Player Matchup

Vamana
Vamana
Kelsito
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 2
He Bo
He Bo
Superwesp
He Bo
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 252L
1,617 Elo+
Solo
Cupid
Cupid
XexplosiveX
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Ganesha
Ganesha
iJackAngel
Ganesha
Level 109
God Stats
18W - 20L
1,824 SR
Queue Stats
700W - 693L
1,585 Elo+
Solo
Eset
Eset
jaimichu9
Eset
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 26L
1,260 Elo+
Party 2
Team Averages
Level 112
1,565 SR
1,540 Elo+

VS

Team Averages
Level 107
1,500 SR
1,312 Elo+
Hachiman
Hachiman
Jammerz92
Hachiman
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 41L
1,171 Elo+
Party 1
Janus
Janus
Leeroyyh
Janus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 66L
1,171 Elo+
Party 1
Medusa
Medusa
ScottyHawkins93
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,171 Elo+
Party 1
Cupid
Cupid
Sooly90
Cupid
Level 155
God Stats
5W - 10L
1,500 SR
Queue Stats
671W - 668L
1,546 Elo+
Solo
Cernunnos
Cernunnos
T4MROBO
Cernunnos
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kelsito
Vamana
17
3 / 3 / 13
10,737
671
11,750
21,450
32,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Superwesp
He Bo
18
1 / 1 / 17
10,860
679
17,760
17,229
10,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 10
12,564
785
25,916
18,473
11,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
iJackAngel
Ganesha
18
0 / 1 / 19
11,860
741
15,039
21,542
27,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
19
12 / 2 / 9
12,226
764
22,999
18,432
10,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jammerz92
Hachiman
19
4 / 2 / 3
11,232
702
16,910
12,913
5,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Leeroyyh
Janus
16
2 / 5 / 5
9,865
617
30,297
16,886
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 7
9,137
571
5,623
15,580
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Sooly90
Cupid
17
2 / 5 / 5
10,398
650
6,417
31,598
25,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
T4MROBO
Cernunnos
16
1 / 7 / 7
9,609
601
12,634
19,782
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
25
Kills
9
9
Deaths
25
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Jammerz92
Hachiman
4
2
3
2.75
W
Vamana
Kelsito
Vamana
3
3
13
3.17
L
Janus
Leeroyyh
Janus
2
5
5
0.9
L
0
6
7
0.58
L
Cupid
Sooly90
Cupid
2
5
5
0.9
W
He Bo
Superwesp
He Bo
1
1
17
9.5
L
Cernunnos
T4MROBO
Cernunnos
1
7
7
0.64
W
9
2
10
7
W
Ganesha
iJackAngel
Ganesha
0
1
19
9.5
W
Eset
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,464
Damage
71,881
97,126
Taken
96,759
92,535
Mitigated
52,035
34,839
Healing
37,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Jammerz92
Hachiman
16,910
7,149
2,487
2,622
12,913
5,975
0
7,584
5,329
0
40,527
W
Vamana
Kelsito
Vamana
11,750
4,896
2,222
2,857
21,450
32,367
797
4,610
16,840
0
29,778
L
Janus
Leeroyyh
Janus
30,297
1,410
1,787
3,113
16,886
6,007
0
10,320
6,566
38,828
787
L
5,623
2,221
751
790
15,580
6,077
0
7,269
8,311
0
10,697
L
Cupid
Sooly90
Cupid
6,417
2,037
9,712
9,386
31,598
25,050
0
18,213
13,385
2,021
10,351
W
He Bo
Superwesp
He Bo
17,760
256
649
2,170
17,229
10,279
1,681
6,319
10,910
23,661
0
L
Cernunnos
T4MROBO
Cernunnos
12,634
2,747
3,407
3,280
19,782
8,926
0
12,260
7,522
0
26,556
W
25,916
15,930
3,617
7,753
18,473
11,859
4,462
7,766
10,707
0
62,118
W
Ganesha
iJackAngel
Ganesha
15,039
408
3,278
5,788
21,542
27,041
663
6,498
15,044
32,280
0
W
Eset
22,999
1,554
3,581
2,924
18,432
10,989
575
4,874
13,558
33,378
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
50,241
167
Minions Killed
148
0
Camps Cleared
0
1,603,917
Distance Traveled
1,408,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,232
702
48
3
0
285,630
0
W
Vamana
10,737
671
32
2
0
310,119
0
L
Janus
9,865
617
25
2
0
292,653
0
L
Medusa
9,137
571
14
1
0
291,085
0
L
Cupid
10,398
650
34
2
0
269,639
0
W
He Bo
10,860
679
23
1
0
356,310
0
L
Cernunnos
9,609
601
27
2
0
269,901
0
W
Cupid
12,564
785
82
5
0
319,333
0
W
Ganesha
11,860
741
0
0
0
324,054
0
W
Eset
12,226
764
30
2
0
294,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role