Player Matchup

Surtr
Surtr
ChawHee
Surtr
Level 41
God Stats
16W - 11L
1,240 SR
Queue Stats
148W - 146L
1,654 Elo+
Solo
Athena
Athena
DPSC
Athena
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
FatGurlFan
Izanami
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 157L
1,500 Elo+
Party 1
Anubis
Anubis
VacantSoul420
Anubis
Level 13
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
Zomrand
Bastet
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 55
1,405 SR
1,531 Elo+

VS

Team Averages
Level 124
1,549 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Deedjee93
Kukulkan
Level 140
God Stats
12W - 6L
1,500 SR
Queue Stats
394W - 346L
1,321 Elo+
Solo
Fenrir
Fenrir
FaullGuy
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,300 Elo+
Party 2
Ishtar
Ishtar
TonyYuh
Ishtar
Level 103
God Stats
2W - 2L
1,744 SR
Queue Stats
123W - 96L
1,449 Elo+
Solo
Maui
Maui
batmaniscool17
Maui
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 135L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ChawHee
Surtr
12
0 / 3 / 2
6,881
430
8,658
16,962
12,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
DPSC
Athena
10
1 / 1 / 0
6,564
410
3,426
12,442
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
FatGurlFan
Izanami
12
0 / 4 / 0
7,146
447
5,759
12,870
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
6,920
433
2,032
10,873
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Zomrand
Bastet
12
3 / 4 / 1
7,573
473
8,006
15,612
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 3 / 1
9,504
594
11,188
18,588
13,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
Deedjee93
Kukulkan
18
10 / 1 / 2
11,137
696
17,169
8,223
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
FaullGuy
Fenrir
13
2 / 1 / 6
8,350
522
4,954
9,613
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
TonyYuh
Ishtar
15
3 / 0 / 3
9,496
594
12,574
14,172
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 9
8,830
552
4,875
13,234
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
1
0.83
L
Surtr
ChawHee
Surtr
0
3
2
0.33
L
Athena
DPSC
Athena
1
1
0
1
W
Kukulkan
Deedjee93
Kukulkan
10
1
2
11
L
Izanami
FatGurlFan
Izanami
0
4
0
0
W
Fenrir
FaullGuy
Fenrir
2
1
6
5
W
Ishtar
TonyYuh
Ishtar
3
0
3
4.5
L
0
7
0
0
L
Bastet
Zomrand
Bastet
3
4
1
0.88
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
50,760
68,759
Taken
63,830
35,844
Mitigated
41,462
17,197
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,188
4,315
0
9,007
18,588
13,907
661
1,791
16,797
1,299
87,196
L
Surtr
ChawHee
Surtr
8,658
2,845
0
4,847
16,962
12,647
0
1,482
15,480
8,834
45,753
L
Athena
DPSC
Athena
3,426
1,038
0
2,304
12,442
9,210
0
3,351
9,091
20,430
0
W
Kukulkan
Deedjee93
Kukulkan
17,169
2,545
0
1,621
8,223
4,240
758
1,068
7,155
110,182
3,201
L
Izanami
FatGurlFan
Izanami
5,759
4,262
0
3,386
12,870
4,561
0
2,993
9,877
0
63,092
W
Fenrir
FaullGuy
Fenrir
4,954
1,314
0
3,358
9,613
4,143
1,146
1,231
8,382
0
49,273
W
Ishtar
TonyYuh
Ishtar
12,574
8,350
0
8,601
14,172
5,985
1,425
1,179
12,993
0
87,343
L
2,032
491
0
1,670
10,873
4,270
0
7,170
3,703
36,788
0
L
Bastet
Zomrand
Bastet
8,006
2,841
0
4,990
15,612
5,156
0
6,862
8,750
0
45,782
W
4,875
1,722
0
3,050
13,234
13,187
45
2,524
10,710
29,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
47,317
362
Minions Killed
564
0
Camps Cleared
0
1,609,171
Distance Traveled
1,662,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,504
594
155
10
0
336,611
2
L
Surtr
6,881
430
85
5
0
336,010
0
L
Athena
6,564
410
32
2
0
368,447
6
W
Kukulkan
11,137
696
172
11
0
328,280
2
L
Izanami
7,146
447
114
7
0
294,396
0
W
Fenrir
8,350
522
77
5
0
382,289
0
W
Ishtar
9,496
594
128
8
0
298,746
0
L
Anubis
6,920
433
64
4
0
229,485
0
L
Bastet
7,573
473
67
4
0
380,833
0
W
Maui
8,830
552
32
2
0
316,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role