Player Matchup

Surtr
Surtr
Arathorme
Surtr
Level 159
God Stats
17W - 12L
1,500 SR
Queue Stats
286W - 267L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bagalula
Cernunnos
Level 139
God Stats
2W - 2L
1,715 SR
Queue Stats
188W - 190L
1,098 Elo+
Solo
Nike
Nike
MSGxEvil
Nike
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,333 Elo+
Solo
Achilles
Achilles
Raku-_-Griz
Achilles
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 33L
1,736 Elo+
Solo
Yemoja
Yemoja
SpringWitch
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Team Averages
Level 139
1,543 SR
1,433 Elo+

VS

Team Averages
Level 97
1,500 SR
1,368 Elo+
Surtr
Surtr
ArcValkyr
Surtr
Level 105
God Stats
6W - 6L
1,715 SR
Queue Stats
215W - 203L
1,518 Elo+
Solo
Danzaburou
Danzaburou
BieL_-Loko_
Danzaburou
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 85L
1,083 Elo+
Party 1
Bakasura
Bakasura
ELPICHEBAGASHO
Bakasura
Level 108
God Stats
4W - 4L
1,285 SR
Queue Stats
10W - 16L
1,658 Elo+
Solo
Poseidon
Poseidon
Joker_Whimsical_
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
Lucasbatt1994
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 151L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arathorme
Surtr
16
1 / 0 / 0
9,318
582
8,767
16,133
13,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Bagalula
Cernunnos
12
1 / 4 / 0
7,276
455
13,204
16,902
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
3 / 4 / 0
8,402
525
10,585
18,381
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Raku-_-Griz
Achilles
1
0 / 0 / 0
3,006
188
0
0
0
Yemoja
10
0 / 1 / 2
6,939
434
5,654
11,206
8,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ArcValkyr
Surtr
14
0 / 1 / 0
8,000
500
8,979
13,543
11,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BieL_-Loko_
Danzaburou
15
5 / 1 / 1
8,815
551
17,052
15,289
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
17
3 / 0 / 2
9,846
615
6,130
12,981
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 3
8,458
529
6,332
9,465
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
13
0 / 0 / 4
7,876
492
3,988
12,744
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
Arathorme
Surtr
1
0
0
1
W
Surtr
ArcValkyr
Surtr
0
1
0
0
L
Cernunnos
Bagalula
Cernunnos
1
4
0
0.25
W
Danzaburou
BieL_-Loko_
Danzaburou
5
1
1
5.5
W
Bakasura
3
0
2
4
W
1
3
3
0.83
W
Ganesha
0
0
4
2
L
Nike
3
4
0
0.75
L
Achilles
Raku-_-Griz
Achilles
0
0
0
0
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,210
Damage
42,481
62,622
Taken
64,022
41,791
Mitigated
40,379
26,264
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Arathorme
Surtr
8,767
3,772
0
9,366
16,133
13,992
0
644
15,128
854
97,561
W
Surtr
ArcValkyr
Surtr
8,979
3,704
0
5,830
13,543
11,426
0
642
12,901
2,193
62,306
L
Cernunnos
Bagalula
Cernunnos
13,204
6,660
0
6,801
16,902
7,838
0
1,620
15,138
0
65,219
W
Danzaburou
BieL_-Loko_
Danzaburou
17,052
9,060
0
9,130
15,289
6,812
1,863
1,990
13,299
0
72,785
W
Bakasura
6,130
3,969
0
4,436
12,981
6,282
0
445
12,536
0
97,788
W
6,332
1,493
0
3,176
9,465
3,190
180
488
8,977
69,594
0
W
Ganesha
3,988
513
568
5,416
12,744
12,669
256
2,430
10,314
23,629
0
L
Nike
10,585
1,521
0
3,995
18,381
11,059
0
6,260
11,331
83
69,937
L
Achilles
Raku-_-Griz
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
5,654
1,990
3,778
2,324
11,206
8,902
0
2,440
8,440
24,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
42,995
414
Minions Killed
544
0
Camps Cleared
0
1,190,264
Distance Traveled
1,609,956
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,318
582
195
12
0
286,897
0
W
Surtr
8,000
500
132
8
0
308,589
2
L
Cernunnos
7,276
455
87
5
0
263,288
2
W
Danzaburou
8,815
551
127
8
0
275,119
1
W
Bakasura
9,846
615
161
10
0
379,331
1
W
Poseidon
8,458
529
119
7
0
326,562
0
W
Ganesha
7,876
492
5
0
0
320,355
0
L
Nike
8,402
525
104
7
0
333,800
2
L
Achilles
3,006
188
0
0
0
0
0
L
Yemoja
6,939
434
28
2
0
306,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role