Player Matchup

Awilix
Awilix
AgostinoSanto
Awilix
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 46L
1,189 Elo+
Party 2
Nu Wa
Nu Wa
Bannato92
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 2
Athena
Athena
Davidoge
Athena
Level 101
God Stats
3W - 8L
1,500 SR
Queue Stats
50W - 44L
1,189 Elo+
Party 2
Ishtar
Ishtar
Man3n
Ishtar
Level 101
God Stats
9W - 3L
1,654 SR
Queue Stats
15W - 7L
1,794 Elo+
Solo
Anubis
Anubis
kakhaber
Anubis
Level 124
God Stats
85W - 56L
1,539 SR
Queue Stats
85W - 63L
1,503 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,397 Elo+

VS

Team Averages
Level 139
1,495 SR
1,555 Elo+
Merlin
Merlin
Dubinator
Merlin
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 127L
1,528 Elo+
Solo
Surtr
Surtr
Mdzinara
Surtr
Level 155
God Stats
0W - 5L
1,386 SR
Queue Stats
34W - 32L
1,455 Elo+
Solo
Charybdis
Charybdis
Smarpey
Charybdis
Level 118
God Stats
1W - 3L
1,285 SR
Queue Stats
136W - 128L
1,420 Elo+
Solo
Thor
Thor
m0nster432
Thor
Level 142
God Stats
13W - 6L
1,807 SR
Queue Stats
42W - 30L
1,685 Elo+
Party 1
Ra
Ra
smansour911
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 7
11,653
583
9,407
15,199
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Bannato92
Nu Wa
15
3 / 7 / 10
10,315
516
13,448
18,018
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Davidoge
Athena
15
1 / 0 / 15
10,426
521
5,923
14,431
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Man3n
Ishtar
19
9 / 1 / 4
12,460
623
16,837
17,952
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
kakhaber
Anubis
18
10 / 2 / 7
12,484
624
31,332
21,083
11,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dubinator
Merlin
15
3 / 5 / 1
9,075
454
19,104
15,367
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Mdzinara
Surtr
16
2 / 6 / 0
9,889
494
9,537
25,127
21,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Smarpey
Charybdis
16
3 / 6 / 0
9,775
489
15,310
21,170
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 14 / 0
7,285
364
4,733
25,087
7,252
11
0 / 5 / 1
7,914
396
4,432
17,822
16,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
33
Kills
10
10
Deaths
36
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Nu Wa
Bannato92
Nu Wa
3
7
10
1.14
W
Athena
Davidoge
Athena
1
0
15
8.5
L
Merlin
Dubinator
Merlin
3
5
1
0.7
W
Ishtar
Man3n
Ishtar
9
1
4
11
L
Surtr
Mdzinara
Surtr
2
6
0
0.33
L
Charybdis
Smarpey
Charybdis
3
6
0
0.5
W
Anubis
kakhaber
Anubis
10
2
7
6.75
L
2
14
0
0.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,947
Damage
53,116
86,683
Taken
104,573
52,969
Mitigated
55,764
46,962
Healing
25,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,407
3,908
0
7,631
15,199
7,410
0
3,547
11,652
0
93,961
W
Nu Wa
Bannato92
Nu Wa
13,448
4,874
0
5,429
18,018
7,498
3,110
8,741
9,277
64,676
3,628
W
Athena
Davidoge
Athena
5,923
1,722
0
5,964
14,431
16,777
251
4,530
9,901
30,824
0
L
Merlin
Dubinator
Merlin
19,104
371
114
2,201
15,367
4,053
0
8,868
6,499
80,975
843
W
Ishtar
Man3n
Ishtar
16,837
11,791
0
12,632
17,952
9,608
3,493
4,085
13,867
0
139,041
L
Surtr
Mdzinara
Surtr
9,537
2,911
0
7,938
25,127
21,011
424
15,139
9,988
4,875
69,675
L
Charybdis
Smarpey
Charybdis
15,310
6,264
0
6,674
21,170
6,927
0
8,259
12,911
0
82,366
W
Anubis
kakhaber
Anubis
31,332
2,031
0
15,306
21,083
11,676
1,148
6,223
14,860
111,965
0
L
4,733
755
0
2,636
25,087
7,252
0
10,974
14,113
0
37,744
L
4,432
902
2,245
3,535
17,822
16,521
0
7,945
9,877
42,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,338
Gold Earned
43,938
603
Minions Killed
494
0
Camps Cleared
0
1,959,218
Distance Traveled
1,601,323
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,653
583
124
6
0
467,610
0
W
Nu Wa
10,315
516
92
5
0
327,456
4
W
Athena
10,426
521
54
3
0
442,763
6
L
Merlin
9,075
454
136
7
0
367,600
2
W
Ishtar
12,460
623
166
8
0
379,423
6
L
Surtr
9,889
494
121
6
0
294,230
0
L
Charybdis
9,775
489
144
7
0
355,375
0
W
Anubis
12,484
624
167
8
0
341,966
0
L
Thor
7,285
364
50
3
0
269,624
0
L
Ra
7,914
396
43
2
0
314,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role