Player Matchup

Sol
Sol
HeatRapid
Sol
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
39W - 24L
1,717 Elo+
Solo
Guan Yu
Guan Yu
Milf
Guan Yu
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,759 Elo+
Party 2
Pele
Pele
VergilOfDMCFame
Pele
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,531 Elo+
Party 2
Yu Huang
Yu Huang
XtrmerV2
Yu Huang
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 59L
1,551 Elo+
Solo
Surtr
Surtr
Zenr0
Surtr
Level 85
God Stats
8W - 1L
1,844 SR
Queue Stats
31W - 21L
1,572 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,626 Elo+

VS

Team Averages
Level 142
1,546 SR
1,434 Elo+
Atlas
Atlas
Electruz1996
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
LostinTokio
Skadi
Level 215
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,514 Elo+
Party 1
Merlin
Merlin
MrNigman
Merlin
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 144L
1,245 Elo+
Solo
Surtr
Surtr
Sleipnir530
Surtr
Level 198
God Stats
3W - 3L
1,729 SR
Queue Stats
26W - 23L
1,514 Elo+
Party 1
King Arthur
King Arthur
razer912
King Arthur
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 93L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,274
618
15,125
8,923
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Milf
Guan Yu
14
2 / 1 / 12
8,823
588
8,631
15,824
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 0 / 4
10,136
676
13,375
10,844
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
XtrmerV2
Yu Huang
13
1 / 2 / 0
8,052
537
4,608
6,711
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Zenr0
Surtr
14
0 / 4 / 1
8,463
564
10,307
19,993
16,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,898
460
2,931
16,769
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
7,452
497
8,497
11,032
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MrNigman
Merlin
13
0 / 4 / 1
7,875
525
4,287
9,220
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 2
7,540
503
9,661
14,789
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
razer912
King Arthur
15
3 / 2 / 1
8,607
574
14,343
16,928
18,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
8
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
1
2
7
L
2
4
1
0.63
W
Guan Yu
Milf
Guan Yu
2
1
12
8
L
Merlin
MrNigman
Merlin
0
4
1
0.13
L
3
3
2
1.33
W
9
0
4
11
W
Yu Huang
XtrmerV2
Yu Huang
1
2
0
0.5
W
Surtr
Zenr0
Surtr
0
4
1
0.13
L
King Arthur
razer912
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,046
Damage
39,719
62,295
Taken
68,738
45,972
Mitigated
43,708
24,263
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,931
1,255
0
2,825
16,769
12,333
0
7,907
8,862
15,605
0
W
15,125
6,842
0
5,303
8,923
3,481
1,195
1,361
7,562
85,661
0
L
8,497
3,933
0
750
11,032
3,622
78
5,181
5,851
0
55,702
W
Guan Yu
Milf
Guan Yu
8,631
1,114
2,034
7,900
15,824
17,293
0
3,742
12,082
0
23,292
L
Merlin
MrNigman
Merlin
4,287
231
0
1,225
9,220
2,807
0
2,919
6,301
68,132
0
L
9,661
4,151
0
3,067
14,789
6,397
0
3,651
11,138
851
56,818
W
13,375
4,045
0
1,021
10,844
5,618
0
1,044
9,800
0
103,015
W
Yu Huang
XtrmerV2
Yu Huang
4,608
320
0
282
6,711
2,974
0
1,522
5,189
69,646
574
W
Surtr
Zenr0
Surtr
10,307
4,753
0
7,723
19,993
16,606
0
24
19,969
537
76,225
L
King Arthur
razer912
King Arthur
14,343
2,636
0
3,737
16,928
18,549
0
371
16,557
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
38,372
541
Minions Killed
480
0
Camps Cleared
0
1,513,092
Distance Traveled
1,385,025
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,898
460
25
2
0
282,323
0
W
Sol
9,274
618
131
9
0
294,774
0
L
Skadi
7,452
497
98
7
0
232,151
2
W
Guan Yu
8,823
588
23
2
0
337,695
2
L
Merlin
7,875
525
127
8
0
253,324
5
L
Surtr
7,540
503
77
5
0
355,788
0
W
Pele
10,136
676
142
9
0
341,182
0
W
Yu Huang
8,052
537
116
8
0
286,791
0
W
Surtr
8,463
564
129
9
0
252,650
0
L
King Arthur
8,607
574
153
10
0
261,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role