Player Matchup

Hades
Hades
EddyBell
Hades
Level 38
God Stats
5W - 2L
1,490 SR
Queue Stats
14W - 16L
1,349 Elo+
Party 1
Ares
Ares
Haterademan
Ares
Level 5
God Stats
6W - 8L
1,374 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Surtr
Surtr
dalton468ggg
Surtr
Level 79
God Stats
1W - 2L
1,300 SR
Queue Stats
26W - 22L
1,097 Elo+
Solo
Team Averages
Level 41
1,388 SR
1,265 Elo+

VS

Team Averages
Level 79
1,418 SR
1,141 Elo+
Sobek
Sobek
Aquabluejay77
Sobek
Level 101
God Stats
5W - 10L
1,500 SR
Queue Stats
88W - 97L
1,141 Elo+
Party 2
Surtr
Surtr
Eh Bob3993
Surtr
Level 29
God Stats
4W - 3L
1,253 SR
Queue Stats
89W - 88L
1,141 Elo+
Party 2
Hou Yi
Hou Yi
OvercomeSpy964
Hou Yi
Level 108
God Stats
14W - 12L
1,500 SR
Queue Stats
146W - 147L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EddyBell
Hades
12
0 / 1 / 0
6,746
675
9,833
6,848
4,851
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,904
690
3,696
8,501
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 5 / 0
6,171
617
6,032
13,334
11,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,884
788
6,493
10,245
10,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
11
1 / 0 / 4
7,445
745
4,728
10,449
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 0 / 2
7,986
799
10,391
6,457
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Hades
EddyBell
Hades
0
1
0
0
W
Surtr
1
0
4
3
L
0
0
0
0
W
4
0
2
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
21,612
28,683
Taken
27,151
24,448
Mitigated
24,865
10,308
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
746
2,589
4,958
10,245
10,597
0
4,441
5,804
20,199
0
L
Hades
EddyBell
Hades
9,833
1,071
330
3,447
6,848
4,851
0
1,868
4,980
32,034
0
W
Surtr
4,728
1,592
0
2,502
10,449
10,688
116
5,514
4,935
222
13,304
L
3,696
423
0
4,273
8,501
7,806
0
2,149
6,352
8,150
0
W
10,391
5,512
0
3,833
6,457
3,580
1,397
3,879
2,578
0
45,935
L
6,032
1,958
0
2,258
13,334
11,791
0
2,589
10,745
287
22,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
23,315
113
Minions Killed
130
0
Camps Cleared
0
532,887
Distance Traveled
526,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,884
788
28
3
0
191,661
0
L
Hades
6,746
675
68
7
0
169,322
0
W
Surtr
7,445
745
20
2
0
179,182
3
L
Ares
6,904
690
11
1
0
190,945
0
W
Hou Yi
7,986
799
82
8
0
155,731
0
L
Surtr
6,171
617
34
3
0
172,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role