cleared
0
552,575
Distance Traveled
491,931
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,680
868
71
7
0
183,210
0
W
Ne Zha
8,037
804
60
6
0
201,884
0
W
Surtr
8,242
824
31
3
0
167,481
0
L
Surtr
6,343
634
45
5
0
161,464
1
L
Skadi
7,238
724
74
7
0
174,087
0
L
Cabrakan
6,211
621
29
3
0
156,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role