Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Absunt
Ah Muzen Cab
Silver I
Level 180
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 34L
1,649 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Blaiksou
Sylvanus
Silver I
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 196L
1,649 MMR
Party 2
Horus
Horus
Gold III
Promethos
Horus
Gold III
Level 155
God Stats
6W - 3L
1,951 SR
Queue Stats
9W - 5L
1,729 MMR
Solo
Fenrir
Fenrir
Gold V
Zbalansowany
Fenrir
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,718 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,590 SR
1,649 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,464 SR
1,690 MMR
Ishtar
Ishtar
Gold V
Clownsss
Ishtar
Gold V
Level 87
God Stats
2W - 7L
1,285 SR
Queue Stats
91W - 88L
1,737 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Fuxryy
Baron Samedi
Gold V
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 205L
1,644 MMR
Solo
Discordia
Discordia
Gold IV
Kingnolife05
Discordia
Gold IV
Level 80
God Stats
1W - 2L
1,544 SR
Queue Stats
4W - 8L
1,643 MMR
Solo
Jormungandr
Jormungandr
Gold V
NwOr_IaM_Wolfzz
Jormungandr
Gold V
Level 107
God Stats
18W - 17L
1,715 SR
Queue Stats
106W - 136L
1,689 MMR
Solo
Hercules
Hercules
Gold V
šmurf
Hercules
Gold V
Level 66
God Stats
2W - 3L
1,277 SR
Queue Stats
40W - 41L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 8
8,371
598
11,200
8,165
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Absunt
Ah Muzen Cab
15
5 / 2 / 3
9,120
651
11,375
11,294
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Blaiksou
Sylvanus
11
1 / 2 / 6
6,637
474
6,119
11,785
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Promethos
Horus
13
1 / 1 / 1
7,826
559
7,480
11,481
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
14 / 1 / 5
9,512
679
14,433
11,955
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TyrAo KuangAgniThor

VS

Bans
SusanoHe BoUllrMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Clownsss
Ishtar
10
2 / 5 / 1
6,473
462
7,402
13,667
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Fuxryy
Baron Samedi
12
2 / 7 / 2
7,035
503
6,483
12,706
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Kingnolife05
Discordia
12
3 / 7 / 1
6,974
498
5,803
10,321
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
NwOr_IaM_Wolfzz
Jormungandr
10
0 / 3 / 4
6,481
463
5,086
13,231
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
šmurf
Hercules
14
1 / 2 / 0
7,698
550
10,225
14,166
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
8
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
8
3.5
W
Ah Muzen Cab
Absunt
Ah Muzen Cab
5
2
3
3.25
W
Sylvanus
Blaiksou
Sylvanus
1
2
6
2
L
Ishtar
Clownsss
Ishtar
2
5
1
0.5
L
Baron Samedi
Fuxryy
Baron Samedi
2
7
2
0.43
L
Discordia
Kingnolife05
Discordia
3
7
1
0.5
L
Jormungandr
NwOr_IaM_Wolfzz
Jormungandr
0
3
4
0.67
W
Horus
Promethos
Horus
1
1
1
1.5
W
Fenrir
14
1
5
16.5
L
Hercules
šmurf
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,607
Damage
34,999
54,680
Taken
64,091
32,003
Mitigated
34,935
20,188
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,200
1,857
0
2,292
8,165
3,562
201
4,185
3,936
69,123
0
W
Ah Muzen Cab
Absunt
Ah Muzen Cab
11,375
5,507
0
4,762
11,294
4,916
234
2,644
8,650
0
77,705
W
Sylvanus
Blaiksou
Sylvanus
6,119
1,961
1,675
4,227
11,785
8,764
0
5,426
6,359
23,794
11,240
L
Ishtar
Clownsss
Ishtar
7,402
5,589
0
4,463
13,667
4,542
0
1,615
12,052
0
39,313
L
Baron Samedi
Fuxryy
Baron Samedi
6,483
880
211
3,116
12,706
5,427
0
2,266
10,440
56,026
1,297
L
Discordia
Kingnolife05
Discordia
5,803
592
0
2,195
10,321
3,374
0
5,225
5,054
39,384
0
L
Jormungandr
NwOr_IaM_Wolfzz
Jormungandr
5,086
1,453
212
2,616
13,231
11,082
0
6,440
6,791
35,063
0
W
Horus
Promethos
Horus
7,480
2,365
163
4,115
11,481
8,914
0
668
10,045
0
57,560
W
Fenrir
14,433
4,289
0
2,954
11,955
5,847
0
4,261
7,564
0
57,416
L
Hercules
šmurf
Hercules
10,225
3,910
0
6,110
14,166
10,510
0
1,419
11,952
0
73,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
34,661
459
Minions Killed
447
0
Camps Cleared
0
1,521,564
Distance Traveled
1,316,243
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,371
598
94
7
0
273,906
0
W
Ah Muzen Cab
9,120
651
146
10
0
301,005
1
W
Sylvanus
6,637
474
44
3
0
289,370
4
L
Ishtar
6,473
462
85
6
0
240,923
0
L
Baron Samedi
7,035
503
92
7
0
261,277
0
L
Discordia
6,974
498
80
6
0
246,818
5
L
Jormungandr
6,481
463
59
4
0
281,618
0
W
Horus
7,826
559
99
7
0
319,297
7
W
Fenrir
9,512
679
76
5
0
337,986
1
L
Hercules
7,698
550
131
9
0
285,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role