Player Matchup

Hercules
Hercules
Arcticulor
Hercules
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
263W - 213L
1,646 Elo+
Party 1
Janus
Janus
Nueron
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,899 Elo+
Party 1
Thor
Thor
daniel2420
Thor
Level 69
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Atlas
Atlas
shamtin
Atlas
Level 124
God Stats
17W - 23L
1,483 SR
Queue Stats
90W - 110L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
thewhitemule
Hou Yi
Level 116
God Stats
1W - 1L
1,713 SR
Queue Stats
38W - 42L
1,518 Elo+
Party 2
Team Averages
Level 111
1,602 SR
1,606 Elo+

VS

Team Averages
Level 95
1,575 SR
1,571 Elo+
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HarveyWeinstein
Cernunnos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,376 Elo+
Solo
Ymir
Ymir
SinfulS7ven
Ymir
Level 76
God Stats
4W - 2L
1,718 SR
Queue Stats
33W - 38L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
Snooch2ThaNooch
Erlang Shen
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 176L
1,593 Elo+
Solo
Thoth
Thoth
Virusfree4
Thoth
Level 89
God Stats
43W - 31L
1,658 SR
Queue Stats
98W - 101L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcticulor
Hercules
12
1 / 0 / 0
6,939
694
5,057
5,471
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Nueron
Janus
11
0 / 2 / 0
5,934
593
1,710
5,663
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 1 / 0
4,127
413
0
3,977
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
shamtin
Atlas
7
0 / 0 / 0
5,016
502
2,711
6,028
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
9
0 / 1 / 0
5,480
548
891
4,721
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 0 / 2
6,372
637
2,726
7,175
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
HarveyWeinstein
Cernunnos
12
0 / 0 / 1
6,173
617
2,201
4,904
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 0
5,209
521
2,069
3,835
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Snooch2ThaNooch
Erlang Shen
11
0 / 1 / 0
5,568
557
2,407
8,883
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
11
2 / 0 / 0
6,308
631
3,804
3,075
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
L
Hercules
Arcticulor
Hercules
1
0
0
1
W
Cernunnos
HarveyWeinstein
Cernunnos
0
0
1
0.5
L
Janus
Nueron
Janus
0
2
0
0
W
0
0
0
0
W
Erlang Shen
Snooch2ThaNooch
Erlang Shen
0
1
0
0
W
Thoth
2
0
0
2
L
0
1
0
0
L
Atlas
shamtin
Atlas
0
0
0
0
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,369
Damage
13,207
25,860
Taken
27,872
9,639
Mitigated
15,129
7,905
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,726
913
0
2,552
7,175
2,987
0
0
7,175
0
58,998
L
Hercules
Arcticulor
Hercules
5,057
2,588
0
2,028
5,471
2,732
0
0
5,471
0
55,623
W
Cernunnos
HarveyWeinstein
Cernunnos
2,201
1,273
0
3,693
4,904
1,767
0
555
4,349
0
55,556
L
Janus
Nueron
Janus
1,710
73
0
641
5,663
1,873
0
2,684
2,979
44,100
1,040
W
2,069
805
0
1,198
3,835
2,523
0
1,948
1,869
11,468
0
W
Erlang Shen
Snooch2ThaNooch
Erlang Shen
2,407
809
0
4,298
8,883
6,930
0
0
8,883
0
39,579
W
Thoth
3,804
330
0
520
3,075
922
0
1,590
1,309
53,950
0
L
0
0
0
610
3,977
1,003
0
0
3,977
0
12,863
L
Atlas
shamtin
Atlas
2,711
978
1,133
1,358
6,028
2,590
0
2,959
3,069
13,113
0
L
Hou Yi
891
729
0
2,135
4,721
1,441
0
230
4,491
0
34,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
29,630
321
Minions Killed
396
0
Camps Cleared
0
874,202
Distance Traveled
1,067,802
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,372
637
92
9
0
251,888
0
L
Hercules
6,939
694
110
11
0
204,142
0
W
Cernunnos
6,173
617
117
12
0
205,474
0
L
Janus
5,934
593
96
10
0
195,438
0
W
Ymir
5,209
521
12
1
0
194,320
2
W
Erlang Shen
5,568
557
77
8
0
227,506
1
W
Thoth
6,308
631
98
10
0
188,614
0
L
Thor
4,127
413
22
2
0
90,941
0
L
Atlas
5,016
502
15
2
0
208,002
6
L
Hou Yi
5,480
548
78
8
0
175,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role