Player Matchup

Mercury
Mercury
 
Mercury
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Berrie23
Agni
Level 88
God Stats
29W - 16L
1,500 SR
Queue Stats
430W - 466L
1,304 Elo+
Party 3
Ishtar
Ishtar
Emphino
Ishtar
Level 86
God Stats
93W - 126L
1,279 SR
Queue Stats
203W - 259L
1,193 Elo+
Party 3
Surtr
Surtr
FirstAndLast1
Surtr
Level 69
God Stats
18W - 20L
1,498 SR
Queue Stats
265W - 295L
1,577 Elo+
Party 3
Sobek
Sobek
traxxta
Sobek
Level 163
God Stats
26W - 22L
1,500 SR
Queue Stats
197W - 193L
1,485 Elo+
Party 1
Team Averages
Level 120
1,455 SR
1,412 Elo+

VS

Team Averages
Level 110
1,542 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PHEN12M
Pele
Level 122
God Stats
4W - 7L
1,688 SR
Queue Stats
354W - 327L
1,524 Elo+
Party 4
Mulan
Mulan
Phoxyte
Mulan
Level 108
God Stats
13W - 18L
1,521 SR
Queue Stats
356W - 322L
1,357 Elo+
Party 4
Poseidon
Poseidon
QuatarBudday
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,564 Elo+
Party 2
Artio
Artio
sylvershadow
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
8 / 2 / 3
7,051
705
8,471
9,882
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
2 / 0 / 3
6,222
622
4,400
4,360
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Emphino
Ishtar
10
2 / 1 / 1
5,850
585
3,576
5,736
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,648
665
4,091
5,824
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
traxxta
Sobek
8
0 / 2 / 2
5,025
503
2,700
9,233
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 2
5,825
583
5,741
8,672
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
PHEN12M
Pele
9
2 / 4 / 0
5,492
549
2,651
8,647
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Phoxyte
Mulan
7
1 / 3 / 2
4,672
467
4,741
7,005
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
QuatarBudday
Poseidon
11
1 / 3 / 1
6,062
606
3,983
6,276
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,871
487
1,677
9,485
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
3
4.75
L
Izanami
 
Izanami
1
2
2
1
W
Agni
2
0
3
3.5
W
Ishtar
Emphino
Ishtar
2
1
1
2.5
W
1
0
0
1
L
Pele
PHEN12M
Pele
2
4
0
0.5
L
Mulan
Phoxyte
Mulan
1
3
2
0.67
L
Poseidon
QuatarBudday
Poseidon
1
3
1
0.5
L
0
1
0
0
W
Sobek
traxxta
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
18,793
35,035
Taken
40,085
17,182
Mitigated
20,238
11,623
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,471
6,337
0
875
9,882
3,562
0
2,842
7,040
0
46,635
L
Izanami
 
Izanami
5,741
4,304
0
3,100
8,672
2,833
0
1,776
6,896
0
47,712
W
Agni
4,400
427
0
1,399
4,360
1,437
0
1,141
3,219
39,282
0
W
Ishtar
Emphino
Ishtar
3,576
2,403
0
2,767
5,736
1,900
0
0
5,736
0
36,118
W
4,091
1,332
0
3,287
5,824
3,001
7
1,122
4,311
765
52,374
L
Pele
PHEN12M
Pele
2,651
556
0
938
8,647
2,740
0
1,502
7,145
0
37,266
L
Mulan
Phoxyte
Mulan
4,741
849
76
373
7,005
4,542
0
1,622
5,383
0
15,227
L
Poseidon
QuatarBudday
Poseidon
3,983
581
0
840
6,276
1,953
0
2,200
4,076
47,901
0
L
1,677
39
0
1,992
9,485
8,170
0
268
9,217
26,958
164
W
Sobek
traxxta
Sobek
2,700
532
0
3,295
9,233
7,282
0
0
9,233
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
26,922
332
Minions Killed
296
0
Camps Cleared
0
1,099,648
Distance Traveled
1,049,022
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,051
705
69
7
0
271,906
0
L
Izanami
5,825
583
76
8
0
199,899
1
W
Agni
6,222
622
79
8
0
225,127
5
W
Ishtar
5,850
585
80
8
0
187,230
1
W
Surtr
6,648
665
93
9
0
194,740
2
L
Pele
5,492
549
61
6
0
249,660
4
L
Mulan
4,672
467
16
2
0
197,930
5
L
Poseidon
6,062
606
88
9
0
220,822
0
L
Artio
4,871
487
55
6
0
180,711
1
W
Sobek
5,025
503
11
1
0
220,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role