Player Matchup

Janus
Janus
Bronze III
ADisabledCarry
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,500 SR
1,500 MMR
Tsukuyomi
Tsukuyomi
Bronze III
BrahzBruv
Tsukuyomi
Bronze III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,260
751
2,783
8,695
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraAnubisBellonaHadesJing Wei

VS

Bans
FreyaHelSkadiHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrahzBruv
Tsukuyomi
18
6 / 0 / 0
11,450
1,041
7,927
9,538
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Tsukuyomi
BrahzBruv
Tsukuyomi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,783
Damage
7,927
8,695
Taken
9,538
2,917
Mitigated
5,011
500
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,783
105
0
500
8,695
2,917
0
394
8,301
41,283
0
W
Tsukuyomi
BrahzBruv
Tsukuyomi
7,927
2,403
0
5,162
9,538
5,011
1,488
3,343
6,195
58
71,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,260
Gold Earned
11,450
96
Minions Killed
142
2
Camps Cleared
8
185,547
Distance Traveled
220,076
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,260
751
96
9
2
185,547
3
W
Tsukuyomi
11,450
1,041
142
13
8
220,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role