Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dannyi2
Hachiman
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 134L
1,523 Elo+
Party 1
Ganesha
Ganesha
eddieRF8
Ganesha
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 164L
1,523 Elo+
Party 1
Team Averages
Level 159
1,500 SR
1,509 Elo+

VS

Team Averages
Level 160
1,500 SR
1,537 Elo+
Kukulkan
Kukulkan
Jenkzos
Kukulkan
Level 178
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 33L
1,453 Elo+
Solo
Shiva
Shiva
Shellzy
Shiva
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,440 Elo+
Solo
Cabrakan
Cabrakan
Undilay
Cabrakan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 64L
1,691 Elo+
Party 3
Skadi
Skadi
shiique
Skadi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 95L
1,370 Elo+
Party 3
Mercury
Mercury
xanný
Mercury
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 1
6,624
602
3,970
7,174
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
10
1 / 2 / 1
5,761
524
3,842
9,998
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
10
0 / 2 / 0
5,395
490
3,261
10,409
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Dannyi2
Hachiman
11
1 / 1 / 0
5,958
542
4,451
8,732
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
eddieRF8
Ganesha
10
0 / 2 / 2
5,897
536
1,954
7,798
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jenkzos
Kukulkan
12
3 / 2 / 2
7,414
674
7,105
4,766
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Shellzy
Shiva
12
1 / 0 / 2
7,145
650
8,045
6,517
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Undilay
Cabrakan
10
0 / 0 / 3
6,230
566
2,007
6,787
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
shiique
Skadi
11
1 / 1 / 1
6,350
577
7,617
6,345
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
xanný
Mercury
12
5 / 0 / 2
7,086
644
5,596
7,110
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Hercules
 
Hercules
0
2
0
0
L
Hachiman
Dannyi2
Hachiman
1
1
0
1
W
Kukulkan
Jenkzos
Kukulkan
3
2
2
2
W
Shiva
Shellzy
Shiva
1
0
2
2
W
Cabrakan
Undilay
Cabrakan
0
0
3
1.5
L
Ganesha
eddieRF8
Ganesha
0
2
2
0.5
W
Skadi
shiique
Skadi
1
1
1
1.5
W
Mercury
xanný
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
30,370
44,111
Taken
31,525
21,560
Mitigated
18,627
20,257
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,970
189
0
1,171
7,174
2,759
0
4,773
2,381
58,898
0
L
Thanatos
 
Thanatos
3,842
862
0
7,323
9,998
4,347
0
1,636
8,358
0
41,984
L
Hercules
 
Hercules
3,261
577
0
3,350
10,409
6,754
0
283
10,126
0
33,760
L
Hachiman
Dannyi2
Hachiman
4,451
2,304
0
5,175
8,732
3,568
0
366
8,366
0
45,610
W
Kukulkan
Jenkzos
Kukulkan
7,105
591
0
500
4,766
1,808
0
2,537
2,229
65,345
0
W
Shiva
Shellzy
Shiva
8,045
1,941
0
890
6,517
5,481
0
0
6,143
0
59,250
W
Cabrakan
Undilay
Cabrakan
2,007
250
0
2,293
6,787
6,433
0
1,932
4,855
12,434
0
L
Ganesha
eddieRF8
Ganesha
1,954
424
90
3,148
7,798
4,132
0
2,021
5,768
20,246
0
W
Skadi
shiique
Skadi
7,617
3,086
0
860
6,345
2,432
0
649
5,696
0
50,687
W
Mercury
xanný
Mercury
5,596
2,217
0
750
7,110
2,473
0
806
6,259
0
52,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
34,225
344
Minions Killed
415
0
Camps Cleared
0
1,222,172
Distance Traveled
1,260,560
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,624
602
109
10
0
251,067
1
L
Thanatos
5,761
524
69
6
0
276,826
0
L
Hercules
5,395
490
57
5
0
240,436
0
L
Hachiman
5,958
542
100
9
0
218,035
2
W
Kukulkan
7,414
674
116
11
0
225,315
0
W
Shiva
7,145
650
103
9
0
247,093
0
W
Cabrakan
6,230
566
13
1
0
234,107
2
L
Ganesha
5,897
536
9
1
0
235,808
4
W
Skadi
6,350
577
98
9
0
238,923
0
W
Mercury
7,086
644
85
8
0
315,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role