Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ClipClapSlipSlap
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,597 Elo+
Solo
Khepri
Khepri
Simikiel_HPA32
Khepri
Level 123
God Stats
1W - 6L
1,321 SR
Queue Stats
384W - 375L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
killer1000-G
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,403 Elo+
Solo
Cernunnos
Cernunnos
tejita
Cernunnos
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Solo
Team Averages
Level 134
1,464 SR
1,461 Elo+

VS

Team Averages
Level 141
1,413 SR
1,496 Elo+
Scylla
Scylla
BlackDynamiteMN
Scylla
Level 153
God Stats
9W - 10L
1,503 SR
Queue Stats
453W - 420L
1,642 Elo+
Solo
Janus
Janus
IIIKazIII
Janus
Level 129
God Stats
13W - 6L
1,500 SR
Queue Stats
258W - 244L
1,213 Elo+
Solo
Erlang Shen
Erlang Shen
Obliterate27
Erlang Shen
Level 107
God Stats
7W - 6L
1,394 SR
Queue Stats
158W - 145L
1,301 Elo+
Solo
Sol
Sol
cisco1925
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,804 Elo+
Solo
Jormungandr
Jormungandr
tonebonetony
Jormungandr
Level 168
God Stats
1W - 0L
1,166 SR
Queue Stats
23W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 0
6,466
588
8,762
12,429
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 1 / 0
4,684
426
2,510
4,505
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,074
461
1,994
9,099
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
killer1000-G
Tsukuyomi
10
0 / 1 / 0
5,569
506
3,198
8,117
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
tejita
Cernunnos
11
1 / 5 / 0
6,206
564
4,522
11,353
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,714
610
4,430
2,752
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
IIIKazIII
Janus
10
2 / 0 / 1
5,962
542
2,853
6,579
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Obliterate27
Erlang Shen
8
1 / 0 / 4
6,197
563
3,826
9,512
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 1 / 1
7,496
681
11,724
8,883
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
tonebonetony
Jormungandr
11
0 / 1 / 0
6,539
594
7,488
10,856
11,155
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
W
0
0
1
0.5
L
0
1
0
0
W
Janus
IIIKazIII
Janus
2
0
1
2.5
W
Erlang Shen
Obliterate27
Erlang Shen
1
0
4
3
L
0
2
0
0
W
6
1
1
6.5
L
Tsukuyomi
killer1000-G
Tsukuyomi
0
1
0
0
L
Cernunnos
tejita
Cernunnos
1
5
0
0.2
W
Jormungandr
tonebonetony
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
30,321
45,503
Taken
38,582
23,403
Mitigated
24,880
12,658
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,762
3,382
0
1,808
12,429
7,104
0
7,839
4,590
0
59,020
W
4,430
1,345
0
750
2,752
690
0
365
2,387
56,940
0
L
2,510
712
0
1,862
4,505
1,739
0
2,033
2,472
0
21,755
W
Janus
IIIKazIII
Janus
2,853
487
0
608
6,579
1,942
22
64
6,457
30,055
0
W
Erlang Shen
Obliterate27
Erlang Shen
3,826
2,552
0
3,368
9,512
7,361
14
1,378
8,134
0
14,090
L
1,994
434
0
1,440
9,099
6,403
0
5,674
3,425
17,007
0
W
11,724
5,742
0
4,971
8,883
3,732
813
581
8,302
53,352
6,901
L
Tsukuyomi
killer1000-G
Tsukuyomi
3,198
953
0
4,226
8,117
3,308
0
3,579
4,538
0
46,287
L
Cernunnos
tejita
Cernunnos
4,522
2,293
0
3,322
11,353
4,849
448
6,563
4,790
0
46,353
W
Jormungandr
tonebonetony
Jormungandr
7,488
2,819
0
4,796
10,856
11,155
0
0
10,856
59,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
32,908
332
Minions Killed
373
0
Camps Cleared
0
1,009,027
Distance Traveled
1,068,762
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,466
588
106
10
0
202,540
0
W
Scylla
6,714
610
103
9
0
202,451
2
L
Ravana
4,684
426
44
4
0
177,962
0
W
Janus
5,962
542
53
5
0
253,249
3
W
Erlang Shen
6,197
563
15
1
0
213,166
3
L
Khepri
5,074
461
21
2
0
212,357
0
W
Sol
7,496
681
96
9
0
203,223
0
L
Tsukuyomi
5,569
506
79
7
0
217,946
0
L
Cernunnos
6,206
564
82
7
0
198,222
0
W
Jormungandr
6,539
594
106
10
0
196,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role