Player Matchup

He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
I_am_WoIF
Geb
Gold II
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
405W - 409L
1,724 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Rockwheel01
Cthulhu
Gold IV
Level 115
God Stats
43W - 46L
1,701 SR
Queue Stats
297W - 293L
1,729 MMR
Solo
Xbalanque
Xbalanque
Gold IV
xMajorEvil
Xbalanque
Gold IV
Level 143
God Stats
1W - 2L
1,735 SR
Queue Stats
35W - 33L
1,719 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,587 SR
1,634 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,544 SR
1,671 MMR
Thoth
Thoth
Gold V
BsideU
Thoth
Gold V
Level 158
God Stats
8W - 4L
1,500 SR
Queue Stats
154W - 107L
1,673 MMR
Party 1
Mulan
Mulan
Gold II
Gаbu
Mulan
Gold II
Level 177
God Stats
14W - 15L
1,719 SR
Queue Stats
964W - 906L
1,743 MMR
Solo
Cabrakan
Cabrakan
Gold V
NoobGoToHeaven
Cabrakan
Gold V
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 77L
1,713 MMR
Solo
Ne Zha
Ne Zha
Gold V
UareHistory
Ne Zha
Gold V
Level 202
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Rama
Rama
Gold IV
bikuandu06
Rama
Gold IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 127L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 1 / 2
4,109
822
1,625
3,970
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
 
Ullr
4
0 / 0 / 0
2,972
594
1,109
1,910
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,408
682
586
2,952
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Rockwheel01
Cthulhu
6
0 / 1 / 0
3,638
728
1,636
4,165
1,772
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
xMajorEvil
Xbalanque
6
2 / 1 / 1
3,779
756
2,284
2,800
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiThanatosThor

VS

Bans
HerculesKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BsideU
Thoth
6
0 / 0 / 0
3,428
686
1,398
1,431
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Gаbu
Mulan
7
1 / 0 / 0
3,984
797
2,752
3,987
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
5
0 / 1 / 3
3,710
742
684
2,923
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
6
3 / 1 / 0
4,317
863
1,406
4,491
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,553
711
1,222
3,394
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
2
2
L
Ullr
 
Ullr
0
0
0
0
W
Thoth
BsideU
Thoth
0
0
0
0
W
Mulan
Gаbu
Mulan
1
0
0
1
L
0
1
1
0.5
W
Cabrakan
0
1
3
1.5
L
Cthulhu
Rockwheel01
Cthulhu
0
1
0
0
W
Ne Zha
3
1
0
3
W
0
1
1
0.5
L
Xbalanque
xMajorEvil
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,240
Damage
7,462
15,797
Taken
16,226
5,237
Mitigated
6,507
6,770
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,625
160
0
2,039
3,970
916
0
526
3,386
25,928
0
L
Ullr
 
Ullr
1,109
415
0
530
1,910
508
0
821
995
0
10,016
W
Thoth
BsideU
Thoth
1,398
86
0
504
1,431
315
0
89
1,342
19,911
0
W
Mulan
Gаbu
Mulan
2,752
482
0
1,307
3,987
1,887
0
1,636
2,351
0
19,596
L
586
166
0
802
2,952
1,341
0
333
2,619
6,908
0
W
Cabrakan
684
193
0
1,348
2,923
1,952
0
588
2,335
6,994
0
L
Cthulhu
Rockwheel01
Cthulhu
1,636
399
0
2,118
4,165
1,772
0
0
4,165
19,312
0
W
Ne Zha
1,406
644
0
984
4,491
1,338
0
1,040
3,451
0
16,263
W
1,222
1,134
0
1,444
3,394
1,015
0
494
2,900
0
17,840
L
Xbalanque
xMajorEvil
Xbalanque
2,284
974
0
1,281
2,800
700
0
250
2,550
0
17,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,906
Gold Earned
18,992
146
Minions Killed
163
0
Camps Cleared
0
480,365
Distance Traveled
552,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,109
822
57
11
0
129,053
0
L
Ullr
2,972
594
11
2
0
53,037
0
W
Thoth
3,428
686
41
8
0
104,693
0
W
Mulan
3,984
797
43
9
0
108,419
0
L
Geb
3,408
682
11
2
0
95,179
0
W
Cabrakan
3,710
742
14
3
0
105,332
0
L
Cthulhu
3,638
728
31
6
0
110,270
0
W
Ne Zha
4,317
863
32
6
0
132,280
0
W
Rama
3,553
711
33
7
0
102,010
0
L
Xbalanque
3,779
756
36
7
0
92,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role