Player Matchup

Artemis
Artemis
Drkingd2
Artemis
Level 109
God Stats
13W - 8L
1,505 SR
Queue Stats
677W - 700L
1,451 Elo+
Solo
Bellona
Bellona
MsHarmless
Bellona
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
358W - 340L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Shuckle_1028
Nu Wa
Level 71
God Stats
3W - 5L
1,500 SR
Queue Stats
501W - 470L
1,493 Elo+
Party 1
Athena
Athena
SunLock
Athena
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 57L
1,233 Elo+
Solo
Charybdis
Charybdis
ivaneatslard
Charybdis
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 210L
1,454 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,403 Elo+

VS

Team Averages
Level 128
1,500 SR
1,420 Elo+
Thoth
Thoth
Mp_Morningstar
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Jing Wei
Jing Wei
Ophelia_Karma
Jing Wei
Level 138
God Stats
6W - 5L
1,500 SR
Queue Stats
224W - 237L
1,277 Elo+
Solo
Yu Huang
Yu Huang
WillyNyesPp
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
Nu Wa
Nu Wa
branchlandbomber
Nu Wa
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
313W - 306L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
jessblasting
Zhong Kui
Level 144
God Stats
11W - 10L
1,500 SR
Queue Stats
414W - 443L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drkingd2
Artemis
20
12 / 5 / 18
13,271
948
29,703
14,759
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MsHarmless
Bellona
20
9 / 5 / 21
12,550
896
11,162
19,333
26,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 8 / 15
11,804
843
15,423
18,077
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
SunLock
Athena
19
4 / 5 / 24
12,047
861
12,906
24,001
32,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
ivaneatslard
Charybdis
19
4 / 6 / 21
11,862
847
16,279
20,658
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 13
10,265
733
7,181
15,723
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Ophelia_Karma
Jing Wei
17
1 / 6 / 14
10,600
757
14,488
18,228
8,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
WillyNyesPp
Yu Huang
19
7 / 5 / 16
11,454
818
18,916
13,200
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 6 / 16
12,191
871
20,990
16,140
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
jessblasting
Zhong Kui
19
9 / 8 / 12
12,188
871
18,829
27,611
18,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
100
34
Kills
29
29
Deaths
34
99
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
Drkingd2
Artemis
12
5
18
4.2
L
4
9
13
1.17
W
Bellona
MsHarmless
Bellona
9
5
21
3.9
L
Jing Wei
Ophelia_Karma
Jing Wei
1
6
14
1.33
W
5
8
15
1.56
W
Athena
SunLock
Athena
4
5
24
3.2
L
Yu Huang
WillyNyesPp
Yu Huang
7
5
16
3
L
8
6
16
2.67
W
Charybdis
ivaneatslard
Charybdis
4
6
21
2.42
L
Zhong Kui
jessblasting
Zhong Kui
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,473
Damage
80,404
96,828
Taken
90,902
82,127
Mitigated
48,114
31,164
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Drkingd2
Artemis
29,703
11,682
2,081
2,130
14,759
7,435
3,613
9,948
4,811
0
62,356
L
7,181
725
824
858
15,723
6,444
36
4,596
11,127
17,468
0
W
Bellona
MsHarmless
Bellona
11,162
2,116
3,633
3,116
19,333
26,789
1,189
12,803
6,530
0
25,718
L
Jing Wei
Ophelia_Karma
Jing Wei
14,488
7,811
711
5,689
18,228
8,318
1,868
6,097
12,131
0
30,578
W
15,423
3,481
3,452
3,489
18,077
7,007
581
12,762
5,315
39,982
0
W
Athena
SunLock
Athena
12,906
3,022
1,215
4,814
24,001
32,097
610
12,386
11,615
26,590
0
L
Yu Huang
WillyNyesPp
Yu Huang
18,916
1,146
836
1,617
13,200
7,216
416
5,699
7,501
26,605
4,606
L
20,990
5,447
1,910
3,049
16,140
7,237
1,046
4,503
11,637
41,150
0
W
Charybdis
ivaneatslard
Charybdis
16,279
9,615
1,383
5,851
20,658
8,799
2,435
14,875
5,783
0
46,776
L
Zhong Kui
jessblasting
Zhong Kui
18,829
1,553
1,668
11,820
27,611
18,899
2,540
7,434
20,177
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,534
Gold Earned
56,698
212
Minions Killed
179
0
Camps Cleared
0
1,279,686
Distance Traveled
1,123,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,271
948
72
5
0
236,237
0
L
Thoth
10,265
733
21
2
0
213,169
0
W
Bellona
12,550
896
21
2
0
270,933
0
L
Jing Wei
10,600
757
26
2
0
258,445
0
W
Nu Wa
11,804
843
52
4
0
234,618
0
W
Athena
12,047
861
20
1
0
295,463
0
L
Yu Huang
11,454
818
31
2
0
225,712
0
L
Nu Wa
12,191
871
35
3
0
219,687
0
W
Charybdis
11,862
847
47
3
0
242,435
0
L
Zhong Kui
12,188
871
66
5
0
206,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role