Player Matchup

Artemis
Artemis
Aphrodite5420
Artemis
Level 133
God Stats
10W - 9L
1,500 SR
Queue Stats
290W - 289L
1,704 Elo+
Solo
Cerberus
Cerberus
ManwëSúlimo
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,738 Elo+
Solo
Horus
Horus
MinuteMaidPunch
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,287 Elo+
Party 1
Tyr
Tyr
Tchael_
Tyr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 126L
1,455 Elo+
Solo
Nemesis
Nemesis
marijewuana420
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,469 Elo+

VS

Team Averages
Level 103
1,543 SR
1,464 Elo+
Sol
Sol
Jrads69
Sol
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 306L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
OhG33WiLLy_95
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 326L
1,474 Elo+
Solo
Ares
Ares
bananahx
Ares
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 97L
1,384 Elo+
Solo
Medusa
Medusa
blackspinach
Medusa
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
120W - 120L
1,500 Elo+
Solo
Ra
Ra
blkwing
Ra
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
220W - 215L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 1 / 2
5,144
1,029
5,299
4,309
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ManwëSúlimo
Cerberus
10
0 / 1 / 2
5,186
1,037
5,960
8,450
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,346
1,069
2,345
7,635
7,820
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
1
0 / 0 / 0
1,264
253
0
0
0
10
1 / 2 / 1
5,196
1,039
3,734
6,238
4,699
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 1 / 3
6,072
1,214
9,731
5,057
2,482
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
OhG33WiLLy_95
Cu Chulainn
5
0 / 0 / 0
4,564
913
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
11
2 / 0 / 5
6,152
1,230
3,316
6,302
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
9
1 / 1 / 4
5,471
1,094
4,163
5,044
2,394
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 0 / 6
5,979
1,196
5,035
4,333
3,199
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
7
7
Deaths
2
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
1
2
1
W
Sol
3
1
3
4.5
L
Cerberus
ManwëSúlimo
Cerberus
0
1
2
1
L
1
3
1
0.5
W
Cu Chulainn
OhG33WiLLy_95
Cu Chulainn
0
0
0
0
L
Tyr
0
0
0
0
W
Ares
2
0
5
4.5
W
Medusa
1
1
4
3
W
1
0
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
22,245
26,632
Taken
20,736
24,202
Mitigated
14,665
10,619
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,299
2,242
613
1,020
4,309
2,431
0
2,729
1,580
0
16,020
W
Sol
9,731
3,134
453
1,295
5,057
2,482
912
1,145
3,912
17,756
0
L
Cerberus
ManwëSúlimo
Cerberus
5,960
326
847
3,525
8,450
9,252
0
5,149
3,301
10,928
0
L
2,345
1,007
1,753
1,405
7,635
7,820
0
5,083
2,552
45
3,731
W
Cu Chulainn
OhG33WiLLy_95
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Ares
3,316
469
585
1,124
6,302
6,590
266
1,709
4,593
3,833
0
W
Medusa
4,163
1,432
286
783
5,044
2,394
0
1,910
3,134
0
7,843
W
5,035
276
3,660
1,957
4,333
3,199
14
1,270
3,063
10,526
0
L
3,734
940
930
526
6,238
4,699
0
5,121
1,117
29
5,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
28,238
49
Minions Killed
40
0
Camps Cleared
0
386,067
Distance Traveled
379,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,144
1,029
17
3
0
82,027
0
W
Sol
6,072
1,214
15
3
0
86,201
0
L
Cerberus
5,186
1,037
19
4
0
103,429
0
L
Horus
5,346
1,069
6
1
0
87,972
0
W
Cu Chulainn
4,564
913
0
0
0
13,918
0
L
Tyr
1,264
253
0
0
0
0
0
W
Ares
6,152
1,230
0
0
0
96,428
0
W
Medusa
5,471
1,094
7
1
0
79,902
0
W
Ra
5,979
1,196
18
4
0
103,483
0
L
Nemesis
5,196
1,039
7
1
0
112,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role