Player Matchup

Izanami
Izanami
Monkeyboy200
Izanami
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 77L
1,388 Elo+
Solo
Surtr
Surtr
naughty_panda109
Surtr
Level 64
God Stats
76W - 72L
1,297 SR
Queue Stats
401W - 469L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
xX_DR4GON_Xx85
Kukulkan
Level 88
God Stats
75W - 83L
1,398 SR
Queue Stats
346W - 405L
1,280 Elo+
Party 2
Team Averages
Level 71
1,398 SR
1,327 Elo+

VS

Team Averages
Level 63
1,494 SR
1,234 Elo+
Atlas
Atlas
GREENBEAR329
Atlas
Level 45
God Stats
176W - 142L
1,447 SR
Queue Stats
195W - 180L
1,271 Elo+
Party 1
Surtr
Surtr
KinglyPoet
Surtr
Level 66
God Stats
1W - 2L
1,293 SR
Queue Stats
96W - 89L
1,156 Elo+
Solo
Poseidon
Poseidon
LAUGHINGCOFFIN4
Poseidon
Level 79
God Stats
4W - 1L
1,741 SR
Queue Stats
132W - 113L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Monkeyboy200
Izanami
10
0 / 1 / 2
6,672
667
3,984
6,907
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 6 / 2
6,908
691
7,365
16,830
14,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
2 / 2 / 1
7,398
740
7,743
5,841
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,019
902
9,706
10,555
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
13
2 / 2 / 6
7,902
790
5,472
8,911
8,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
4 / 1 / 5
8,458
846
8,083
6,898
2,529
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Surtr
2
2
6
2.5
W
Poseidon
4
1
5
6.5
L
Izanami
Monkeyboy200
Izanami
0
1
2
1
L
1
6
2
0.33
L
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
23,261
29,578
Taken
26,364
19,579
Mitigated
22,565
3,635
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,706
4,057
0
2,784
10,555
11,405
720
3,009
7,546
23,834
0
W
Surtr
5,472
2,388
520
2,322
8,911
8,631
559
3,028
5,883
461
17,503
W
Poseidon
8,083
1,533
534
2,905
6,898
2,529
1,163
1,915
4,983
37,513
0
L
Izanami
Monkeyboy200
Izanami
3,984
2,581
80
972
6,907
2,687
0
3,498
3,409
0
25,951
L
7,365
2,606
263
1,900
16,830
14,311
0
9,676
7,154
397
26,832
L
Kukulkan
7,743
353
0
420
5,841
2,581
21
4,867
974
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,978
Gold Earned
25,379
128
Minions Killed
134
0
Camps Cleared
0
552,282
Distance Traveled
590,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,019
902
29
3
0
199,595
0
W
Surtr
7,902
790
19
2
0
194,639
0
W
Poseidon
8,458
846
86
9
0
195,899
0
L
Izanami
6,672
667
48
5
0
190,374
0
L
Surtr
6,908
691
28
3
0
176,473
0
L
Kukulkan
7,398
740
52
5
0
185,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role