Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BrisbyBream
Ra
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 95L
1,309 Elo+
Solo
Anubis
Anubis
JAMMEDMEAT
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,172 Elo+
Party 1
Bellona
Bellona
Kdawg035
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,172 Elo+
Party 1
Fafnir
Fafnir
ThatLegitTech
Fafnir
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,172 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,265 Elo+

VS

Team Averages
Level 81
1,500 SR
1,434 Elo+
Medusa
Medusa
B4kiyiya
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Thor
Thor
Mutschi
Thor
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 146L
1,500 Elo+
Solo
Fenrir
Fenrir
SPARTAN8829
Fenrir
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 176L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Superslash81
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 134L
1,366 Elo+
Solo
Sol
Sol
WorstestEver
Sol
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 20
10,357
863
12,915
11,496
10,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 17
9,736
811
13,339
8,048
4,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Anubis
JAMMEDMEAT
Anubis
16
9 / 4 / 9
9,695
808
13,427
11,710
6,730
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Kdawg035
Bellona
18
5 / 3 / 16
9,915
826
12,211
12,561
11,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 18
9,537
795
5,738
11,388
17,570
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B4kiyiya
Medusa
16
1 / 4 / 7
9,038
753
11,650
11,574
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Mutschi
Thor
15
1 / 4 / 5
8,462
705
5,147
9,887
4,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
2 / 7 / 6
8,604
717
6,214
12,723
4,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Superslash81
Guan Yu
15
4 / 7 / 3
9,125
760
5,135
22,552
17,143
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
4 / 5 / 5
9,278
773
14,882
10,871
4,645
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
27
Kills
12
12
Deaths
27
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
20
14
L
Medusa
B4kiyiya
Medusa
1
4
7
1.13
W
5
3
17
4.5
W
Anubis
JAMMEDMEAT
Anubis
9
4
9
3.38
W
Bellona
Kdawg035
Bellona
5
3
16
4.33
L
Thor
Mutschi
Thor
1
4
5
0.88
L
Fenrir
2
7
6
0.71
L
Guan Yu
Superslash81
Guan Yu
4
7
3
0.79
W
4
2
18
6.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,630
Damage
43,028
55,203
Taken
67,607
50,698
Mitigated
36,353
22,348
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,915
727
1,719
4,900
11,496
10,743
605
2,489
9,007
0
36,132
L
Medusa
B4kiyiya
Medusa
11,650
4,744
81
1,705
11,574
5,444
1,002
5,782
5,792
0
28,459
W
13,339
870
4,208
2,539
8,048
4,296
377
2,967
5,081
22,786
0
W
Anubis
JAMMEDMEAT
Anubis
13,427
768
1,252
2,689
11,710
6,730
396
4,315
7,395
28,146
0
W
Bellona
Kdawg035
Bellona
12,211
2,411
734
1,042
12,561
11,359
742
2,634
9,927
148
19,502
L
Thor
Mutschi
Thor
5,147
883
740
1,406
9,887
4,211
1,000
4,685
5,202
0
14,225
L
Fenrir
6,214
1,504
1,289
1,155
12,723
4,910
0
7,103
5,620
0
8,039
L
Guan Yu
Superslash81
Guan Yu
5,135
1,097
4,987
5,851
22,552
17,143
0
9,655
12,897
0
14,472
W
5,738
2,232
1,755
1,510
11,388
17,570
174
2,477
8,911
11,522
0
L
14,882
2,426
72
2,096
10,871
4,645
0
5,387
5,484
27,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
44,507
134
Minions Killed
116
0
Camps Cleared
0
1,118,006
Distance Traveled
1,000,888
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,357
863
44
4
0
208,723
0
L
Medusa
9,038
753
52
4
0
228,835
0
W
Ra
9,736
811
23
2
0
238,047
0
W
Anubis
9,695
808
34
3
0
219,534
0
W
Bellona
9,915
826
19
2
0
241,569
0
L
Thor
8,462
705
16
1
0
184,217
0
L
Fenrir
8,604
717
6
1
0
190,776
0
L
Guan Yu
9,125
760
9
1
0
211,709
0
W
Fafnir
9,537
795
14
1
0
210,133
0
L
Sol
9,278
773
33
3
0
185,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role