Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Drunk Off Syrup
Xbalanque
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
479W - 470L
1,357 Elo+
Party 3
Cabrakan
Cabrakan
RektbyMadara
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,714 Elo+
Party 2
Mercury
Mercury
Rivera
Mercury
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 409L
1,357 Elo+
Party 3
Guan Yu
Guan Yu
drpat
Guan Yu
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
338W - 261L
1,616 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,509 Elo+

VS

Team Averages
Level 110
1,500 SR
1,402 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GREEN REEPER
Morgan Le Fay
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 177L
1,527 Elo+
Solo
Chernobog
Chernobog
ImLeakproof
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,125 Elo+
Party 1
Fenrir
Fenrir
Pyronator1
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 140L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
0 / 3 / 15
8,919
811
11,361
10,149
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Drunk Off Syrup
Xbalanque
17
8 / 4 / 9
10,363
942
18,030
14,716
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
RektbyMadara
Cabrakan
17
8 / 1 / 12
9,989
908
10,449
13,482
15,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rivera
Mercury
17
4 / 5 / 12
9,695
881
6,894
15,808
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
drpat
Guan Yu
14
2 / 4 / 14
9,040
822
6,088
19,606
17,895
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 3 / 9
9,427
857
9,579
17,616
23,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
 
Nox
15
3 / 3 / 12
8,849
804
9,881
11,269
5,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
GREEN REEPER
Morgan Le Fay
16
4 / 3 / 12
9,409
855
22,719
11,223
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ImLeakproof
Chernobog
13
0 / 7 / 13
7,769
706
7,873
13,062
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pyronator1
Fenrir
13
4 / 6 / 8
8,373
761
8,679
14,223
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
22
Kills
17
17
Deaths
22
62
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
3
15
2.5
L
Guan Yu
 
Guan Yu
6
3
9
3.5
L
Nox
 
Nox
3
3
12
3
W
Xbalanque
Drunk Off Syrup
Xbalanque
8
4
9
3.13
L
Morgan Le Fay
GREEN REEPER
Morgan Le Fay
4
3
12
3.33
L
Chernobog
ImLeakproof
Chernobog
0
7
13
0.93
L
Fenrir
Pyronator1
Fenrir
4
6
8
1.33
W
Cabrakan
RektbyMadara
Cabrakan
8
1
12
14
W
Mercury
Rivera
Mercury
4
5
12
2
W
Guan Yu
drpat
Guan Yu
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
58,731
73,761
Taken
67,393
50,280
Mitigated
47,986
36,126
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,361
3,179
1,425
911
10,149
4,138
2,018
5,057
5,051
0
32,791
L
Guan Yu
 
Guan Yu
9,579
332
9,669
8,262
17,616
23,301
213
1,956
15,411
0
15,476
L
Nox
 
Nox
9,881
504
1,148
1,608
11,269
5,615
506
1,470
9,681
22,080
923
W
Xbalanque
Drunk Off Syrup
Xbalanque
18,030
6,108
2,257
2,641
14,716
6,580
2,838
6,611
8,023
42
33,988
L
Morgan Le Fay
GREEN REEPER
Morgan Le Fay
22,719
1,911
893
874
11,223
5,520
1,702
1,684
9,447
34,185
1,446
L
Chernobog
ImLeakproof
Chernobog
7,873
3,799
378
1,688
13,062
5,659
0
2,854
10,017
0
19,426
L
Fenrir
Pyronator1
Fenrir
8,679
1,664
639
2,245
14,223
7,891
0
1,822
12,157
0
14,542
W
Cabrakan
RektbyMadara
Cabrakan
10,449
1,225
2,924
2,371
13,482
15,773
380
6,057
7,378
17,139
0
W
Mercury
Rivera
Mercury
6,894
1,171
1,862
3,912
15,808
5,894
2,076
7,147
8,536
68
17,863
W
Guan Yu
drpat
Guan Yu
6,088
959
10,248
7,575
19,606
17,895
371
6,134
13,255
121
11,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
43,827
122
Minions Killed
111
0
Camps Cleared
0
1,063,732
Distance Traveled
1,036,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,919
811
42
4
0
189,441
0
L
Guan Yu
9,427
857
20
2
0
226,566
0
L
Nox
8,849
804
25
2
0
209,123
0
W
Xbalanque
10,363
942
35
3
0
202,747
0
L
Morgan Le Fay
9,409
855
26
2
0
206,973
0
L
Chernobog
7,769
706
25
2
0
207,969
0
L
Fenrir
8,373
761
15
1
0
185,713
0
W
Cabrakan
9,989
908
13
1
0
209,509
0
W
Mercury
9,695
881
22
2
0
220,957
0
W
Guan Yu
9,040
822
10
1
0
241,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role