Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrimReaperds
Cthulhu
Level 157
God Stats
8W - 7L
1,500 SR
Queue Stats
576W - 571L
1,038 Elo+
Solo
Apollo
Apollo
Revedel
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SwiftNinjah34
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Maui
Maui
Zombie8969
Maui
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 322L
1,523 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,412 Elo+

VS

Team Averages
Level 143
1,543 SR
1,600 Elo+
Guan Yu
Guan Yu
Bigdaddytoke
Guan Yu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,415 Elo+
Party 1
Izanami
Izanami
EeeZze
Izanami
Level 155
God Stats
11W - 8L
1,500 SR
Queue Stats
314W - 325L
1,528 Elo+
Party 1
Serqet
Serqet
PedroMota16
Serqet
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,883 Elo+
Solo
Osiris
Osiris
TheInfamousDucky
Osiris
Level 83
God Stats
9W - 2L
1,715 SR
Queue Stats
233W - 240L
1,845 Elo+
Solo
Ao Kuang
Ao Kuang
superlindgren
Ao Kuang
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
263W - 278L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 2 / 5
8,018
802
21,906
7,753
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
GrimReaperds
Cthulhu
14
1 / 2 / 7
7,261
726
14,169
7,276
8,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Revedel
Apollo
14
2 / 5 / 3
7,583
758
10,434
9,195
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SwiftNinjah34
Sylvanus
13
0 / 2 / 6
6,814
681
4,706
9,291
7,718
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 4 / 5
7,781
778
11,492
11,872
13,364
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigdaddytoke
Guan Yu
12
2 / 4 / 10
7,432
743
5,032
17,964
13,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
EeeZze
Izanami
15
1 / 0 / 10
8,814
881
13,261
8,468
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
13
3 / 2 / 7
7,732
773
4,905
12,384
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 10
7,768
777
6,982
20,789
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
superlindgren
Ao Kuang
15
8 / 3 / 7
9,186
919
10,982
13,850
6,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
9
Kills
15
15
Deaths
9
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
5
3.25
W
Guan Yu
Bigdaddytoke
Guan Yu
2
4
10
1.75
W
Izanami
EeeZze
Izanami
1
0
10
6
L
Cthulhu
GrimReaperds
Cthulhu
1
2
7
2.25
W
Serqet
3
2
7
3.25
L
Apollo
Revedel
Apollo
2
5
3
0.7
L
Sylvanus
SwiftNinjah34
Sylvanus
0
2
6
1.5
W
1
0
10
6
L
2
4
5
1.13
W
Ao Kuang
superlindgren
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,707
Damage
41,162
45,387
Taken
73,455
36,428
Mitigated
48,541
12,759
Healing
46,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
21,906
11,375
864
1,617
7,753
3,333
0
1,944
5,719
0
35,993
W
Guan Yu
Bigdaddytoke
Guan Yu
5,032
517
12,918
6,449
17,964
13,289
134
5,184
12,453
0
11,708
W
Izanami
EeeZze
Izanami
13,261
7,661
2,589
2,527
8,468
3,728
1,224
4,344
3,956
0
33,451
L
Cthulhu
GrimReaperds
Cthulhu
14,169
354
1,993
700
7,276
8,246
0
1,810
5,321
23,273
0
W
Serqet
4,905
738
4,377
2,870
12,384
12,864
199
4,834
7,184
0
6,027
L
Apollo
Revedel
Apollo
10,434
4,128
39
676
9,195
3,767
0
1,952
6,657
0
20,403
L
Sylvanus
SwiftNinjah34
Sylvanus
4,706
1,258
2,134
2,264
9,291
7,718
0
2,072
7,053
6,351
0
W
6,982
1,231
1,491
8,502
20,789
11,733
333
9,377
11,063
0
14,869
L
11,492
924
1,138
1,334
11,872
13,364
0
3,204
8,252
15,704
0
W
Ao Kuang
superlindgren
Ao Kuang
10,982
1,836
279
4,150
13,850
6,927
0
5,110
8,432
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
40,932
95
Minions Killed
134
0
Camps Cleared
0
863,601
Distance Traveled
944,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,018
802
40
4
0
158,771
0
W
Guan Yu
7,432
743
6
1
0
199,131
0
W
Izanami
8,814
881
78
8
0
180,230
0
L
Cthulhu
7,261
726
25
3
0
188,349
0
W
Serqet
7,732
773
12
1
0
192,573
0
L
Apollo
7,583
758
20
2
0
196,627
0
L
Sylvanus
6,814
681
2
0
0
157,269
0
W
Osiris
7,768
777
16
2
0
212,824
0
L
Maui
7,781
778
8
1
0
162,585
0
W
Ao Kuang
9,186
919
22
2
0
159,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role