Player Matchup

Sol
Sol
HeraMIDD
Sol
Level 125
God Stats
13W - 7L
1,500 SR
Queue Stats
1,067W - 1,018L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
OneEy3dLotus
Kumbhakarna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 326L
1,514 Elo+
Solo
Surtr
Surtr
Warshak
Surtr
Level 177
God Stats
2W - 1L
1,748 SR
Queue Stats
302W - 289L
1,809 Elo+
Solo
Nemesis
Nemesis
tehbucketmage
Nemesis
Level 85
God Stats
9W - 13L
1,495 SR
Queue Stats
33W - 31L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
zunn23
Cu Chulainn
Level 85
God Stats
25W - 18L
1,759 SR
Queue Stats
311W - 301L
1,515 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,556 Elo+

VS

Team Averages
Level 132
1,491 SR
1,604 Elo+
Surtr
Surtr
Devil_DogTooth
Surtr
Level 144
God Stats
6W - 5L
1,459 SR
Queue Stats
48W - 48L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
ItsGDAWG
Cthulhu
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RatWitch
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,752 Elo+
Solo
Nu Wa
Nu Wa
RavensMantle
Nu Wa
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,579 Elo+
Solo
Skadi
Skadi
SailorMoonGuard4
Skadi
Level 156
God Stats
62W - 53L
1,495 SR
Queue Stats
658W - 781L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,502
618
6,490
11,208
4,717
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
OneEy3dLotus
Kumbhakarna
13
2 / 0 / 5
8,538
502
2,694
13,102
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Warshak
Surtr
13
1 / 5 / 3
8,332
490
9,580
18,150
16,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
17
4 / 2 / 3
10,226
602
7,940
13,539
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
zunn23
Cu Chulainn
15
3 / 3 / 1
8,938
526
6,468
15,517
13,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,272
545
15,776
23,778
21,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ItsGDAWG
Cthulhu
1
0 / 0 / 0
4,703
277
0
0
0
Xbalanque
RatWitch
Xbalanque
16
1 / 2 / 0
9,062
533
4,610
10,797
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 5
8,520
501
16,878
10,888
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 1
7,028
413
2,759
7,855
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
9
10
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
3
0
0
3
L
Cthulhu
ItsGDAWG
Cthulhu
0
0
0
0
W
Kumbhakarna
OneEy3dLotus
Kumbhakarna
2
0
5
4.5
L
Xbalanque
RatWitch
Xbalanque
1
2
0
0.5
L
1
5
5
0.7
L
2
3
1
0.83
W
Surtr
Warshak
Surtr
1
5
3
0.5
W
Nemesis
4
2
3
2.75
W
Cu Chulainn
zunn23
Cu Chulainn
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
40,023
71,516
Taken
53,318
55,992
Mitigated
33,254
21,078
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,776
8,774
0
13,611
23,778
21,840
535
1,405
22,373
958
80,983
W
6,490
1,546
0
6,709
11,208
4,717
2,802
2,510
8,698
119,911
0
L
Cthulhu
ItsGDAWG
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
OneEy3dLotus
Kumbhakarna
2,694
752
0
3,135
13,102
13,925
0
4,991
8,111
19,776
0
L
Xbalanque
RatWitch
Xbalanque
4,610
1,981
0
4,993
10,797
4,566
0
5,281
5,516
0
76,991
L
16,878
5,833
0
2,709
10,888
4,201
0
2,446
8,442
73,159
0
L
2,759
1,000
0
309
7,855
2,647
0
266
7,589
0
34,485
W
Surtr
Warshak
Surtr
9,580
4,675
0
3,118
18,150
16,965
0
3,571
14,579
276
60,094
W
Nemesis
7,940
4,528
0
5,473
13,539
6,545
935
5,625
7,914
0
100,495
W
Cu Chulainn
zunn23
Cu Chulainn
6,468
2,265
0
2,643
15,517
13,840
270
2,342
13,175
0
83,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
38,585
591
Minions Killed
435
0
Camps Cleared
0
1,548,309
Distance Traveled
1,094,900
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,272
545
126
7
0
291,589
2
W
Sol
10,502
618
169
10
0
302,634
5
L
Cthulhu
4,703
277
0
0
0
0
0
W
Kumbhakarna
8,538
502
28
2
0
280,292
2
L
Xbalanque
9,062
533
138
8
0
289,906
1
L
Nu Wa
8,520
501
115
7
0
303,315
1
L
Skadi
7,028
413
56
3
0
210,090
0
W
Surtr
8,332
490
91
5
0
283,885
0
W
Nemesis
10,226
602
166
10
0
343,611
0
W
Cu Chulainn
8,938
526
137
8
0
337,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role