Player Matchup

Xbalanque
Xbalanque
DMan5000
Xbalanque
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
556W - 539L
1,845 Elo+
Party 2
Maui
Maui
Jewrasta90
Maui
Level 166
God Stats
3W - 13L
1,327 SR
Queue Stats
570W - 563L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
Mortimier
Ao Kuang
Level 93
God Stats
5W - 2L
1,259 SR
Queue Stats
73W - 61L
1,426 Elo+
Party 1
Ra
Ra
maximum123
Ra
Level 24
God Stats
2W - 1L
1,801 SR
Queue Stats
12W - 18L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
otsDUDEARENO
Sun Wukong
Level 122
God Stats
18W - 16L
1,749 SR
Queue Stats
236W - 214L
1,611 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,541 Elo+

VS

Team Averages
Level 99
1,430 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
Crazeey Panda
Cu Chulainn
Level 26
God Stats
3W - 3L
1,477 SR
Queue Stats
15W - 17L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gleik
Morgan Le Fay
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,420 Elo+
Party 3
Raijin
Raijin
HorrificHymn
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,715 Elo+
Solo
Cupid
Cupid
MayDay802
Cupid
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,403 Elo+
Party 3
Surtr
Surtr
thekingofallgame
Surtr
Level 105
God Stats
4W - 11L
1,172 SR
Queue Stats
446W - 428L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DMan5000
Xbalanque
10
1 / 2 / 3
6,001
600
4,571
7,105
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 2
5,017
502
4,222
8,453
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Mortimier
Ao Kuang
8
5 / 4 / 0
5,881
588
5,087
9,076
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
4,445
445
2,349
5,291
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
otsDUDEARENO
Sun Wukong
9
0 / 1 / 2
5,089
509
3,630
6,363
4,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazeey Panda
Cu Chulainn
9
0 / 2 / 1
5,169
517
3,694
7,332
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Gleik
Morgan Le Fay
10
6 / 1 / 4
6,123
612
6,048
6,914
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
10
6 / 1 / 1
6,228
623
6,606
5,453
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MayDay802
Cupid
9
0 / 1 / 2
5,193
519
2,199
5,850
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 6
4,780
478
4,694
11,344
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
12
13
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Crazeey Panda
Cu Chulainn
0
2
1
0.25
L
Xbalanque
DMan5000
Xbalanque
1
2
3
1.25
W
Morgan Le Fay
Gleik
Morgan Le Fay
6
1
4
8
W
Raijin
6
1
1
6.5
L
1
2
2
1
W
Cupid
MayDay802
Cupid
0
1
2
1
L
Ao Kuang
Mortimier
Ao Kuang
5
4
0
1.25
L
0
4
0
0
L
Sun Wukong
otsDUDEARENO
Sun Wukong
0
1
2
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
23,241
36,288
Taken
36,893
17,409
Mitigated
18,712
9,772
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Crazeey Panda
Cu Chulainn
3,694
426
0
925
7,332
3,840
0
1,559
5,773
0
32,618
L
Xbalanque
DMan5000
Xbalanque
4,571
1,883
0
2,233
7,105
2,695
1,211
2,416
4,689
0
38,084
W
Morgan Le Fay
Gleik
Morgan Le Fay
6,048
1,258
0
686
6,914
2,649
0
2,337
4,577
33,927
0
W
Raijin
6,606
890
0
875
5,453
1,896
46
1,947
3,506
46,668
0
L
4,222
2,078
0
1,052
8,453
5,074
10
2,372
6,081
16,320
5,264
W
Cupid
MayDay802
Cupid
2,199
1,140
259
3,563
5,850
1,851
0
1,302
4,548
0
35,246
L
Ao Kuang
Mortimier
Ao Kuang
5,087
1,690
0
3,542
9,076
3,281
0
4,131
4,945
17,558
0
L
2,349
640
61
1,005
5,291
1,901
0
3,375
1,916
19,657
0
L
Sun Wukong
otsDUDEARENO
Sun Wukong
3,630
1,173
0
1,879
6,363
4,458
0
491
5,872
0
29,151
W
4,694
1,618
0
2,473
11,344
8,476
10
4,061
7,283
206
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
27,493
211
Minions Killed
240
0
Camps Cleared
0
908,573
Distance Traveled
984,791
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,169
517
44
4
0
195,675
0
L
Xbalanque
6,001
600
71
7
0
187,344
0
W
Morgan Le Fay
6,123
612
54
5
0
214,277
0
W
Raijin
6,228
623
73
7
0
186,876
2
L
Maui
5,017
502
26
3
0
198,518
1
W
Cupid
5,193
519
57
6
0
177,402
2
L
Ao Kuang
5,881
588
31
3
0
203,110
0
L
Ra
4,445
445
32
3
0
131,921
0
L
Sun Wukong
5,089
509
51
5
0
187,680
4
W
Surtr
4,780
478
12
1
0
210,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role