Player Matchup

Surtr
Surtr
Chocolade21
Surtr
Level 46
God Stats
8W - 10L
1,582 SR
Queue Stats
51W - 59L
1,358 Elo+
Party 1
Thanatos
Thanatos
Chokoretopankeki
Thanatos
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 3L
1,464 Elo+
Party 1
Tiamat
Tiamat
GmLSQVN
Tiamat
Level 53
God Stats
8W - 14L
1,500 SR
Queue Stats
56W - 56L
1,478 Elo+
Party 1
Yemoja
Yemoja
JboJluk
Yemoja
Level 61
God Stats
4W - 9L
1,192 SR
Queue Stats
36W - 36L
1,384 Elo+
Solo
Freya
Freya
Torinmaster
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,727 Elo+
Solo
Team Averages
Level 45
1,412 SR
1,482 Elo+

VS

Team Averages
Level 82
1,445 SR
1,294 Elo+
Hercules
Hercules
Faeriss
Hercules
Level 99
God Stats
17W - 15L
1,485 SR
Queue Stats
43W - 43L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Reefo
Kukulkan
Level 107
God Stats
6W - 1L
1,285 SR
Queue Stats
30W - 20L
1,218 Elo+
Party 2
Danzaburou
Danzaburou
Syncraa
Danzaburou
Level 62
God Stats
4W - 1L
1,689 SR
Queue Stats
44W - 37L
1,297 Elo+
Party 2
Kali
Kali
chiliboy78
Kali
Level 51
God Stats
101W - 103L
1,268 SR
Queue Stats
156W - 161L
1,321 Elo+
Solo
The Morrigan
The Morrigan
jímm
The Morrigan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,679
477
9,780
15,696
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 1
6,470
462
1,483
10,916
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
GmLSQVN
Tiamat
13
1 / 4 / 1
7,544
539
7,236
9,262
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
JboJluk
Yemoja
11
0 / 1 / 4
6,719
480
3,711
12,610
7,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 3 / 1
7,923
566
9,020
9,811
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faeriss
Hercules
14
3 / 0 / 0
8,154
582
8,563
13,017
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Reefo
Kukulkan
13
4 / 3 / 3
8,242
589
8,476
8,123
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Syncraa
Danzaburou
11
2 / 4 / 0
7,173
512
4,275
10,619
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 4
7,421
530
6,951
11,046
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
jímm
The Morrigan
13
3 / 4 / 7
7,564
540
8,671
7,397
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
15
15
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
4
1
0.63
W
Hercules
Faeriss
Hercules
3
0
0
3
L
Tiamat
GmLSQVN
Tiamat
1
4
1
0.38
L
Yemoja
JboJluk
Yemoja
0
1
4
2
W
Kukulkan
Reefo
Kukulkan
4
3
3
1.83
W
Danzaburou
Syncraa
Danzaburou
2
4
0
0.5
L
8
3
1
2.83
W
3
1
4
5
W
The Morrigan
jímm
The Morrigan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
36,936
58,295
Taken
50,202
31,305
Mitigated
25,905
22,349
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,780
4,046
0
7,651
15,696
10,786
0
2,165
12,734
538
47,428
L
1,483
448
0
5,600
10,916
3,863
0
864
9,970
0
28,334
W
Hercules
Faeriss
Hercules
8,563
4,113
0
9,253
13,017
11,647
412
220
12,094
0
62,421
L
Tiamat
GmLSQVN
Tiamat
7,236
189
0
1,878
9,262
5,189
0
4,409
4,853
59,280
593
L
Yemoja
JboJluk
Yemoja
3,711
920
1,482
3,091
12,610
7,123
41
4,452
8,158
31,539
0
W
Kukulkan
Reefo
Kukulkan
8,476
1,345
0
597
8,123
3,217
699
4,415
3,621
70,961
0
W
Danzaburou
Syncraa
Danzaburou
4,275
1,507
0
3,011
10,619
3,943
0
6,756
3,502
0
36,382
L
9,020
2,739
0
2,647
9,811
4,344
311
3,336
6,433
55,710
0
W
6,951
3,676
0
2,533
11,046
4,036
0
3,726
7,212
0
47,044
W
The Morrigan
jímm
The Morrigan
8,671
3,103
237
1,904
7,397
3,062
378
4,249
2,788
38,181
6,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
38,554
377
Minions Killed
437
0
Camps Cleared
0
1,316,723
Distance Traveled
1,466,413
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,679
477
80
6
0
276,568
0
L
Thanatos
6,470
462
44
3
0
258,207
0
W
Hercules
8,154
582
137
10
0
277,363
0
L
Tiamat
7,544
539
110
8
0
252,264
2
L
Yemoja
6,719
480
53
4
0
262,494
6
W
Kukulkan
8,242
589
125
9
0
285,864
0
W
Danzaburou
7,173
512
52
4
0
281,509
4
L
Freya
7,923
566
90
6
0
267,190
0
W
Kali
7,421
530
72
5
0
345,548
1
W
The Morrigan
7,564
540
51
4
0
276,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role