Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GaboSabex
Ishtar
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 1
Surtr
Surtr
cocacola5L
Surtr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 181L
1,515 Elo+
Solo
Ymir
Ymir
nicoelcapo2001
Ymir
Level 123
God Stats
1W - 2L
1,718 SR
Queue Stats
3W - 8L
1,446 Elo+
Party 1
Team Averages
Level 130
1,544 SR
1,481 Elo+

VS

Team Averages
Level 117
1,537 SR
1,666 Elo+
Jormungandr
Jormungandr
Kuzengod1
Jormungandr
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,704 Elo+
Party 2
King Arthur
King Arthur
KynaReath
King Arthur
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
106W - 96L
1,497 Elo+
Solo
Hera
Hera
MARTINratta200
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,971 Elo+
Party 2
Ishtar
Ishtar
vehelits
Ishtar
Level 122
God Stats
5W - 3L
1,687 SR
Queue Stats
239W - 242L
1,509 Elo+
Solo
Achilles
Achilles
vlento3
Achilles
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 0
5,815
529
4,125
9,314
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
9
1 / 4 / 0
5,539
504
2,568
11,649
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
GaboSabex
Ishtar
11
0 / 2 / 2
6,226
566
5,595
9,114
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
1 / 1 / 0
6,476
589
6,008
11,326
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 0
5,138
467
2,431
12,105
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kuzengod1
Jormungandr
8
0 / 2 / 6
5,606
510
3,967
8,052
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
KynaReath
King Arthur
11
1 / 1 / 0
5,896
536
6,134
9,799
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 4
7,274
661
13,006
4,519
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
vehelits
Ishtar
11
0 / 0 / 3
6,303
573
7,437
8,054
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Achilles
vlento3
Achilles
13
8 / 1 / 3
7,711
701
7,324
10,321
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
14
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
L
Bakasura
 
Bakasura
1
4
0
0.25
L
Ishtar
GaboSabex
Ishtar
0
2
2
0.5
W
Jormungandr
Kuzengod1
Jormungandr
0
2
6
1.5
W
King Arthur
KynaReath
King Arthur
1
1
0
1
W
5
0
4
7
L
Surtr
1
1
0
1
L
1
2
0
0.5
W
Ishtar
vehelits
Ishtar
0
0
3
1.5
W
Achilles
vlento3
Achilles
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
37,868
53,508
Taken
40,745
25,861
Mitigated
21,492
17,968
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,125
1,109
342
2,939
9,314
3,513
0
5,957
3,357
41,103
0
L
Bakasura
 
Bakasura
2,568
1,949
0
2,255
11,649
4,249
0
2,421
9,228
0
28,481
L
Ishtar
GaboSabex
Ishtar
5,595
4,067
0
5,050
9,114
3,435
0
1,515
7,599
0
49,389
W
Jormungandr
Kuzengod1
Jormungandr
3,967
1,372
0
1,417
8,052
5,430
24
2,107
5,820
18,707
0
W
King Arthur
KynaReath
King Arthur
6,134
976
0
2,220
9,799
7,001
0
206
9,593
0
36,915
W
13,006
3,464
0
500
4,519
1,788
878
2,628
1,861
58,545
0
L
Surtr
6,008
2,557
0
5,407
11,326
6,996
115
315
11,011
977
46,347
L
2,431
671
0
1,975
12,105
7,668
0
6,765
5,340
13,602
0
W
Ishtar
vehelits
Ishtar
7,437
4,932
0
5,519
8,054
3,323
0
528
7,516
0
48,364
W
Achilles
vlento3
Achilles
7,324
2,108
0
3,997
10,321
3,950
0
1,293
8,998
0
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
32,790
333
Minions Killed
360
0
Camps Cleared
0
1,169,083
Distance Traveled
1,154,626
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,815
529
79
7
0
221,053
4
L
Bakasura
5,539
504
63
6
0
263,151
0
L
Ishtar
6,226
566
93
8
0
205,427
0
W
Jormungandr
5,606
510
16
1
0
220,875
0
W
King Arthur
5,896
536
69
6
0
220,210
0
W
Hera
7,274
661
104
9
0
226,486
0
L
Surtr
6,476
589
87
8
0
242,424
2
L
Ymir
5,138
467
11
1
0
237,028
1
W
Ishtar
6,303
573
93
8
0
192,728
1
W
Achilles
7,711
701
78
7
0
294,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role