Player Matchup

Merlin
Merlin
KICKstnd
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,678 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Riichard17711
Cu Chulainn
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
321W - 209L
1,940 Elo+
Solo
Terra
Terra
SleepyG4
Terra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 210L
1,750 Elo+
Party 3
Poseidon
Poseidon
VornorQc
Poseidon
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 221L
1,700 Elo+
Solo
Erlang Shen
Erlang Shen
godislove_34
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,727 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,759 Elo+

VS

Team Averages
Level 60
1,543 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AtomicMonte
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1
Raijin
Raijin
JungIeJuiced
Raijin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,809 Elo+
Party 2
Charybdis
Charybdis
RenNoDar
Charybdis
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KICKstnd
Merlin
15
3 / 5 / 5
8,585
780
11,578
8,815
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Riichard17711
Cu Chulainn
13
1 / 4 / 6
7,473
679
10,330
12,817
11,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
SleepyG4
Terra
14
0 / 5 / 7
7,931
721
4,817
14,334
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
VornorQc
Poseidon
15
6 / 5 / 4
9,208
837
11,594
11,438
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
godislove_34
Erlang Shen
12
0 / 4 / 5
6,697
609
2,527
9,986
9,035
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 18
9,834
894
8,067
11,610
11,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
 
Sylvanus
16
4 / 3 / 14
9,812
892
5,043
14,222
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
AtomicMonte
Hachiman
12
1 / 5 / 8
7,831
712
3,651
8,778
3,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
19
13 / 1 / 9
10,652
968
27,481
12,699
8,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
RenNoDar
Charybdis
16
4 / 2 / 14
9,468
861
9,621
10,879
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
10
Kills
23
23
Deaths
11
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
18
10
W
Sylvanus
 
Sylvanus
4
3
14
3.67
W
Hachiman
AtomicMonte
Hachiman
1
5
8
1
W
Raijin
13
1
9
17.5
L
Merlin
KICKstnd
Merlin
3
5
5
1.1
W
Charybdis
RenNoDar
Charybdis
4
2
14
5.5
L
Cu Chulainn
Riichard17711
Cu Chulainn
1
4
6
1
L
Terra
SleepyG4
Terra
0
5
7
0.7
L
Poseidon
VornorQc
Poseidon
6
5
4
1.6
L
Erlang Shen
godislove_34
Erlang Shen
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
53,863
57,390
Taken
58,188
41,270
Mitigated
47,265
13,307
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,067
557
812
3,517
11,610
11,040
258
4,557
7,053
12,800
0
W
Sylvanus
 
Sylvanus
5,043
1,398
9,663
4,883
14,222
18,357
196
6,646
7,576
11,882
0
W
Hachiman
AtomicMonte
Hachiman
3,651
2,410
257
1,035
8,778
3,348
756
4,926
3,852
0
6,797
W
Raijin
27,481
3,042
1,647
1,804
12,699
8,951
1,294
6,356
6,343
49,945
1,088
L
Merlin
KICKstnd
Merlin
11,578
1,239
120
437
8,815
3,465
0
7,438
1,377
20,193
2,149
W
Charybdis
RenNoDar
Charybdis
9,621
5,108
659
3,217
10,879
5,569
1,612
5,901
4,978
0
26,883
L
Cu Chulainn
Riichard17711
Cu Chulainn
10,330
1,342
523
1,078
12,817
11,895
0
8,141
4,676
3,201
16,132
L
Terra
SleepyG4
Terra
4,817
441
4,346
2,907
14,334
12,518
0
8,778
5,556
10,389
0
L
Poseidon
VornorQc
Poseidon
11,594
718
1,056
2,213
11,438
4,357
0
8,610
2,828
29,321
0
L
Erlang Shen
godislove_34
Erlang Shen
2,527
1,173
97
530
9,986
9,035
0
6,801
3,185
0
3,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
47,597
121
Minions Killed
132
0
Camps Cleared
0
947,694
Distance Traveled
906,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,834
894
8
1
0
214,792
0
W
Sylvanus
9,812
892
14
1
0
183,383
0
W
Hachiman
7,831
712
11
1
0
123,838
0
W
Raijin
10,652
968
49
4
0
207,125
0
L
Merlin
8,585
780
33
3
0
176,384
0
W
Charybdis
9,468
861
50
5
0
177,489
0
L
Cu Chulainn
7,473
679
24
2
0
169,751
0
L
Terra
7,931
721
18
2
0
193,103
0
L
Poseidon
9,208
837
41
4
0
179,607
0
L
Erlang Shen
6,697
609
5
0
0
228,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role