Player Matchup

Ao Kuang
Ao Kuang
GrishaJaeger1
Ao Kuang
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 97L
1,471 Elo+
Party 2
Fenrir
Fenrir
Rara3005
Fenrir
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 74L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
SmiteSucksAton
Jormungandr
Level 14
God Stats
2W - 2L
1,576 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Valinthos
Kukulkan
Level 44
God Stats
17W - 22L
1,302 SR
Queue Stats
61W - 52L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nukecola22
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,340 Elo+
Party 2
Team Averages
Level 31
1,476 SR
1,422 Elo+

VS

Team Averages
Level 82
1,461 SR
1,553 Elo+
Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EurosS
Ymir
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StickyPause
Danzaburou
Level 187
God Stats
22W - 23L
1,307 SR
Queue Stats
155W - 196L
1,500 Elo+
Party 1
Janus
Janus
ibesir
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
warriorxz198
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 127L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GrishaJaeger1
Ao Kuang
13
5 / 5 / 1
8,481
530
8,657
15,804
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Rara3005
Fenrir
14
3 / 6 / 2
8,643
540
10,879
20,779
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Jormungandr
SmiteSucksAton
Jormungandr
10
0 / 4 / 0
6,282
393
4,458
13,935
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Valinthos
Kukulkan
14
0 / 2 / 0
8,312
520
4,946
6,724
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
nukecola22
Ah Muzen Cab
10
0 / 6 / 0
6,259
391
6,661
10,578
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
7 / 4 / 1
10,196
637
15,140
18,752
20,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
EurosS
Ymir
13
2 / 0 / 8
8,623
539
6,022
11,534
10,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
StickyPause
Danzaburou
15
9 / 0 / 3
9,551
597
12,957
10,723
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ibesir
Janus
17
2 / 0 / 5
9,966
623
7,772
7,138
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
warriorxz198
Thanatos
14
3 / 5 / 3
8,413
526
4,522
14,646
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
8
Kills
23
23
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
4
1
1.88
W
Ymir
EurosS
Ymir
2
0
8
6
L
Ao Kuang
GrishaJaeger1
Ao Kuang
5
5
1
1.1
L
Fenrir
Rara3005
Fenrir
3
6
2
0.67
L
Jormungandr
SmiteSucksAton
Jormungandr
0
4
0
0
W
Danzaburou
StickyPause
Danzaburou
9
0
3
10.5
L
Kukulkan
Valinthos
Kukulkan
0
2
0
0
W
Janus
ibesir
Janus
2
0
5
4.5
L
Ah Muzen Cab
nukecola22
Ah Muzen Cab
0
6
0
0
W
Thanatos
warriorxz198
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
46,413
67,820
Taken
62,793
39,241
Mitigated
44,756
15,578
Healing
30,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
15,140
4,468
0
6,029
18,752
20,165
55
1,462
16,468
12,708
64,230
W
Ymir
EurosS
Ymir
6,022
1,319
2,711
4,326
11,534
10,602
60
2,919
8,615
26,477
0
L
Ao Kuang
GrishaJaeger1
Ao Kuang
8,657
2,591
0
2,498
15,804
5,237
0
3,764
12,040
51,696
0
L
Fenrir
Rara3005
Fenrir
10,879
4,941
0
8,954
20,779
18,128
0
3,117
17,662
0
59,469
L
Jormungandr
SmiteSucksAton
Jormungandr
4,458
1,276
0
1,899
13,935
9,411
99
3,830
10,105
24,885
0
W
Danzaburou
StickyPause
Danzaburou
12,957
5,835
0
5,768
10,723
5,238
50
3,198
7,525
0
80,324
L
Kukulkan
Valinthos
Kukulkan
4,946
195
0
500
6,724
2,439
0
4,302
2,422
71,605
0
W
Janus
ibesir
Janus
7,772
621
0
2,118
7,138
3,071
184
5,164
1,974
92,622
0
L
Ah Muzen Cab
nukecola22
Ah Muzen Cab
6,661
1,901
0
1,727
10,578
4,026
360
2,196
8,382
0
43,809
W
Thanatos
warriorxz198
Thanatos
4,522
1,411
0
9,262
14,646
5,680
0
5,954
8,659
0
58,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
46,749
440
Minions Killed
538
0
Camps Cleared
0
1,512,576
Distance Traveled
1,592,257
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,196
637
118
7
0
274,838
4
W
Ymir
8,623
539
34
2
0
309,158
3
L
Ao Kuang
8,481
530
74
5
0
328,970
0
L
Fenrir
8,643
540
113
7
0
278,899
0
L
Jormungandr
6,282
393
53
3
0
295,984
1
W
Danzaburou
9,551
597
130
8
0
301,976
0
L
Kukulkan
8,312
520
129
8
0
304,100
8
W
Janus
9,966
623
178
11
0
336,306
8
L
Ah Muzen Cab
6,259
391
71
4
0
304,623
0
W
Thanatos
8,413
526
78
5
0
369,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role