Player Matchup

Ne Zha
Ne Zha
AtomicMonte
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,109 Elo+
Party 1
Cthulhu
Cthulhu
Bambino218
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RenNoDar
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,109 Elo+
Party 1
Yu Huang
Yu Huang
bishop1278
Yu Huang
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 118L
1,103 Elo+
Solo
Scylla
Scylla
yawnzznie
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,264 Elo+

VS

Team Averages
Level 40
1,500 SR
1,542 Elo+
Izanami
Izanami
Iamballs
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,527 Elo+
Solo
The Morrigan
The Morrigan
RagingStoner199
The Morrigan
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
270W - 276L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
SpartanKurtB051
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,483 Elo+
Party 2
Yemoja
Yemoja
Voyka2020
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,736 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxSTONERxX114
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 10 / 9
11,707
616
7,805
21,002
11,608
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Bambino218
Cthulhu
2
0 / 0 / 0
5,168
272
0
0
0
Aphrodite
RenNoDar
Aphrodite
20
3 / 4 / 17
13,394
705
15,085
31,738
24,573
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
bishop1278
Yu Huang
20
5 / 4 / 15
13,450
708
21,765
22,928
13,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
yawnzznie
Scylla
20
20 / 4 / 8
15,318
806
39,126
21,689
12,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iamballs
Izanami
20
12 / 12 / 3
14,882
783
36,356
31,625
14,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
RagingStoner199
The Morrigan
19
3 / 10 / 6
10,973
578
14,869
21,203
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SpartanKurtB051
Jormungandr
12
0 / 3 / 7
9,782
515
1,011
7,516
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Voyka2020
Yemoja
20
3 / 4 / 11
12,786
673
7,210
21,230
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XxSTONERxX114
Ah Muzen Cab
20
3 / 4 / 10
13,540
713
16,018
19,055
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
33
Kills
21
22
Deaths
33
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
10
9
0.95
L
Cthulhu
Bambino218
Cthulhu
0
0
0
0
W
Izanami
Iamballs
Izanami
12
12
3
1.13
W
The Morrigan
RagingStoner199
The Morrigan
3
10
6
0.6
L
Aphrodite
RenNoDar
Aphrodite
3
4
17
2.88
W
Jormungandr
SpartanKurtB051
Jormungandr
0
3
7
1.17
W
Yemoja
Voyka2020
Yemoja
3
4
11
2.13
W
Ah Muzen Cab
XxSTONERxX114
Ah Muzen Cab
3
4
10
2
L
Yu Huang
bishop1278
Yu Huang
5
4
15
3.13
L
Scylla
yawnzznie
Scylla
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,781
Damage
75,464
97,357
Taken
100,629
61,888
Mitigated
64,684
47,907
Healing
30,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,805
4,568
0
1,386
21,002
11,608
1,090
4,960
16,042
0
14,415
L
Cthulhu
Bambino218
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Iamballs
Izanami
36,356
27,259
621
7,963
31,625
14,248
3,379
20,599
10,994
0
71,120
W
The Morrigan
RagingStoner199
The Morrigan
14,869
767
1,533
3,367
21,203
8,855
915
18,073
2,874
20,731
279
L
Aphrodite
RenNoDar
Aphrodite
15,085
2,884
14,502
19,068
31,738
24,573
1,436
6,942
24,795
45,603
466
W
Jormungandr
SpartanKurtB051
Jormungandr
1,011
182
0
103
7,516
8,470
318
2,992
4,524
3,462
0
W
Yemoja
Voyka2020
Yemoja
7,210
658
5,133
4,264
21,230
25,100
469
16,105
5,125
12,509
1,265
W
Ah Muzen Cab
XxSTONERxX114
Ah Muzen Cab
16,018
3,611
714
7,204
19,055
8,011
2,836
16,419
2,636
0
48,350
L
Yu Huang
bishop1278
Yu Huang
21,765
1,667
1,325
5,672
22,928
13,514
1,397
5,167
17,761
49,366
6,391
L
Scylla
yawnzznie
Scylla
39,126
2,607
1,664
4,290
21,689
12,193
1,706
4,785
16,904
68,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
61,963
222
Minions Killed
148
0
Camps Cleared
0
1,230,907
Distance Traveled
1,256,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,707
616
17
1
0
260,364
0
L
Cthulhu
5,168
272
0
0
0
0
0
W
Izanami
14,882
783
55
3
0
229,334
0
W
The Morrigan
10,973
578
16
1
0
251,739
0
L
Aphrodite
13,394
705
78
4
0
320,793
0
W
Jormungandr
9,782
515
5
0
0
78,583
0
W
Yemoja
12,786
673
10
1
0
339,288
0
W
Ah Muzen Cab
13,540
713
62
3
0
357,625
0
L
Yu Huang
13,450
708
60
3
0
343,603
0
L
Scylla
15,318
806
67
4
0
306,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role