Player Matchup

Chaac
Chaac
DerhaZemeister57
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
Elderscrollsnerd
Ao Kuang
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,585 Elo+
Solo
Cernunnos
Cernunnos
Hollow-137
Cernunnos
Level 68
God Stats
2W - 3L
1,480 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 1
Athena
Athena
Windschneise420
Athena
Level 128
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 18L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanhonda4
Morgan Le Fay
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
314W - 300L
1,260 Elo+
Solo
Team Averages
Level 93
1,547 SR
1,384 Elo+

VS

Team Averages
Level 107
1,480 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IilSquirt4656
Anubis
Level 101
God Stats
14W - 8L
1,318 SR
Queue Stats
74W - 79L
1,403 Elo+
Party 2
Surtr
Surtr
Seamrog19164557
Surtr
Level 98
God Stats
7W - 10L
1,580 SR
Queue Stats
66W - 65L
1,403 Elo+
Party 2
Merlin
Merlin
merrymen87
Merlin
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sShadowPlayz1
Gilgamesh
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,983
399
5,453
16,740
14,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,938
463
1,984
13,046
5,080
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Hollow-137
Cernunnos
13
3 / 1 / 0
7,568
505
7,456
12,116
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 2
6,840
456
5,315
14,036
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
juanhonda4
Morgan Le Fay
13
1 / 8 / 1
7,478
499
10,589
12,392
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 3 / 0
6,556
437
6,535
7,984
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 3
9,656
644
12,474
14,495
8,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 6
8,055
537
7,703
9,478
4,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
merrymen87
Merlin
13
3 / 1 / 2
7,470
498
6,117
5,457
1,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
sShadowPlayz1
Gilgamesh
14
7 / 0 / 2
8,853
590
10,979
12,590
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
22
23
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
0
0
L
0
7
0
0
L
2
4
0
0.5
L
Cernunnos
Hollow-137
Cernunnos
3
1
0
3
W
9
2
3
5.25
W
3
0
6
6
L
0
3
2
0.33
L
Morgan Le Fay
juanhonda4
Morgan Le Fay
1
8
1
0.19
W
Merlin
merrymen87
Merlin
3
1
2
4
W
Gilgamesh
sShadowPlayz1
Gilgamesh
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
43,808
68,330
Taken
50,004
41,024
Mitigated
24,909
18,132
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,535
123
345
2,912
7,984
2,829
549
1,884
6,100
40,564
0
L
5,453
1,186
0
5,021
16,740
14,740
0
2,776
13,964
1,274
36,825
L
1,984
358
57
2,596
13,046
5,080
0
3,598
9,448
48,041
0
L
Cernunnos
Hollow-137
Cernunnos
7,456
2,684
0
6,072
12,116
5,367
312
7,050
5,066
0
61,203
W
12,474
769
0
9,676
14,495
8,018
63
11,042
3,453
72,417
0
W
7,703
4,758
0
6,000
9,478
4,716
0
2,672
6,806
160
47,186
L
5,315
1,623
207
2,379
14,036
11,700
0
4,279
9,757
31,469
0
L
Morgan Le Fay
juanhonda4
Morgan Le Fay
10,589
1,801
0
1,800
12,392
4,137
0
7,500
4,892
50,706
0
W
Merlin
merrymen87
Merlin
6,117
410
0
117
5,457
1,900
451
905
4,552
45,632
0
W
Gilgamesh
sShadowPlayz1
Gilgamesh
10,979
4,569
0
4,004
12,590
7,446
414
2,142
10,448
0
57,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
40,590
347
Minions Killed
419
0
Camps Cleared
0
1,390,347
Distance Traveled
1,412,601
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,556
437
69
5
0
259,725
4
L
Chaac
5,983
399
43
3
0
254,164
0
L
Ao Kuang
6,938
463
71
5
0
300,204
0
L
Cernunnos
7,568
505
115
8
0
280,862
0
W
Anubis
9,656
644
126
8
0
226,327
5
W
Surtr
8,055
537
70
5
0
377,579
0
L
Athena
6,840
456
42
3
0
318,816
2
L
Morgan Le Fay
7,478
499
76
5
0
236,301
1
W
Merlin
7,470
498
74
5
0
268,214
0
W
Gilgamesh
8,853
590
80
5
0
280,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role