Player Matchup

Set
Set
Jakobusy
Set
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,580 Elo+
Party 4
Izanami
Izanami
Nifel96
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 4
Horus
Horus
Pessoasinha
Horus
Level 28
God Stats
24W - 26L
1,297 SR
Queue Stats
337W - 326L
1,242 Elo+
Party 3
Scylla
Scylla
UnW_FROQ
Scylla
Level 55
God Stats
16W - 10L
1,302 SR
Queue Stats
368W - 355L
1,235 Elo+
Party 3
Loki
Loki
UnW_Vilela
Loki
Level 60
God Stats
10W - 17L
1,246 SR
Queue Stats
371W - 360L
1,235 Elo+
Party 3
Team Averages
Level 60
1,369 SR
1,374 Elo+

VS

Team Averages
Level 39
1,508 SR
1,341 Elo+
Ao Kuang
Ao Kuang
HydraSenpai6986
Ao Kuang
Level 25
God Stats
1W - 7L
1,323 SR
Queue Stats
215W - 223L
1,094 Elo+
Party 1
Erlang Shen
Erlang Shen
Ivan405243
Erlang Shen
Level 31
God Stats
1W - 3L
1,722 SR
Queue Stats
75W - 126L
1,685 Elo+
Solo
Cerberus
Cerberus
Long-__-Face
Cerberus
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 88L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
Ze_PegGasUs9043
Baron Samedi
Level 18
God Stats
0W - 4L
1,497 SR
Queue Stats
6W - 13L
1,445 Elo+
Party 2
Surtr
Surtr
Zerepho
Surtr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,335
583
14,274
16,268
17,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Nifel96
Izanami
13
2 / 3 / 3
7,718
482
6,874
10,155
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 9
7,447
465
6,774
17,258
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
UnW_FROQ
Scylla
15
6 / 1 / 9
9,165
573
15,284
8,632
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 2 / 9
9,461
591
9,062
13,885
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 6 / 3
6,416
401
6,152
14,287
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Ivan405243
Erlang Shen
13
5 / 1 / 1
8,276
517
15,131
18,797
17,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Long-__-Face
Cerberus
12
2 / 1 / 6
7,809
488
7,508
18,888
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ze_PegGasUs9043
Baron Samedi
10
0 / 8 / 2
6,669
417
8,129
13,454
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Zerepho
Surtr
11
2 / 5 / 1
7,037
440
9,414
15,030
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
10
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
6
3
0.25
L
Erlang Shen
Ivan405243
Erlang Shen
5
1
1
5.5
W
5
1
6
8
L
Cerberus
Long-__-Face
Cerberus
2
1
6
5
W
Izanami
Nifel96
Izanami
2
3
3
1.17
W
0
3
9
1.5
W
Scylla
UnW_FROQ
Scylla
6
1
9
10.5
W
8
2
9
6.25
L
Baron Samedi
Ze_PegGasUs9043
Baron Samedi
0
8
2
0.13
L
Surtr
Zerepho
Surtr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,268
Damage
46,334
66,198
Taken
80,456
49,080
Mitigated
53,491
24,247
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,152
1,290
0
2,496
14,287
5,110
0
3,171
11,116
40,035
0
L
Erlang Shen
Ivan405243
Erlang Shen
15,131
8,121
0
7,879
18,797
17,169
0
1,567
17,230
0
60,211
W
14,274
5,586
0
4,898
16,268
17,977
198
3,826
12,350
4,021
77,552
L
Cerberus
Long-__-Face
Cerberus
7,508
826
0
4,768
18,888
18,083
0
4,232
14,656
37,302
0
W
Izanami
Nifel96
Izanami
6,874
5,601
0
4,081
10,155
4,075
410
2,139
8,002
0
54,434
W
6,774
3,533
1,944
7,313
17,258
17,288
81
7,584
9,476
0
24,159
W
Scylla
UnW_FROQ
Scylla
15,284
2,532
0
891
8,632
3,791
0
3,318
5,100
69,636
915
W
9,062
2,447
0
5,120
13,885
5,949
0
4,569
9,211
0
53,714
L
Baron Samedi
Ze_PegGasUs9043
Baron Samedi
8,129
1,019
268
1,446
13,454
5,631
0
5,030
8,424
45,334
0
L
Surtr
Zerepho
Surtr
9,414
4,386
0
4,017
15,030
7,498
0
2,833
12,197
813
48,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
36,207
430
Minions Killed
364
0
Camps Cleared
0
1,491,174
Distance Traveled
1,506,699
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,416
401
56
4
0
300,935
0
L
Erlang Shen
8,276
517
81
5
0
324,566
0
W
Set
9,335
583
130
8
0
281,225
0
L
Cerberus
7,809
488
70
4
0
300,458
0
W
Izanami
7,718
482
89
6
0
261,722
3
W
Horus
7,447
465
28
2
0
304,225
1
W
Scylla
9,165
573
113
7
0
299,006
0
W
Loki
9,461
591
70
4
0
344,996
1
L
Baron Samedi
6,669
417
77
5
0
273,258
7
L
Surtr
7,037
440
80
5
0
307,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role