Player Matchup

Skadi
Skadi
Bronze III
A_YO_Rell
Skadi
Bronze III
Level 102
God Stats
33W - 28L
1,479 SR
Queue Stats
210W - 240L
1,404 MMR
Solo
Merlin
Merlin
Silver III
Koide
Merlin
Silver III
Level 182
God Stats
4W - 5L
1,456 SR
Queue Stats
184W - 176L
1,406 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Madisaurex
Sun Wukong
Bronze III
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 65L
1,400 MMR
Solo
Atlas
Atlas
Bronze III
ProzacLi
Atlas
Bronze III
Level 104
God Stats
196W - 203L
1,500 SR
Queue Stats
842W - 860L
1,400 MMR
Solo
Lancelot
Lancelot
Silver IV
TeGanesha
Lancelot
Silver IV
Level 154
God Stats
2W - 3L
1,274 SR
Queue Stats
205W - 204L
1,406 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,442 SR
1,403 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,503 SR
1,403 MMR
Mulan
Mulan
Silver II
Birdmaann
Mulan
Silver II
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 118L
1,408 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
J20P
Kukulkan
Bronze IV
Level 148
God Stats
14W - 14L
1,715 SR
Queue Stats
316W - 292L
1,396 MMR
Solo
Ravana
Ravana
Bronze III
MLG King Vlad
Ravana
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,400 MMR
Solo
Neith
Neith
Bronze III
Plush-Froggy
Neith
Bronze III
Level 87
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Xing Tian
Xing Tian
Silver III
SCH0ØLSH0OT3R
Xing Tian
Silver III
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
349W - 359L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A_YO_Rell
Skadi
12
0 / 2 / 3
6,812
568
4,947
6,613
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Koide
Merlin
12
0 / 1 / 0
7,367
614
4,899
3,473
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Madisaurex
Sun Wukong
11
2 / 0 / 0
6,730
561
3,598
6,699
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
ProzacLi
Atlas
9
1 / 3 / 2
6,391
533
4,302
11,942
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
TeGanesha
Lancelot
11
4 / 0 / 0
6,731
561
3,437
8,997
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MercuryThorIshtar

VS

Bans
AthenaMauiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Birdmaann
Mulan
8
2 / 1 / 2
6,102
509
5,151
11,014
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
J20P
Kukulkan
13
1 / 0 / 1
6,933
578
8,367
4,757
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 2
7,035
586
3,288
4,449
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 4
5,309
442
5,048
8,674
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SCH0ØLSH0OT3R
Xing Tian
5
0 / 2 / 0
4,435
370
369
4,506
1,711
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
6
6
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
A_YO_Rell
Skadi
0
2
3
0.75
L
Mulan
Birdmaann
Mulan
2
1
2
3
L
Kukulkan
J20P
Kukulkan
1
0
1
1.5
W
Merlin
Koide
Merlin
0
1
0
0
L
3
1
2
4
W
Sun Wukong
Madisaurex
Sun Wukong
2
0
0
2
L
0
3
4
0.67
W
Atlas
ProzacLi
Atlas
1
3
2
0.67
L
Xing Tian
SCH0ØLSH0OT3R
Xing Tian
0
2
0
0
W
Lancelot
TeGanesha
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
22,223
37,724
Taken
33,400
18,652
Mitigated
17,404
10,293
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A_YO_Rell
Skadi
4,947
1,664
0
968
6,613
2,132
1,142
1,038
5,575
0
49,728
L
Mulan
Birdmaann
Mulan
5,151
699
585
3,384
11,014
8,742
0
3,687
7,327
0
19,554
L
Kukulkan
J20P
Kukulkan
8,367
541
0
500
4,757
2,105
0
1,992
2,765
67,856
1,373
W
Merlin
Koide
Merlin
4,899
489
0
849
3,473
1,070
620
241
3,232
66,751
0
L
3,288
1,081
0
759
4,449
1,821
13
1,256
3,193
0
52,041
W
Sun Wukong
Madisaurex
Sun Wukong
3,598
1,181
0
1,406
6,699
3,285
320
1,981
4,718
0
40,309
L
5,048
1,921
163
3,311
8,674
3,025
0
2,266
6,408
0
28,022
W
Atlas
ProzacLi
Atlas
4,302
1,474
315
3,075
11,942
8,889
34
3,568
8,374
15,229
0
L
Xing Tian
SCH0ØLSH0OT3R
Xing Tian
369
0
0
964
4,506
1,711
0
0
4,506
6,859
0
W
Lancelot
TeGanesha
Lancelot
3,437
891
0
3,680
8,997
3,276
222
1,828
7,169
0
35,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
29,814
369
Minions Killed
294
0
Camps Cleared
0
1,272,276
Distance Traveled
1,115,021
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,812
568
99
8
0
223,517
2
L
Mulan
6,102
509
23
2
0
269,277
1
L
Kukulkan
6,933
578
130
11
0
273,753
4
W
Merlin
7,367
614
124
10
0
241,429
3
L
Ravana
7,035
586
92
8
0
310,926
2
W
Sun Wukong
6,730
561
67
6
0
244,416
0
L
Neith
5,309
442
40
3
0
205,506
1
W
Atlas
6,391
533
13
1
0
250,392
7
L
Xing Tian
4,435
370
9
1
0
55,559
0
W
Lancelot
6,731
561
66
6
0
312,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role