Player Matchup

Xbalanque
Xbalanque
NPPelectro
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,843 Elo+
Solo
Cerberus
Cerberus
Sbc0401
Cerberus
Level 73
God Stats
1W - 3L
1,285 SR
Queue Stats
248W - 228L
1,154 Elo+
Solo
Poseidon
Poseidon
doctorbo226
Poseidon
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 47L
1,272 Elo+
Party 2
Ymir
Ymir
lokiesmiamor
Ymir
Level 35
God Stats
8W - 9L
1,303 SR
Queue Stats
150W - 173L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
sizzleking87
Gilgamesh
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 69L
1,452 Elo+
Party 2
Team Averages
Level 61
1,417 SR
1,456 Elo+

VS

Team Averages
Level 69
1,504 SR
1,413 Elo+
Poseidon
Poseidon
Callmefadedgod
Poseidon
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 67L
1,500 Elo+
Solo
Maui
Maui
TheRoniconda
Maui
Level 128
God Stats
1W - 3L
1,185 SR
Queue Stats
5W - 4L
1,185 Elo+
Party 1
Surtr
Surtr
fluffy032153
Surtr
Level 62
God Stats
12W - 4L
1,836 SR
Queue Stats
76W - 70L
1,559 Elo+
Solo
Fenrir
Fenrir
smithypie
Fenrir
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 20L
1,535 Elo+
Solo
Xbalanque
Xbalanque
tempname15
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NPPelectro
Xbalanque
14
11 / 4 / 7
9,394
587
17,059
11,811
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Sbc0401
Cerberus
12
4 / 4 / 9
8,456
529
5,739
15,121
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
doctorbo226
Poseidon
16
5 / 4 / 2
9,588
599
10,369
7,598
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 2 / 6
9,923
620
15,329
13,621
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sizzleking87
Gilgamesh
12
0 / 0 / 9
7,492
468
7,106
11,292
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 4 / 5
7,680
480
4,591
9,665
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 7 / 6
7,469
467
5,006
18,292
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 0
7,256
454
7,354
16,707
12,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
smithypie
Fenrir
12
7 / 5 / 0
8,331
521
7,618
17,905
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
tempname15
Xbalanque
10
3 / 9 / 3
7,118
445
9,979
14,494
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
29
Kills
13
14
Deaths
29
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
5
0.63
W
Xbalanque
NPPelectro
Xbalanque
11
4
7
3.63
W
Cerberus
Sbc0401
Cerberus
4
4
9
2.13
L
3
7
6
0.86
W
Poseidon
doctorbo226
Poseidon
5
4
2
1.5
L
0
4
0
0
W
9
2
6
6
W
Gilgamesh
sizzleking87
Gilgamesh
0
0
9
4.5
L
Fenrir
smithypie
Fenrir
7
5
0
1.4
L
Xbalanque
tempname15
Xbalanque
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
34,548
59,443
Taken
77,063
41,175
Mitigated
52,722
14,894
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,591
334
126
1,732
9,665
3,722
0
5,671
3,994
47,328
0
W
Xbalanque
NPPelectro
Xbalanque
17,059
10,956
0
3,149
11,811
4,751
1,076
2,262
9,549
0
67,762
W
Cerberus
Sbc0401
Cerberus
5,739
790
0
3,386
15,121
14,469
54
2,313
12,808
22,965
0
L
5,006
2,230
0
1,594
18,292
21,960
0
6,950
11,108
17,871
0
W
Poseidon
doctorbo226
Poseidon
10,369
1,639
0
250
7,598
2,565
1,181
2,375
5,223
75,858
2,731
L
7,354
2,605
0
2,882
16,707
12,637
2
8,125
7,930
776
49,733
W
15,329
4,504
0
3,989
13,621
8,023
48
1,828
11,793
71,466
0
W
Gilgamesh
sizzleking87
Gilgamesh
7,106
1,863
0
4,120
11,292
11,367
471
1,138
10,154
2,370
35,956
L
Fenrir
smithypie
Fenrir
7,618
2,666
0
3,935
17,905
8,481
0
8,176
9,596
0
49,321
L
Xbalanque
tempname15
Xbalanque
9,979
5,403
0
1,877
14,494
5,922
470
3,071
11,330
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
37,854
461
Minions Killed
309
0
Camps Cleared
0
1,499,558
Distance Traveled
1,400,061
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,680
480
92
6
0
248,083
0
W
Xbalanque
9,394
587
94
6
0
295,510
0
W
Cerberus
8,456
529
57
4
0
290,616
0
L
Maui
7,469
467
15
1
0
304,151
5
W
Poseidon
9,588
599
132
8
0
302,744
0
L
Surtr
7,256
454
89
6
0
278,299
0
W
Ymir
9,923
620
104
7
0
316,452
0
W
Gilgamesh
7,492
468
74
5
0
294,236
0
L
Fenrir
8,331
521
66
4
0
304,544
2
L
Xbalanque
7,118
445
47
3
0
264,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role