Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Blurrvy
Tiamat
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Hades
Hades
Mad Fye
Hades
Level 87
God Stats
8W - 2L
1,832 SR
Queue Stats
145W - 139L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Theos_Wrath
Ao Kuang
Level 129
God Stats
1W - 3L
1,789 SR
Queue Stats
44W - 44L
1,500 Elo+
Party 1
Surtr
Surtr
kingofpare
Surtr
Level 106
God Stats
1W - 3L
1,688 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Team Averages
Level 100
1,662 SR
1,459 Elo+

VS

Team Averages
Level 96
1,592 SR
1,613 Elo+
Hachiman
Hachiman
Elmo694893
Hachiman
Level 119
God Stats
250W - 251L
1,939 SR
Queue Stats
773W - 751L
1,991 Elo+
Solo
Bacchus
Bacchus
SendMoOpps
Bacchus
Level 62
God Stats
6W - 5L
1,736 SR
Queue Stats
24W - 32L
1,621 Elo+
Party 2
Agni
Agni
Volfito9383
Agni
Level 143
God Stats
4W - 6L
1,500 SR
Queue Stats
414W - 386L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
WWAR Hulk
Tsukuyomi
Level 34
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 90L
1,407 Elo+
Solo
Surtr
Surtr
temp-344440
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 0
8,639
617
8,724
10,623
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Blurrvy
Tiamat
12
0 / 0 / 6
6,764
483
5,333
8,880
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Mad Fye
Hades
15
3 / 0 / 1
8,898
636
8,155
11,925
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Theos_Wrath
Ao Kuang
14
6 / 0 / 2
8,096
578
5,258
14,033
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
13
2 / 1 / 5
7,893
564
6,551
12,682
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
11
0 / 2 / 1
6,358
454
4,468
11,182
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
SendMoOpps
Bacchus
9
1 / 3 / 0
6,085
435
5,387
12,929
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 0
7,168
512
8,368
8,345
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
WWAR Hulk
Tsukuyomi
11
0 / 2 / 0
6,125
438
4,535
9,092
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
0 / 4 / 0
6,458
461
6,954
14,122
9,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
W
Tiamat
Blurrvy
Tiamat
0
0
6
3
L
Hachiman
Elmo694893
Hachiman
0
2
1
0.25
W
Hades
Mad Fye
Hades
3
0
1
3.5
L
Bacchus
SendMoOpps
Bacchus
1
3
0
0.33
W
Ao Kuang
Theos_Wrath
Ao Kuang
6
0
2
7
L
0
3
0
0
L
Tsukuyomi
WWAR Hulk
Tsukuyomi
0
2
0
0
W
Surtr
2
1
5
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
29,712
58,143
Taken
55,670
35,663
Mitigated
32,853
30,536
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,724
4,121
0
6,211
10,623
4,726
1,594
668
9,955
0
71,241
W
Tiamat
Blurrvy
Tiamat
5,333
927
0
3,844
8,880
4,892
43
4,941
3,939
40,777
0
L
Hachiman
Elmo694893
Hachiman
4,468
2,237
0
3,722
11,182
4,558
0
203
10,979
0
45,893
W
Hades
Mad Fye
Hades
8,155
1,429
114
8,593
11,925
7,580
428
175
11,750
79,824
0
L
Bacchus
SendMoOpps
Bacchus
5,387
1,090
391
3,522
12,929
11,341
0
4,723
8,206
22,854
0
W
Ao Kuang
Theos_Wrath
Ao Kuang
5,258
1,042
0
9,430
14,033
5,436
0
1,495
12,538
53,992
0
L
8,368
1,545
0
664
8,345
3,424
0
3,209
5,136
72,603
0
L
Tsukuyomi
WWAR Hulk
Tsukuyomi
4,535
992
0
823
9,092
3,653
0
2,423
6,669
0
42,274
W
Surtr
6,551
2,173
0
2,344
12,682
13,029
20
6,651
6,031
640
34,875
L
6,954
4,066
0
5,790
14,122
9,877
0
8,500
5,393
284
51,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
32,194
484
Minions Killed
390
0
Camps Cleared
0
1,388,326
Distance Traveled
1,300,838
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,639
617
118
8
0
269,055
0
W
Tiamat
6,764
483
77
6
0
246,768
3
L
Hachiman
6,358
454
71
5
0
245,853
2
W
Hades
8,898
636
158
11
0
241,027
2
L
Bacchus
6,085
435
29
2
0
237,767
2
W
Ao Kuang
8,096
578
78
6
0
327,507
0
L
Agni
7,168
512
138
10
0
247,984
1
L
Tsukuyomi
6,125
438
65
5
0
313,727
0
W
Surtr
7,893
564
53
4
0
303,969
0
L
Surtr
6,458
461
87
6
0
255,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role