Player Matchup

He Bo
He Bo
JethorA
He Bo
Level 125
God Stats
2W - 5L
1,295 SR
Queue Stats
201W - 204L
1,414 Elo+
Solo
Neith
Neith
Kaiser_Amaterasu
Neith
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 44L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
Optic_Arya
Ah Puch
Level 136
God Stats
5W - 3L
1,703 SR
Queue Stats
87W - 69L
1,411 Elo+
Solo
Shiva
Shiva
SammySN_
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,603 Elo+
Party 1
Lancelot
Lancelot
XxGAM3R_ETHANxX
Lancelot
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,203 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,454 Elo+

VS

Team Averages
Level 132
1,506 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ApTG Minotaur
Surtr
Level 127
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Chiron
Chiron
Taicho007
Chiron
Level 136
God Stats
12W - 10L
1,500 SR
Queue Stats
617W - 597L
1,434 Elo+
Solo
Nu Wa
Nu Wa
TheepicDog
Nu Wa
Level 118
God Stats
8W - 27L
1,371 SR
Queue Stats
178W - 168L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JethorA
He Bo
11
1 / 0 / 0
6,952
1,159
2,178
1,348
864
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 1
6,438
1,073
1,749
903
366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Optic_Arya
Ah Puch
12
0 / 1 / 1
6,742
1,124
4,825
2,226
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SammySN_
Shiva
11
0 / 0 / 0
5,909
985
1,539
2,074
1,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
11
0 / 0 / 1
5,995
999
1,417
1,268
588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

373

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 1
6,268
1,045
972
4,797
3,981
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
 
Baron Samedi
11
0 / 0 / 0
6,056
1,009
311
1,910
1,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,619
1,103
1,921
4,924
2,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Taicho007
Chiron
11
0 / 0 / 1
6,404
1,067
3,248
2,149
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
0 / 0 / 0
5,603
934
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
1
Kills
1
1
Deaths
1
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
1
0
0
1
W
He Bo
JethorA
He Bo
1
0
0
1
W
0
0
1
0.5
W
Ah Puch
Optic_Arya
Ah Puch
0
1
1
0.5
W
Shiva
SammySN_
Shiva
0
0
0
0
L
Chiron
Taicho007
Chiron
0
0
1
0.5
L
Nu Wa
0
0
0
0
W
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
6,452
7,819
Taken
13,780
4,562
Mitigated
8,716
1,667
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
972
72
0
0
4,797
3,981
0
2,119
2,678
0
9,275
L
Baron Samedi
 
Baron Samedi
311
0
0
98
1,910
1,086
0
1,349
561
12,000
0
L
1,921
302
0
1,140
4,924
2,798
0
1,965
2,959
146
14,209
W
He Bo
JethorA
He Bo
2,178
0
0
403
1,348
864
0
0
1,348
3,904
50
W
1,749
678
0
371
903
366
0
47
856
0
16,793
W
Ah Puch
Optic_Arya
Ah Puch
4,825
0
0
607
2,226
1,023
0
23
2,203
32,721
0
W
Shiva
SammySN_
Shiva
1,539
64
0
286
2,074
1,721
0
303
1,771
0
6,606
L
Chiron
Taicho007
Chiron
3,248
608
271
758
2,149
851
0
1,520
629
0
15,600
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
1,417
374
0
0
1,268
588
0
0
1,268
0
4,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
30,950
140
Minions Killed
116
7
Camps Cleared
3
509,463
Distance Traveled
428,500
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,268
1,045
32
5
1
116,745
0
L
Baron Samedi
6,056
1,009
15
3
0
82,131
1
L
Surtr
6,619
1,103
24
4
1
127,756
0
W
He Bo
6,952
1,159
5
1
0
126,840
0
W
Neith
6,438
1,073
52
9
0
105,605
0
W
Ah Puch
6,742
1,124
61
10
4
108,527
0
W
Shiva
5,909
985
11
2
2
62,845
0
L
Chiron
6,404
1,067
45
8
1
101,868
0
L
Nu Wa
5,603
934
0
0
0
0
0
W
Lancelot
5,995
999
11
2
1
105,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role