Player Matchup

Artemis
Artemis
RtShadowsRip
Artemis
Level 141
God Stats
14W - 14L
1,500 SR
Queue Stats
466W - 433L
1,647 Elo+
Party 2
Artio
Artio
XGDoctorwho
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,589 Elo+
Solo
Thanatos
Thanatos
XtrocitiesYT
Thanatos
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 25L
1,142 Elo+
Party 2
Chronos
Chronos
YoPlerre
Chronos
Level 180
God Stats
7W - 3L
1,500 SR
Queue Stats
70W - 77L
1,796 Elo+
Party 2
Horus
Horus
demise14
Horus
Level 188
God Stats
13W - 13L
1,628 SR
Queue Stats
799W - 762L
1,575 Elo+
Solo
Team Averages
Level 162
1,526 SR
1,550 Elo+

VS

Team Averages
Level 154
1,500 SR
1,552 Elo+
Surtr
Surtr
DirtyHarry6132
Surtr
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
144W - 142L
1,412 Elo+
Party 1
Ymir
Ymir
IAMFUZZY
Ymir
Level 122
God Stats
3W - 11L
1,500 SR
Queue Stats
149W - 147L
1,661 Elo+
Solo
Vulcan
Vulcan
ITZICYHOT
Vulcan
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 41L
1,659 Elo+
Solo
Fenrir
Fenrir
KushKingKumar
Fenrir
Level 152
God Stats
2W - 5L
1,500 SR
Queue Stats
402W - 399L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
keyandpele
Danzaburou
Level 156
God Stats
11W - 10L
1,500 SR
Queue Stats
595W - 548L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RtShadowsRip
Artemis
15
9 / 4 / 1
9,818
655
15,865
16,443
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 2
7,999
533
9,584
13,058
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
XtrocitiesYT
Thanatos
14
6 / 2 / 3
8,818
588
7,533
14,660
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
YoPlerre
Chronos
14
4 / 2 / 6
9,112
607
9,194
9,030
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
demise14
Horus
12
1 / 3 / 11
8,069
538
5,744
16,124
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,258
484
8,538
15,632
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
4 / 3 / 3
8,231
549
4,767
12,033
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
ITZICYHOT
Vulcan
14
5 / 2 / 1
8,635
576
10,978
5,525
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 8 / 3
8,205
547
11,390
18,304
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
keyandpele
Danzaburou
13
0 / 5 / 5
7,661
511
8,507
13,084
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
12
12
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Ymir
4
3
3
1.83
L
Vulcan
ITZICYHOT
Vulcan
5
2
1
2.75
L
3
8
3
0.56
W
Artemis
RtShadowsRip
Artemis
9
4
1
2.38
W
1
1
2
2
W
Thanatos
XtrocitiesYT
Thanatos
6
2
3
3.75
W
Chronos
YoPlerre
Chronos
4
2
6
3.5
W
Horus
demise14
Horus
1
3
11
2.17
L
Danzaburou
keyandpele
Danzaburou
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
44,180
69,315
Taken
64,578
41,443
Mitigated
40,958
34,547
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,538
3,378
0
4,024
15,632
13,008
0
7,449
6,999
466
52,013
L
Ymir
4,767
1,610
0
1,254
12,033
13,286
0
2,576
9,345
26,653
0
L
Vulcan
ITZICYHOT
Vulcan
10,978
2,464
0
905
5,525
2,084
0
2,076
3,329
75,174
211
L
11,390
3,657
0
1,578
18,304
6,860
0
3,571
14,440
0
57,494
W
Artemis
RtShadowsRip
Artemis
15,865
10,924
0
8,855
16,443
6,497
114
2,651
13,792
0
80,132
W
9,584
1,598
186
6,443
13,058
13,349
416
2,146
10,912
58,215
0
W
Thanatos
XtrocitiesYT
Thanatos
7,533
2,851
0
12,131
14,660
6,135
0
2,627
12,033
0
76,856
W
Chronos
YoPlerre
Chronos
9,194
2,805
0
1,278
9,030
3,343
0
3,992
5,038
55,200
3,405
W
Horus
demise14
Horus
5,744
2,346
840
4,814
16,124
12,119
14
5,577
10,547
0
16,584
L
Danzaburou
keyandpele
Danzaburou
8,507
3,258
0
4,721
13,084
5,720
0
833
12,211
0
58,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
39,990
445
Minions Killed
430
0
Camps Cleared
0
1,439,389
Distance Traveled
1,428,138
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,258
484
91
6
0
265,538
0
L
Ymir
8,231
549
37
2
0
288,832
0
L
Vulcan
8,635
576
125
8
0
324,470
2
L
Fenrir
8,205
547
79
5
0
291,269
2
W
Artemis
9,818
655
119
8
0
252,703
0
W
Artio
7,999
533
97
6
0
310,814
1
W
Thanatos
8,818
588
101
7
0
286,670
2
W
Chronos
9,112
607
111
7
0
299,022
0
W
Horus
8,069
538
17
1
0
290,180
6
L
Danzaburou
7,661
511
98
7
0
258,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role