Player Matchup

Chernobog
Chernobog
Dadledingo
Chernobog
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
JanManyTimes
Zhong Kui
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 95L
1,497 Elo+
Party 2
Horus
Horus
o___________UwU
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,513 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,486 Elo+

VS

Team Averages
Level 37
1,582 SR
1,676 Elo+
Nu Wa
Nu Wa
Krazy710
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
izscloudz
Cthulhu
Level 21
God Stats
5W - 4L
1,746 SR
Queue Stats
61W - 72L
1,752 Elo+
Party 1
Thanatos
Thanatos
splitzzzzzzz
Thanatos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 33L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dadledingo
Chernobog
15
7 / 0 / 8
10,199
850
11,143
6,961
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JanManyTimes
Zhong Kui
15
7 / 3 / 6
10,269
856
18,566
16,795
12,027
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 10
9,168
764
2,300
11,116
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Krazy710
Nu Wa
12
0 / 7 / 3
7,453
621
9,664
9,673
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
izscloudz
Cthulhu
12
0 / 1 / 3
7,994
666
8,215
15,352
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
splitzzzzzzz
Thanatos
12
3 / 7 / 0
8,170
681
7,590
11,824
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dadledingo
Chernobog
7
0
8
11
W
Zhong Kui
JanManyTimes
Zhong Kui
7
3
6
3.33
L
Nu Wa
Krazy710
Nu Wa
0
7
3
0.21
L
Cthulhu
izscloudz
Cthulhu
0
1
3
1.5
W
1
0
10
6
L
Thanatos
splitzzzzzzz
Thanatos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
25,469
34,872
Taken
36,849
25,365
Mitigated
27,645
16,358
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dadledingo
Chernobog
11,143
5,695
0
1,329
6,961
3,474
1,350
3,914
2,964
0
53,709
W
Zhong Kui
JanManyTimes
Zhong Kui
18,566
1,543
0
7,410
16,795
12,027
1,584
7,675
8,738
50,064
0
L
Nu Wa
Krazy710
Nu Wa
9,664
2,563
0
169
9,673
3,882
0
4,831
4,831
31,394
0
L
Cthulhu
izscloudz
Cthulhu
8,215
1,422
0
1,251
15,352
17,263
0
7,327
7,970
21,103
0
W
2,300
1,594
3,340
4,279
11,116
9,864
244
6,306
4,523
932
6,876
L
Thanatos
splitzzzzzzz
Thanatos
7,590
1,570
0
5,428
11,824
6,500
0
6,453
5,346
0
19,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
23,617
150
Minions Killed
85
0
Camps Cleared
0
637,965
Distance Traveled
600,351
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,199
850
76
6
0
214,154
0
W
Zhong Kui
10,269
856
60
5
0
204,848
4
L
Nu Wa
7,453
621
41
3
0
175,087
0
L
Cthulhu
7,994
666
29
2
0
226,387
0
W
Horus
9,168
764
14
1
0
218,963
0
L
Thanatos
8,170
681
15
1
0
198,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role