Player Matchup

Artemis
Artemis
Apocalypsi
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,629 Elo+
Solo
Lancelot
Lancelot
Gronomeg
Lancelot
Level 49
God Stats
1W - 1L
1,230 SR
Queue Stats
14W - 7L
1,237 Elo+
Solo
Fenrir
Fenrir
HunterzinLT
Fenrir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,386 Elo+
Solo
Hades
Hades
Lukinha288
Hades
Level 69
God Stats
14W - 5L
1,796 SR
Queue Stats
164W - 144L
1,802 Elo+
Solo
Artio
Artio
xXNuTBiXx
Artio
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,715 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,554 Elo+

VS

Team Averages
Level 115
1,464 SR
1,532 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IJonathanI
Surtr
Level 192
God Stats
8W - 5L
1,500 SR
Queue Stats
120W - 92L
1,572 Elo+
Solo
Bacchus
Bacchus
ItGrillo
Bacchus
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 54L
1,500 Elo+
Solo
Tiamat
Tiamat
Xx_Anubis_Br_xX
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,668 Elo+
Solo
Loki
Loki
jai_tomas
Loki
Level 83
God Stats
4W - 4L
1,322 SR
Queue Stats
137W - 121L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apocalypsi
Artemis
11
0 / 0 / 0
6,270
482
5,681
7,434
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Gronomeg
Lancelot
13
1 / 1 / 0
7,524
579
4,548
11,763
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
1 / 3 / 5
6,805
523
5,244
11,761
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
13
6 / 1 / 1
7,849
604
12,984
8,195
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
xXNuTBiXx
Artio
10
1 / 3 / 1
6,186
476
3,269
13,493
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 0
7,679
591
9,796
7,771
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
13
1 / 0 / 0
7,721
594
6,942
8,963
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
ItGrillo
Bacchus
9
0 / 0 / 4
6,652
512
4,403
10,667
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 1
6,316
486
3,738
11,139
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
12
2 / 3 / 2
7,180
552
6,193
10,138
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
0
0
4
W
Artemis
Apocalypsi
Artemis
0
0
0
0
W
Lancelot
Gronomeg
Lancelot
1
1
0
1
W
Fenrir
1
3
5
1.17
L
Surtr
1
0
0
1
L
Bacchus
ItGrillo
Bacchus
0
0
4
2
W
Hades
6
1
1
6.5
L
0
6
1
0.08
L
Loki
2
3
2
1
W
Artio
xXNuTBiXx
Artio
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
31,072
52,646
Taken
48,678
33,168
Mitigated
32,265
14,546
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,796
8,048
0
2,064
7,771
3,049
0
1,078
6,693
0
75,079
W
Artemis
Apocalypsi
Artemis
5,681
3,098
0
2,623
7,434
2,965
58
1,306
6,128
0
48,173
W
Lancelot
Gronomeg
Lancelot
4,548
647
0
1,427
11,763
9,705
0
257
10,681
0
65,767
W
Fenrir
5,244
1,419
0
419
11,761
5,125
17
729
11,032
0
46,187
L
Surtr
6,942
2,486
0
3,848
8,963
10,109
0
0
8,963
519
63,286
L
Bacchus
ItGrillo
Bacchus
4,403
456
0
3,055
10,667
10,474
0
4,151
6,516
14,240
0
W
Hades
12,984
879
515
3,734
8,195
3,755
689
3,455
4,740
56,526
0
L
3,738
361
0
2,319
11,139
5,166
0
9,154
1,985
37,395
0
L
Loki
6,193
2,013
0
3,618
10,138
3,467
0
1,870
8,268
0
53,280
W
Artio
xXNuTBiXx
Artio
3,269
488
736
5,092
13,493
11,618
9
2,651
10,842
17,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
35,548
401
Minions Killed
418
0
Camps Cleared
0
1,399,847
Distance Traveled
1,384,360
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,679
591
121
9
0
262,282
2
W
Artemis
6,270
482
95
7
0
253,766
1
W
Lancelot
7,524
579
140
11
0
304,699
0
W
Fenrir
6,805
523
58
4
0
321,920
0
L
Surtr
7,721
594
120
9
0
281,837
0
L
Bacchus
6,652
512
22
2
0
284,429
3
W
Hades
7,849
604
95
7
0
242,655
0
L
Tiamat
6,316
486
75
6
0
242,258
1
L
Loki
7,180
552
80
6
0
313,554
0
W
Artio
6,186
476
13
1
0
276,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role