Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurningKafka
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,371 Elo+
Party 1
Artio
Artio
ForcedDark
Artio
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 48L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
Italian-taco-
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,570 Elo+
Solo
Bacchus
Bacchus
Tbud96
Bacchus
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 1
Ares
Ares
greentiger07
Ares
Level 105
God Stats
3W - 1L
1,715 SR
Queue Stats
24W - 22L
1,429 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,455 Elo+

VS

Team Averages
Level 86
1,501 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
AztecStewLionTTV
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,491 Elo+
Party 2
Chiron
Chiron
DrumKingA7X
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
EscoD216
Nu Wa
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,830 Elo+
Solo
Odin
Odin
RellSmoothz
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
deathlyj
Ao Kuang
Level 120
God Stats
1W - 3L
1,505 SR
Queue Stats
188W - 177L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurningKafka
Ah Muzen Cab
20
13 / 2 / 16
13,967
776
25,299
19,111
11,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
20
7 / 2 / 32
14,507
806
16,496
32,207
51,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Italian-taco-
Hun Batz
20
11 / 3 / 15
13,871
771
28,083
22,808
15,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Tbud96
Bacchus
18
5 / 5 / 20
12,362
687
18,435
26,940
39,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 2 / 23
12,601
700
8,947
24,399
36,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AztecStewLionTTV
Morgan Le Fay
17
0 / 9 / 6
10,357
575
24,533
18,837
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
17
1 / 7 / 2
10,223
568
10,426
18,854
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
EscoD216
Nu Wa
19
5 / 9 / 2
12,032
668
26,538
22,330
9,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 5 / 5
10,463
581
10,444
23,233
25,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
deathlyj
Ao Kuang
15
3 / 11 / 2
10,255
570
11,985
19,351
8,314
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
28
41
Kills
11
14
Deaths
41
106
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AztecStewLionTTV
Morgan Le Fay
0
9
6
0.33
W
Ah Muzen Cab
BurningKafka
Ah Muzen Cab
13
2
16
10.5
L
Chiron
1
7
2
0.29
L
Nu Wa
EscoD216
Nu Wa
5
9
2
0.67
W
Artio
7
2
32
11.5
W
Hun Batz
Italian-taco-
Hun Batz
11
3
15
6.17
L
2
5
5
0.9
W
Bacchus
Tbud96
Bacchus
5
5
20
3
L
Ao Kuang
deathlyj
Ao Kuang
3
11
2
0.36
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,260
Damage
83,926
125,465
Taken
102,605
154,160
Mitigated
58,218
62,027
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AztecStewLionTTV
Morgan Le Fay
24,533
1,859
287
836
18,837
7,653
0
8,403
10,321
46,531
0
W
Ah Muzen Cab
BurningKafka
Ah Muzen Cab
25,299
11,149
2,042
4,316
19,111
11,219
4,968
10,430
8,525
0
50,140
L
Chiron
10,426
4,593
1,190
3,744
18,854
7,284
0
8,380
10,075
0
25,666
L
Nu Wa
EscoD216
Nu Wa
26,538
7,448
784
2,306
22,330
9,188
0
9,191
13,139
54,477
0
W
Artio
16,496
2,742
16,772
14,857
32,207
51,723
870
14,801
17,084
35,778
0
W
Hun Batz
Italian-taco-
Hun Batz
28,083
4,117
2,165
1,661
22,808
15,169
2,208
11,804
10,651
0
63,827
L
10,444
691
881
4,568
23,233
25,779
0
8,828
14,117
376
13,564
W
Bacchus
Tbud96
Bacchus
18,435
2,291
3,118
6,356
26,940
39,771
151
14,781
11,819
35,687
539
L
Ao Kuang
deathlyj
Ao Kuang
11,985
3,982
441
1,949
19,351
8,314
0
7,301
11,486
15,439
0
W
8,947
236
6,208
4,532
24,399
36,278
903
11,616
12,626
12,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,308
Gold Earned
53,330
196
Minions Killed
171
0
Camps Cleared
0
1,813,716
Distance Traveled
1,323,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,357
575
56
3
0
265,489
0
W
Ah Muzen Cab
13,967
776
43
2
0
344,638
0
L
Chiron
10,223
568
31
2
0
248,025
0
L
Nu Wa
12,032
668
59
3
0
213,941
0
W
Artio
14,507
806
42
2
0
375,373
0
W
Hun Batz
13,871
771
70
4
0
373,367
0
L
Odin
10,463
581
10
1
0
303,465
0
W
Bacchus
12,362
687
30
2
0
342,823
0
L
Ao Kuang
10,255
570
15
1
0
292,664
0
W
Ares
12,601
700
11
1
0
377,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role