Player Matchup

Hachiman
Hachiman
BurningKafka
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 2
Artio
Artio
ForcedDark
Artio
Level 125
God Stats
1W - 2L
1,718 SR
Queue Stats
53W - 48L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Tbud96
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
XDavidJFM22X
Hun Batz
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 210L
1,837 Elo+
Solo
Fafnir
Fafnir
greentiger07
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,481 Elo+
Party 2
Team Averages
Level 121
1,544 SR
1,568 Elo+

VS

Team Averages
Level 119
1,586 SR
1,536 Elo+
Fenrir
Fenrir
Jungho
Fenrir
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 62L
1,500 Elo+
Party 1
Freya
Freya
Rixhh
Freya
Level 128
God Stats
4W - 0L
1,715 SR
Queue Stats
181W - 176L
1,535 Elo+
Solo
Achilles
Achilles
ShifterLMV
Achilles
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snake317
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 133L
1,648 Elo+
Solo
Atlas
Atlas
StriKy26
Atlas
Level 156
God Stats
11W - 7L
1,715 SR
Queue Stats
371W - 391L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurningKafka
Hachiman
12
1 / 5 / 4
7,165
651
10,168
10,576
4,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
15
3 / 3 / 4
8,800
800
6,676
16,910
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Tbud96
Kukulkan
16
2 / 3 / 4
8,941
813
12,627
9,357
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
XDavidJFM22X
Hun Batz
10
2 / 4 / 2
6,721
611
7,535
8,871
3,611
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
12
0 / 4 / 6
7,597
691
3,010
10,273
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jungho
Fenrir
15
7 / 3 / 7
9,365
851
8,213
12,866
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Rixhh
Freya
15
2 / 2 / 7
8,486
771
10,274
8,575
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
ShifterLMV
Achilles
16
6 / 3 / 9
9,651
877
13,369
15,830
11,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Snake317
Morgan Le Fay
14
3 / 1 / 10
9,122
829
8,877
8,786
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
StriKy26
Atlas
16
1 / 0 / 14
9,779
889
10,022
8,972
8,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
19
19
Deaths
9
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BurningKafka
Hachiman
1
5
4
0.6
L
Artio
3
3
4
1.67
W
Fenrir
Jungho
Fenrir
7
3
7
3.5
W
Freya
Rixhh
Freya
2
2
7
2.75
W
Achilles
ShifterLMV
Achilles
6
3
9
3.5
W
Morgan Le Fay
Snake317
Morgan Le Fay
3
1
10
8
W
Atlas
StriKy26
Atlas
1
0
14
8
L
Kukulkan
Tbud96
Kukulkan
2
3
4
1.33
L
Hun Batz
XDavidJFM22X
Hun Batz
2
4
2
0.75
L
Fafnir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
50,755
55,987
Taken
55,029
44,397
Mitigated
40,310
20,482
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BurningKafka
Hachiman
10,168
3,881
1,079
985
10,576
4,199
0
4,841
5,527
0
14,477
L
Artio
6,676
625
4,408
5,524
16,910
21,384
0
9,559
6,262
10,379
0
W
Fenrir
Jungho
Fenrir
8,213
2,001
3,228
2,682
12,866
11,535
1,507
5,710
7,156
0
10,133
W
Freya
Rixhh
Freya
10,274
2,631
1,642
3,716
8,575
4,256
1,284
4,850
3,725
19,365
0
W
Achilles
ShifterLMV
Achilles
13,369
2,137
3,963
6,755
15,830
11,786
1,120
5,167
10,663
0
21,068
W
Morgan Le Fay
Snake317
Morgan Le Fay
8,877
908
1,443
1,672
8,786
4,258
782
3,026
5,760
21,143
0
W
Atlas
StriKy26
Atlas
10,022
3,200
1,417
2,113
8,972
8,475
474
3,560
5,412
26,212
0
L
Kukulkan
Tbud96
Kukulkan
12,627
499
372
1,626
9,357
4,429
0
4,716
4,269
37,788
0
L
Hun Batz
XDavidJFM22X
Hun Batz
7,535
1,863
608
2,186
8,871
3,611
0
4,332
4,227
0
12,361
L
Fafnir
3,010
570
1,345
2,349
10,273
10,774
0
4,979
4,640
4,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
46,403
97
Minions Killed
121
0
Camps Cleared
0
896,052
Distance Traveled
1,096,036
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,165
651
15
1
0
179,348
0
L
Artio
8,800
800
9
1
0
194,240
0
W
Fenrir
9,365
851
11
1
0
214,983
0
W
Freya
8,486
771
42
4
0
185,534
0
W
Achilles
9,651
877
21
2
0
242,356
0
W
Morgan Le Fay
9,122
829
25
2
0
214,466
0
W
Atlas
9,779
889
22
2
0
238,697
3
L
Kukulkan
8,941
813
61
6
0
195,070
0
L
Hun Batz
6,721
611
9
1
0
126,899
0
L
Fafnir
7,597
691
3
0
0
200,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role