Player Matchup

Danzaburou
Danzaburou
CE_Pandipa
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,719 Elo+
Party 1
Ares
Ares
Grimgorkos
Ares
Level 123
God Stats
9W - 6L
1,715 SR
Queue Stats
80W - 79L
1,726 Elo+
Solo
Surtr
Surtr
Potatohead1504
Surtr
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
185W - 156L
1,719 Elo+
Party 1
Sol
Sol
Rhiuko314
Sol
Level 87
God Stats
22W - 28L
1,373 SR
Queue Stats
233W - 222L
1,318 Elo+
Solo
Loki
Loki
xSerso
Loki
Level 85
God Stats
7W - 9L
1,500 SR
Queue Stats
198W - 172L
1,719 Elo+
Party 1
Team Averages
Level 97
1,475 SR
1,640 Elo+

VS

Team Averages
Level 106
1,500 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Hyneken
Surtr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,805 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kymurii
Morgan Le Fay
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
71W - 35L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
Rowerson
Ne Zha
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 182L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smurfinator9000
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CE_Pandipa
Danzaburou
6
0 / 5 / 0
3,902
390
1,681
7,130
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,526
453
2,414
9,597
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
5,939
594
5,379
10,924
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,181
518
2,915
7,331
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
xSerso
Loki
9
1 / 3 / 0
5,394
539
5,281
8,115
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 0 / 5
6,000
600
4,412
7,218
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
Hyneken
Surtr
9
0 / 2 / 1
5,171
517
4,994
7,740
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Kymurii
Morgan Le Fay
10
2 / 0 / 3
6,168
617
4,670
4,984
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Rowerson
Ne Zha
11
4 / 1 / 5
6,450
645
5,341
8,589
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Smurfinator9000
Ah Muzen Cab
11
7 / 0 / 2
7,056
706
8,444
4,949
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
15
15
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
5
4.5
L
Danzaburou
CE_Pandipa
Danzaburou
0
5
0
0
L
0
3
0
0
W
Surtr
Hyneken
Surtr
0
2
1
0.25
W
Morgan Le Fay
Kymurii
Morgan Le Fay
2
0
3
3.5
L
2
1
0
2
L
0
3
0
0
W
Ne Zha
Rowerson
Ne Zha
4
1
5
6.5
W
Ah Muzen Cab
Smurfinator9000
Ah Muzen Cab
7
0
2
8
L
Loki
xSerso
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,670
Damage
27,861
43,097
Taken
33,480
20,076
Mitigated
16,118
16,312
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,412
1,552
0
3,159
7,218
5,216
8
2,142
5,076
16,559
0
L
Danzaburou
CE_Pandipa
Danzaburou
1,681
732
0
1,372
7,130
2,229
0
535
6,595
0
13,957
L
2,414
350
0
2,409
9,597
5,997
0
2,003
7,594
15,978
0
W
Surtr
Hyneken
Surtr
4,994
1,918
0
2,409
7,740
3,890
0
149
7,591
856
32,865
W
Morgan Le Fay
Kymurii
Morgan Le Fay
4,670
566
0
686
4,984
2,139
0
1,760
3,224
44,555
0
L
5,379
1,511
0
5,806
10,924
6,067
0
229
10,695
281
52,412
L
2,915
855
0
2,997
7,331
2,937
0
4,961
2,370
33,732
4,175
W
Ne Zha
Rowerson
Ne Zha
5,341
2,899
0
4,052
8,589
3,151
0
135
8,454
0
37,063
W
Ah Muzen Cab
Smurfinator9000
Ah Muzen Cab
8,444
3,667
0
2,271
4,949
1,722
183
1,148
3,801
0
51,986
L
Loki
xSerso
Loki
5,281
1,912
0
3,728
8,115
2,846
0
1,583
6,532
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
30,845
253
Minions Killed
318
0
Camps Cleared
0
949,188
Distance Traveled
983,091
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,000
600
23
2
0
201,818
3
L
Danzaburou
3,902
390
24
2
0
135,713
0
L
Ares
4,526
453
24
2
0
200,031
4
W
Surtr
5,171
517
60
6
0
185,843
0
W
Morgan Le Fay
6,168
617
88
9
0
194,226
0
L
Surtr
5,939
594
88
9
0
197,981
0
L
Sol
5,181
518
59
6
0
179,770
1
W
Ne Zha
6,450
645
65
7
0
207,168
0
W
Ah Muzen Cab
7,056
706
82
8
0
194,036
0
L
Loki
5,394
539
58
6
0
235,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role